Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 8519948088115747456 316 kyb8676 the Shooter (level 6, 0/42 (44) HPs) Began as a Coglin Hunter on Aug 16, 2024. Slain by a burial acolyte ... wielding a +0 dagger (3 damage) ... in an ossuary. The game lasted 00:02:32 (2490 turns). kyb8676 the Shooter(Coglin Hunter) Turns: 2490, Time: 00:02:32 HP: 0/42 (44) AC: 5 Str: 12 XL: 6 Next: 44% MP: 6/6 EV: 11 Int: 8 God: Gold: 135 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Qiang} rCold . . . d - +0 sling {Choonhe} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 135 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Qiang} d - a +0 sling (offhand) {Choonhe} h - a +0 arbalest Missiles n - a throwing net {!f} Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) s - a +0 cloak (worn) Wands r - a wand of flame (18) Scrolls c - a scroll of butterflies f - 2 scrolls of fog {unknown} i - a scroll of immolation {unknown} k - 2 scrolls of amnesia {unknown} p - a scroll of revelation {unknown} v - a scroll of teleportation {unknown} w - a scroll of fear {unknown} x - a scroll of identify {unknown} Potions g - 2 potions of curing {unknown} j - a potion of attraction {unknown} l - a potion of ambrosia {unknown} m - 2 potions of brilliance {unknown} o - a potion of lignification {unknown} q - a potion of invisibility {unknown} t - 2 potions of heal wounds {unknown} u - a potion of degeneration {unknown} Skills: + Level 2.1 Fighting * Level 6.8 Ranged Weapons + Level 1.9 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Slow Hex 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Confusing Touch Hex 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A wight comes into view. It is wielding a +2 dire flail. You see here a fuming emerald potion. You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. The wight barely misses you. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. The wight barely misses you. The wight hits you with a +2 dire flail! The burial acolyte hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. You shoot a sling bullet. The sling bullet completely misses the wight. The wight hits you with a +3 hand axe! You feel drained. The wight hits you with a +2 dire flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The burial acolyte hits you with a +0 dagger. You die... ##### ### #♣....#### ##... #........ .... #..#♣'..## ..+ #..♣ ♣..♣z♣..♣ # ####..#♣#..###..#♣#.. # #z# #...............# #######♣#.#♣#..z....# ..'.....'.# #..!@!..# #######♣#.#♣#..!pz..#♣ # #z# #............... # ### ..#♣#..###..#♣#.. #..♣ ♣..♣z♣..♣ . #..# '..## ..' #........ .... #♣....# ##... You could see a burial acolyte and 2 wights. Vanquished Creatures A wight (Ossuary) A centaur skeleton (Ossuary) Jessica (D:2) Ijyb (D:3) An orc wizard (D:3) Natasha (thrice) (D:2) 2 adders 2 adder skeletons (Ossuary) 5 orcs (D:3) 4 bats 3 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins 2 jackals (D:2) 3 quokkas (D:4) 5 ball pythons 2 ball python skeletons (Ossuary) 2 frilled lizards 5 kobolds A kobold skeleton (Ossuary) 3 orc skeletons (Ossuary) 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 276 | D:1 | Reached skill level 4 in Ranged Weapons 276 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 704 | D:2 | Noticed Natasha 708 | D:2 | Killed Natasha 709 | D:2 | Reached XP level 3. HP: 19/27 MP: 3/3 898 | D:2 | Noticed Natasha 909 | D:2 | Killed Natasha 910 | D:2 | Reached skill level 5 in Ranged Weapons 910 | D:2 | Reached XP level 4. HP: 22/33 MP: 4/4 1063 | D:2 | Noticed Jessica 1066 | D:2 | Killed Jessica 1250 | D:2 | Noticed Natasha 1254 | D:2 | Killed Natasha 1255 | D:2 | Reached XP level 5. HP: 30/38 MP: 5/5 1506 | D:3 | Reached skill level 6 in Ranged Weapons 1595 | D:3 | Noticed Ijyb 1605 | D:3 | Killed Ijyb 2061 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2160 | D:4 | Found a sand-covered staircase. 2169 | Ossuary | Entered an ossuary 2463 | Ossuary | Noticed a laughing skull 2481 | Ossuary | Noticed a laughing skull 2481 | Ossuary | Noticed a laughing skull 2490 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_rooms, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_1, aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2e, aquarium_pool_double, minmay_hedge_maze, uniq_natasha, uniq_jessica D:3: layout_rooms, uniq_ijyb D:4: minmay_door_path, layout_loops_ring, enter_ossuary_1, kennysheep_generic_room_9 Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.1 Dodging | | 1.9 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 214 || 318 Armour: Leather armour | 7 | 30 || 37 Dodge: Dodged | 3 | 23 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2530 | 2422 | 108 | 168 | 1875 | 5 | 506.0 | Dungeon | 2206 | 2098 | 108 | 0 | 1786 | 4 | 551.5 | Ossuary | 324 | 324 | 0 | 168 | 89 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 802 daAuts D:1: 720 daAuts D:3: 515 daAuts Ossuary: 324 daAuts D:4: 166 daAuts