Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 17600023399700329571 28 kyb8676 the Conjurer (level 3, -1/26 HPs) Began as an Armataur Conjurer on Oct 6, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:40 (1233 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 1233, Time: 00:00:41 Health: -1/26 AC: 7 Str: 12 XL: 3 Next: 0% Magic: 4/6 EV: 8 Int: 20 God: Gold: 70 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) d - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll, channel magic (15%) @: lethally poisoned (-1 -> -20) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +2 helmet (worn) d - an orb of energy (worn) Jewellery e - a ring of protection from fire Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 10% 1 b - Searing Ray Conj 36% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 75% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Chain Lightning Conj/Air 5% 3d6 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found a stone staircase leading down. There is a stone staircase leading up here. The magic dart hits the kobold but does no damage. The kobold closely misses you. A rat comes into view. The magic dart hits the kobold. The kobold is heavily wounded. Magical energy flows into your mind! The kobold hits you but does no damage. You are poisoned. The magic dart hits the kobold but does no damage. The kobold is heavily wounded. You feel sick. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The kobold hits you but does no damage. You are more poisoned. You feel very sick. The kobold hits you with a +2 dagger of venom. You are lethally poisoned! You feel very sick. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The kobold hits you with a +2 dagger of venom. You are more poisoned. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel extremely sick. There is a stone staircase leading down here. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 dagger of venom (heavily wounded, 72% to hit) You miscast Searing Ray. Nothing appears to happen. Magical energy flows into your mind! You die... ....# #..# #.# #.#.# ....####..# #.# #.#.# #......)..# #.#####.#.# #.#######.#####.........# #.#.....................# #.#.####.........###....# #.#.#........#...#.#....# #.#.....................# #÷#.#..........K@####...# ..#.....................# ......##########.######### ###.#.# #...........# ....#.# #.#.#######.# #####.########.#.# #.# ......#........#.# #.# #######.#......#.#######.# ..†.†..........+..%......# You could see a kobold. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 221 | D:1 | Learned a level 2 spell: Searing Ray 577 | D:1 | Reached skill level 4 in Conjurations 975 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1233 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 15 Tailslap || 6 Punch || 1 Dagger || 29 Cast: Magic Dart || 54 Armour: Robe || 43 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1230 | 1205 | 25 | 0 | 1031 | 2 | 615.0 | Dungeon | 1230 | 1205 | 25 | 0 | 1031 | 2 | 615.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:2: 5 daAuts