Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 7601965263770029889 0 kyb8676 the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (66 turns). kyb8676 the Vexing (Felid Enchanter) Turns: 66, Time: 00:00:11 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 4/4 EV: 16 Int: 18 God: Gold: 12 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions i - 2 potions of invisibility d - 2 potions of might {unknown} Skills: + Level 2.7 Dodging + Level 4.0 Stealth * Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a rat corpse. Found a whip. Found 5 stones. You see here a +0 whip. c - a scroll labelled GOQOULOEPT No target in view! e - a scroll labelled OLYTACV HITHRE Found a glowing short sword. A dart slug comes into view. A dart slug is nearby! You see here a +3 short sword of venom. Found a stone staircase leading down. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart misses you. You scratch the dart slug. The dart slug is moderately wounded. You scratch the dart slug. You bite the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You die... You rejoin the land of the living... Found a medusa talisman and 4 gold pieces. A goblin and a bat come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.# ...# #####..# ..b###......# .g.....@...# ####..#.....# ## ##.##.... .# ##. $# .# .# .# You could see a goblin (asleep) and a bat (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 65 | D:1 | Killed from afar by a dart slug 65 | D:1 | Lost a life (0 lives remaining) 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms, minmay_close_crescents Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Bite || 1 Armour: None || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 46 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 46 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts