Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 1043431913812756104 11 kyb8676 the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on Sept 23, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:21 (816 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 816, Time: 00:00:22 Health: -1/20 AC: 4 Str: 18 XL: 2 Next: 13% Magic: 0/5 EV: 8 Int: 18 God: Gold: 50 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: lethally poisoned (-1 -> -5) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) c - a +6 ring of strength Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} h - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% 2d2 26% 2 Call Canine Familiar Summ 1% N/A 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Battlesphe Conj/Frge 8% 2d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Orb of Destruction Conj 7% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You kill the bat! (Press . to maintain the ray.) You feel sick. The adder bites you. You barely miss the adder. You stop channelling your searing ray. You feel sick. The adder bites you. You barely miss the adder. You feel sick. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. You tail-slap the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder closely misses you. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is severely wounded. You die... ..#.###... ######.#.#.#... ............... #............ #............ #......# ........#J# #########S# #@# #.J../..# ######### You could see an adder and 2 endoplasms. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 bats A frilled lizard (D:2) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 687 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 690 | D:1 | Learned a level 2 spell: Searing Ray 815 | D:2 | HP: 1/20 [adder (1)] 816 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, chequers_avenue, nrook_loot_triangle D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Tailslap || 4 Cast: Magic Dart || 18 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 815 | 801 | 14 | 0 | 730 | 2 | 407.5 | Dungeon | 815 | 801 | 14 | 0 | 730 | 2 | 407.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 15 daAuts