Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 6977210539934548464 670 kyb8676 the Cudgeller (level 7, -21/58 HPs) Began as a Formicid Monk on Sept 19, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 6 of the Dungeon. The game lasted 00:03:52 (5111 turns). kyb8676 the Cudgeller (Formicid Monk) Turns: 5111, Time: 00:03:53 Health: -21/58 AC: 6 Str: 21 XL: 7 Next: 89% Magic: 0/7 EV: 12 Int: 15 God: Gold: 193 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) g - +0 robe of Negation {Will++ rCorr Str+3} rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will ++... h - amulet of guardian spirit Stlth + e - +4 ring of protection HPRegen 0.29/turn l - +6 ring of intelligence MPRegen 0.10/turn %: guardian spirit @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) j - a +0 giant club Missiles m - 2 poisoned darts Armour c - an orb of light (worn) d - a +0 kite shield g - the +0 robe of Negation (worn) {Will++ rCorr Str+3} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). i - a +0 plate armour Jewellery e - a +4 ring of protection (worn) f - an amulet of alchemy h - an amulet of guardian spirit (worn) l - a +6 ring of intelligence (worn) Talismans b - a medusa talisman Wands b - a wand of light (6) Scrolls c - 3 scrolls of amnesia {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of teleportation {unknown} l - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} q - a scroll of immolation {unknown} Potions a - a potion of ambrosia f - 2 potions of lignification {unknown} j - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} n - a potion of experience {unknown} o - a potion of magic {unknown} p - a potion of resistance {unknown} s - 2 potions of invisibility {unknown} t - 2 potions of curing {unknown} Skills: + Level 6.0 Fighting * Level 7.2 Maces & Flails - Level 2.6 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 26% 1 Soul Splinter Necr 0% N/A 26% 1 Scorch Fire 0% 2d5 38% 2 Sublimation of Blood Necr 0% N/A 38% 2 Confusing Touch Hex 0% N/A 63% 3 Gloom Hex/Necr 0% N/A 63% 3 Ozocubu's Armour Ice 0% N/A 63% 3 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, haloed, 95% to hit) You hit the ogre. The ogre is moderately wounded. Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, haloed, 95% to hit) You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, haloed, 95% to hit) You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, haloed, 95% to hit) You sock the ogre! The ogre is almost dead. Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (almost dead, haloed, 95% to hit) You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Hit: a) +0 mace Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (severely wounded, haloed, 95% to hit) You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ### ##.## #.#######.#@###.. ...........O......# #.######...<..#.#.# #.#.##.# ####.#.# .# #....#.# .. #.#######.##.#.# #. #......<.....#.# [# ######.)#.##.#.# You could see an ogre. Vanquished Creatures A black bear (D:5) An ogre (D:4) A phantom (D:5) A jelly (D:4) 2 iguanas An orc wizard (D:3) 11 gnolls 12 adders 2 shadow imps 14 orcs A ribbon worm (D:4) 6 hobgoblins 8 jackals 6 quokkas 7 ball pythons 4 bats 10 endoplasms 6 frilled lizards 8 goblins 5 kobolds 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 251 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 341 | D:1 | Found a faded altar of an unknown god. 644 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 944 | D:2 | Identified the +0 robe of Negation {Will++ rCorr Str+3} 1033 | D:2 | Reached skill level 4 in Maces & Flails 1040 | D:2 | Reached XP level 4. HP: 13/35 MP: 4/4 1042 | D:2 | You fall into a shaft and drop 1 floor! 1668 | D:2 | Reached XP level 5. HP: 11/42 MP: 1/5 2785 | D:3 | Reached skill level 5 in Maces & Flails 3140 | D:4 | Noticed an ogre 3291 | D:4 | Reached XP level 6. HP: 26/48 MP: 3/6 3477 | D:4 | Reached skill level 5 in Fighting 3565 | D:4 | Reached skill level 6 in Maces & Flails 3657 | D:4 | Reached XP level 7. HP: 14/55 MP: 2/7 4263 | D:5 | Entered Level 5 of the Dungeon 4283 | D:5 | Identified the +0 robe of the Gloaming {Harm *Silence | Int+5} 4715 | D:5 | Reached skill level 7 in Maces & Flails 5111 | D:6 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_cross, hangedman_decor_points D:3: layout_rooms D:4: layout_cave_pools, minmay_snake_closets D:5: nicolae_cairo_tiling_large, layout_rooms, serial_park_square3 [serial_park_minivault_5x5_6] D:6: layout_loops_ring, lemuel_tele_altar, grunt_temple_overflow_diamond, temple_entry_dummy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Maces & Flails | 4 5 6 7 | 7.2 Fighting | 4 5 6 | 6.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 76 | 194 | 108 || 378 Melee: Mace | 76 | 194 | 108 || 378 Ability: Dig | 1 | 2 | || 3 Shaft Self | | 1 | || 1 Armour: Robe | 49 | 131 | 79 || 259 Dodge: Dodged | 52 | 148 | 55 || 255 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5166 | 4943 | 223 | 243 | 3806 | 6 | 861.0 | Dungeon | 5166 | 4943 | 223 | 243 | 3806 | 6 | 861.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1706 daAuts D:4: 1076 daAuts D:1: 860 daAuts D:5: 821 daAuts D:3: 672 daAuts D:6: 29 daAuts