Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 17258256730194304000 11 kyb8676 the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on Mar 1, 2025. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 1 of the Dungeon. The game lasted 00:00:50 (1049 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 1049, Time: 00:00:51 Health: -1/20 AC: 5 Str: 12 XL: 2 Next: 13% Magic: 1/5 EV: 8 Int: 18 God: Gold: 53 SH: 0 Dex: 8 Spells: 2/5 levels left rFire + . . i - +3 mace of the End {holy, rF+ SInv} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons i - the +3 mace of the End (weapon) {holy, rF+ SInv} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. SInv: It lets you see invisible. Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of attraction {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You barely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is severely wounded. You feel less confused. The orc wizard hits you but does no damage. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 short sword, wearing a +0 robe and wearing a ring of see invisible (severely wounded, slightly transparent, 70% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. x2 (Press . to maintain the ray.) The orc wizard hits you but does no damage. You stop channelling your searing ray. The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. There is a stone staircase leading up here. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 100% to hit) Okay, then. Hit: i) +3 mace of the End {holy, rF+ SInv} Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 51% to hit and 37% to hit with your tail-slap) You closely miss the orc wizard. You tail-slap the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... ##### #...# #...# #...# #[..# #...# ####...## ######.......##### ####@................ #..o.####............ #.##.#######.#....... #....ß..♣..ß..∩...... #.................... #...............^.... ##∩..∩..∩.....∩...... #...............##.. #...............##.. You could see an orc wizard (invisible). Vanquished Creatures An orc (D:2) A goblin (D:1) 2 kobolds 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | You fall into a shaft and drop 1 floor! 171 | D:2 | Noticed Terence 667 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 670 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Found a faded altar of an unknown god. 993 | D:2 | Identified the +3 mace of the End {holy, rF+ SInv} 1049 | D:1 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, hellmonk_ecumenical_altar_arch_garden, kennysheep_minor_cross, minmay_misc_feat_chi, minmay_misc_feat_pillars, chequers_big_river D:2: layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Mace || 2 Tailslap || 1 Cast: Magic Dart || 20 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 959 | 89 | 9 | 829 | 2 | 524.0 | Dungeon | 1048 | 959 | 89 | 9 | 829 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 164 daAuts