Dungeon Crawl Stone Soup version 0.33-a0-259-g551f775c75 (webtiles) character file. Game seed: 17431281516418131150 25 kyb8676 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 18, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (773 turns). kyb8676 the Conjurer (Deep Elf Conjurer) Turns: 773, Time: 00:00:20 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 7/9 EV: 11 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) g - an amulet of magic regeneration Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Dazzling Flash Hex/Fire 8% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A rat comes into view. The magic dart hits the rat! You kill the rat! There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a frilled lizard skeleton. You see here a quokka skeleton. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x2; You hear a shout! Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... ....####.....)'##÷.## #####..########....# ##...........#.####### #########.....).....# ###.........# #.......÷.# #.........# ######## #.........# .......# #@g.......# ######## #.........# #.........# #.....[...# ########### You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 116 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, corner_web_ring, hangedman_abyss_or_decor_lesser_grid, chequers_serial_rivers_micro_a D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 758 | 14 | 0 | 680 | 2 | 386.0 | Dungeon | 772 | 758 | 14 | 0 | 680 | 2 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 2 daAuts