kyb8676 Level 1 of the Dungeon (0, 0, D:1) a +1 vampiric dagger a goblin corpse (skeletalised by now) (8, -26, D:1) a +0 robe (8, 5, D:1) a +0 short sword (8, 8, D:1) a +0 trident (10, -43, D:1) 6 poisoned darts (10, -18, D:1) a +0 hand axe (10, -1, D:1) a hobgoblin corpse (skeletalised by now) (15, -43, D:1) a +0 scale mail (15, -24, D:1) a +0 sling (17, -45, D:1) a staff of air (26, -15, D:1) a +0 dagger a goblin skeleton (26, -5, D:1) a +0 ring mail (30, -45, D:1) a +0 cloak (36, -39, D:1) a +0 dagger (39, -48, D:1) a +0 short sword 4 stones (44, -41, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (6, 23, D:2) a +0 dagger (8, 13, D:2) a hobgoblin skeleton (8, 15, D:2) 4 stones (8, 16, D:2) 3 stones (9, 19, D:2) a +0 short sword an orc skeleton (13, 12, D:2) a +0 club a goblin skeleton (14, -13, D:2) a +0 ring mail (16, -8, D:2) a +0 dagger (22, 13, D:2) a +0 dagger (27, 22, D:2) a hobgoblin corpse (skeletalised by now) (28, 20, D:2) a +0 hand axe a +0 club an orc corpse (skeletalised by now) a goblin skeleton (28, 21, D:2) a +0 club (42, 14, D:2) a +0 sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Biviad {Str+3} (1530 gold) Str+3: It affects your strength (+3). the +1 pair of gloves "Guzuh" {+Blink rCorr MP-9 Dex-2} (950 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Dex-2: It affects your dexterity (-2). the ring "Goisau" {rPois rC+ Will+ rCorr Dex+4} (5360 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the +2 leather armour "Setil" {^Drain rF+ Str+3} (2670 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). the +2 ring mail "Onoemecw" {rPois rC- rN+++ Int-3 Stlth+} (3570 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. the earth staff "Ziargh" {rPois Earth} (3620 gold) [staff of earth] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. the +1 hand axe "Killer Bee's Foe" {chaos, Will+ Str-3 Dex+5} (2720 gold) Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). the amulet of Jipiss {rN+ Regen+ Dex+2} (4540 gold) [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). the ring of the Chimera {Fly rPois rF+ Int-3 Dex+2 Slay+2} (4200 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 whip "Kynamn" {drain, rElec rC- Will+ Str+4} (3050 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). the +2 robe of Marbles {Str+3} (2420 gold) Str+3: It affects your strength (+3). the +1 helmet "Timibem" {Harm rElec rN+ Dex+2} (3190 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the wellspring talisman "Ratzoit" {rElec rC++ Dex-4 Stlth+} (11210 gold) [wellspring talisman] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +1 robe "Bolimeh" {rElec rPois rF- Regen+} (1710 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. the ring "Pyakk" {Dex+3 SInv} (2830 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +1 ring mail of Lugonu's Envy {rC+ Int+3} (2930 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the ring "Locwyadd" {rF+ rN+ Int+4} (4460 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the storm talisman "Ziar" {Int+5} (19250 gold) [storm talisman] Int+5: It affects your intelligence (+5). the storm talisman of Vyliek {Rampage rF- Str+3} (13330 gold) [storm talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). the +2 leather armour of Moral Flaws {rN+ Int+4} (3160 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). [Shop] Icwaod Cire's Armour Shop a +0 cloak of stealth (149 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 pair of gloves of parrying (149 gold) a +3 plate armour of archery (481 gold) the +2 pair of gloves of Gozag's Whim {Int+2 Dex+4} (443 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) a +0 helmet (58 gold) (1, -17, D:3) a +0 club (27, -10, D:3) a rat skeleton (37, -22, D:3) a +0 club (37, -8, D:3) a +0 sling (41, 5, D:3) a quokka skeleton (47, -7, D:3) a +0 short sword a +0 chain mail an orc skeleton (48, -5, D:3) a +0 falchion a +3 dagger a +0 robe (50, -7, D:3) a +0 hand axe (51, -8, D:3) a +0 dagger 4 poisoned darts a kobold skeleton (54, -6, D:3) a +0 short sword (55, -7, D:3) a ring of see invisible (59, -12, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, 0, D:4) a +0 club a +0 dagger (4, -21, D:4) a +0 club (5, -2, D:4) a +0 club (6, -3, D:4) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (7, -10, D:4) a +0 dagger (7, -7, D:4) a +0 club (7, -4, D:4) a +0 club a +2 vampiric dagger (9, -29, D:4) 7 gold pieces (12, -30, D:4) a potion of ambrosia (16, -33, D:4) a scroll of enchant armour (17, -31, D:4) a +0 leather armour (19, -34, D:4) 7 gold pieces (23, -13, D:4) a +0 dagger (27, -32, D:4) 6 gold pieces a +0 club (29, -30, D:4) a +0 dagger (31, -30, D:4) a +0 club (32, 4, D:4) a +0 whip (38, -30, D:4) a +0 short sword 3 stones (47, -30, D:4) a +0 dagger (49, -33, D:4) a +0 whip 2 stones (52, -15, D:4) a +0 short sword a stone (52, -13, D:4) a +1 dagger of electrocution 4 stones (53, -14, D:4) a +0 trident (53, -13, D:4) a +0 short sword 3 stones (55, -13, D:4) a +0 whip 3 stones (55, -11, D:4) a parchment of Ensorcelled Hibernation (56, -13, D:4) a +0 short sword (58, -13, D:4) a +0 club a stone Level 5 of the Dungeon (7, -49, D:5) a +0 whip (12, -47, D:5) a +0 leather armour a +1 trident of distortion (12, -33, D:5) a +0 club (16, -25, D:5) a +0 ring mail a +0 hand axe (18, -24, D:5) a +0 robe (20, -37, D:5) a +0 hand axe of draining (21, -38, D:5) a +0 leather armour a +0 hand axe (24, -28, D:5) a +0 long sword (26, -33, D:5) a +0 robe (26, -17, D:5) a +0 helmet (30, -16, D:5) 4 poisoned darts (33, -13, D:5) a +0 sling (34, -2, D:5) a +0 hand axe (37, -1, D:5) an inkwell talisman (44, 5, D:5) a +0 dagger a +0 scale mail (44, 6, D:5) a +0 short sword a +0 short sword (44, 7, D:5) a +0 mace a +0 club (45, -24, D:5) an amulet of dissipation (45, 1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (3, 4, D:6) 2 scrolls of identify (3, 5, D:6) 6 gold pieces (8, 5, D:6) a +3 hand axe a +0 robe (9, 5, D:6) a +0 spear a +0 robe (12, 10, D:6) a +0 halberd a +0 robe (13, 10, D:6) a +0 spear a +0 robe (15, 4, D:6) 5 gold pieces (15, 10, D:6) a +0 shortbow (17, -6, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 flail (17, 6, D:6) an amulet of faith (39, -2, D:6) a +0 giant club (42, 2, D:6) a +0 ring mail the Ecumenical Temple