Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 11650666794506812760 11 kyb8676 the Conjurer (level 2, 0/20 HPs) Began as an Armataur Conjurer on Mar 1, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (216 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 216, Time: 00:00:23 Health: 0/20 AC: 4 Str: 12 XL: 2 Next: 17% Magic: 0/5 EV: 8 Int: 18 God: Gold: 21 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Your magical contamination has completely faded away. The gnoll hits you with a +0 whip! You die... .).#.....# #.# #######.### #.# #.... ####### #.# ##.... #.....########.# #.....#### #)....#.....##.# ### #..$.....###....%#.....##.## ..# #.....##...##...##.........† #.# #...## ###g##...##.....##.## #'########### #.@....##.....##).. ß.ß'........# ##....###.....##..# ...#........# #....# #.....##..# #+##....⌠...# #....# ###.####..# ...........#####....#####.##..... .<....######..........)†......... .....## .###.....)##†........ ###### #.......##......... #.......#.......### You could see a gnoll. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 216 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 24 Armour: Robe || 15 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 159 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 159 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts