Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 3021229866055333174 3674 kyb8676 the Skirmisher (level 10, -2/74 HPs) Began as a Coglin Hunter on Aug 30, 2024. Slain by a two-headed ogre ... wielding a +0 giant spiked club (11 damage) ... on level 8 of the Dungeon. The game lasted 00:06:40 (7966 turns). kyb8676 the Skirmisher (Coglin Hunter) Turns: 7966, Time: 00:06:40 Health: -2/74 AC: 17 Str: 13 XL: 10 Next: 13% Magic: 3/3 EV: 8 Int: 8 God: Gold: 296 SH: 0 Dex: 21 Spells: 9/9 levels left rFire . . . a - +2 sling {Birgit} rCold . . . b - +0 sling (antimagic) {Gustavo} rNeg . . . s - +6 chain mail "Bogoih" {Regen+ rCorr} rPois . E - +0 helmet rElec . (no cloak) rCorr + y - +0 pair of gloves SInv . (no boots) Will +.... (amulet unavailable) Stlth (ring unavailable) HPRegen 1.12/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 401 gold pieces. You spent 105 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Birgit} b - a +0 antimagic sling (offhand) {Gustavo} d - a +0 sling {Yashnoor} Missiles f - 2 datura-tipped darts {!f} u - 13 poisoned darts Armour c - the +0 leather armour "Ruasm" {rElec Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. s - the +6 chain mail "Bogoih" (worn) {Regen+ rCorr} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. y - a +0 pair of gloves (worn) E - a +0 helmet (worn) I - the +0 robe of Lefarux {SInv} (You found it on level 7 of the Dungeon) SInv: It lets you see invisible. Magical Staves J - a staff of conjuration Wands t - a wand of light (14) B - a wand of flame (15) Scrolls e - 7 scrolls of teleportation {unknown} g - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} l - 2 scrolls of amnesia {unknown} o - 12 scrolls of identify {unknown} p - 3 scrolls of fog {unknown} q - 5 scrolls of fear {unknown} r - 2 scrolls of immolation {unknown} v - 3 scrolls of vulnerability {unknown} w - a scroll of brand weapon {unknown} A - a scroll of silence {unknown} C - a scroll of torment {unknown} D - a scroll of enchant armour {unknown} H - a scroll of poison {unknown} Potions i - a potion of lignification {unknown} j - 5 potions of brilliance {unknown} k - 5 potions of curing m - 4 potions of mutation {unknown} n - 3 potions of enlightenment {unknown} x - 2 potions of ambrosia {unknown} z - a potion of haste {unknown} F - 2 potions of heal wounds {unknown} G - a potion of might {unknown} Skills: + Level 5.2 Fighting * Level 10.6 Ranged Weapons + Level 4.2 Armour + Level 4.8 Dodging - Level 0.7 Stealth + Level 4.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Sandblast Erth 0% 2d4 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Jinxbite Hex 0% N/A 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Swiftness Air 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Sif Muna Trog Vehumet Yredelemnul Jiyva Shops: D:2 : D:4 [ D:6 * Annotations: D:5 1 runed translucent door, Marronie's ghost, amateur CoMo Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is almost dead. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is almost dead. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. The two-headed ogre barely misses you. The two-headed ogre hits you but does no damage. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is almost dead. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club! You die... #.....# ..... ..... ... ... #.# #O# ######@##### #..........# ...#.#####..# #. #..###.# #. #......######## #. #.#######.....# ###... #(#####.# #.###.# ......## #..)>)..# #.#.... #..>...# ####.#### ##.#.#.. You could see a two-headed ogre. Vanquished Creatures Pikel (D:4) Grinder (D:4) Sigmund (D:2) 2 vampire mosquitoes (D:7) Menkaure (D:4) A water moccasin (D:7) Duvessa (D:6) 2 black bears A sky beast (D:7) An ogre (D:7) 2 lemures (D:4) 2 centaurs 2 phantoms (D:5) A kobold brigand (D:8) 3 bullfrogs A gnoll sergeant (D:8) 2 scorpions 3 wights Dowan (D:6) A howler monkey (D:6) 2 bombardier beetles 5 hounds 2 orc priests 3 jellies Jessica (D:2) 5 iguanas A sleepcap (D:7) 4 orc wizards Natasha (thrice) (D:2) 7 gnolls 7 adders 2 shadow imps (D:5) 2 white imps 3 dart slugs 15 orcs 4 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 3 quokkas 8 ball pythons 9 bats 2 frilled lizards 3 kobolds 4 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 159 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Reached skill level 4 in Ranged Weapons 213 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 738 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 916 | D:2 | Reached skill level 5 in Ranged Weapons 916 | D:2 | Reached XP level 4. HP: 19/33 MP: 4/4 973 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 973 | D:2 | Noticed Sigmund 1020 | D:2 | Found Lagurae's Vocational Training. 1028 | D:2 | Noticed Jessica 1031 | D:2 | Killed Jessica 1117 | D:2 | Killed Sigmund 1118 | D:2 | Reached skill level 6 in Ranged Weapons 1118 | D:2 | Reached XP level 5. HP: 14/38 MP: 5/5 1118 | D:2 | Reached XP level 6. HP: 16/44 MP: 6/6 1446 | D:2 | Noticed Natasha 1455 | D:2 | Killed Natasha 1574 | D:2 | Noticed Natasha 1583 | D:2 | Killed Natasha 1712 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1748 | D:2 | Found Lagurae's Vocational Training. 1967 | D:2 | Noticed Natasha 1970 | D:2 | Killed Natasha 1971 | D:2 | Reached skill level 7 in Ranged Weapons 2075 | D:3 | Identified the +6 chain mail "Bogoih" {Regen+ rCorr} 3000 | D:4 | Noticed Pikel 3198 | D:4 | Noticed Menkaure 3204 | D:4 | Killed Menkaure 3205 | D:4 | Reached XP level 7. HP: 27/50 MP: 7/7 3333 | D:4 | Found Arphadgh's Armour Boutique. 3351 | D:4 | Noticed Grinder 3353 | D:4 | Paralysed by Grinder for 2 turns 3361 | D:4 | Killed Grinder 3362 | D:4 | Reached skill level 8 in Ranged Weapons 3413 | D:4 | Identified the +0 leather armour "Ruasm" {rElec Dex+3} 4075 | D:4 | Killed Pikel 4076 | D:4 | Reached skill level 9 in Ranged Weapons 4076 | D:4 | Reached skill level 1 in Armour 4076 | D:4 | Reached XP level 8. HP: 26/58 MP: 2/8 4335 | D:4 | Found Arphadgh's Armour Boutique. 4632 | D:5 | Entered Level 5 of the Dungeon 5032 | D:5 | Found a runed translucent door. 5032 | D:5 | Noticed Marronie's ghost (amateur CoMo) 5345 | D:6 | Reached XP level 9. HP: 57/65 MP: 3/9 5366 | D:6 | Noticed Duvessa 5367 | D:6 | Noticed Dowan 5386 | D:6 | Killed Duvessa 5390 | D:6 | Killed Dowan 5550 | D:6 | Found a staircase to the Ecumenical Temple. 5564 | D:6 | Reached skill level 1 in Evocations 5576 | Temple | Entered the Ecumenical Temple 5745 | D:6 | Found Udug's Assorted Antiques. 5753 | D:6 | Bought a scroll labelled TYLUTO YNIN for 27 gold pieces 5753 | D:6 | Bought a bubbling grey potion for 24 gold pieces 5753 | D:6 | Bought a scroll labelled OWKOZX MAROCK for 27 gold pieces 5753 | D:6 | Bought a scroll labelled RAXULAXUESCH for 27 gold pieces 5778 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6134 | D:7 | Reached skill level 10 in Ranged Weapons 6171 | D:7 | Identified the +0 robe of Lefarux {SInv} 6535 | D:7 | HP: 2/66 [vampire mosquito (9)] 6748 | D:7 | Reached skill level 5 in Fighting 6827 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 7507 | D:8 | Reached XP level 10. HP: 68/72 MP: 3/10 7952 | D:8 | Noticed a two-headed ogre 7966 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, shapermc_ecumenical_altar_ellora, nicolae_houndstooth_variations D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_i, chequers_hall_statues_corner_a, basic_altar, nicolae_shop_vocational, uniq_sigmund, uniq_jessica, uniq_natasha D:3: layout_basic, amcnicky_mini_corridor_feature D:4: layout_basic, serial_shops, shop, uniq_menkaure, uniq_grinder, uniq_pikel D:5: layout_basic, ebering_ghost_sewer_d D:6: layout_loops_ring, mainiacjoe_overflow_brackets, minmay_temple_entry_glass, serial_shops, shop, uniq_duvessa D:7: layout_layer_cave, nicolae_kikubaaqudgha_miasma_corner D:8: layout_loops_cross Temple: pf_slime_end_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 7 9 10 | 10.6 Fighting | 3 5 | 5.2 Armour | 1 2 4 | 4.2 Dodging | 2 3 4 | 4.8 Evocations | 3 4 | 4.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 118 | 206 | 632 | 120 || 1076 Evoke: Wand | | | 2 | || 2 Use: Scroll | | 1 | | || 1 Potion | | | 2 | || 2 Armour: Leather armour | 20 | 18 | 3 | || 41 Chain mail | | | 291 | 50 || 341 Dodge: Dodged | 11 | 11 | 111 | 21 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8128 | 7910 | 218 | 55 | 6740 | 9 | 903.1 | Dungeon | 8126 | 7908 | 218 | 55 | 6740 | 8 | 1015.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1770 daAuts D:7: 1432 daAuts D:2: 1174 daAuts D:1: 886 daAuts D:3: 843 daAuts D:6: 809 daAuts D:5: 733 daAuts D:8: 477 daAuts Temple: 1 daAuts