kyb8676 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -6, D:1) a bat corpse (skeletalised by now) (8, 5, D:1) a bat skeleton (8, 7, D:1) a +0 club 2 stones (9, 22, D:1) a +0 spear (11, -4, D:1) a +0 kite shield (14, -11, D:1) a frilled lizard corpse (skeletalised by now) (23, -11, D:1) a +2 short sword of flaming (25, -1, D:1) a +0 chain mail (34, -8, D:1) a +0 robe (35, -14, D:1) a +0 dagger a goblin skeleton (37, -19, D:1) a +0 club (38, -23, D:1) a +0 war axe (38, 22, D:1) a +0 dagger (41, 0, D:1) a jackal skeleton (43, 6, D:1) a jackal skeleton (50, 7, D:1) a +0 ring mail (51, -15, D:1) a +0 club a ball python skeleton Level 2 of the Dungeon [Shop] Derigips's Weapon Boutique a +0 club (12 gold) a +2 spear of pain (234 gold) a +0 sling (18 gold) the +6 great mace of the Key {pain, *Corrode rElec Dex+4 Stlth-} (739 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth-: It makes you less stealthy. a +0 triple crossbow of flaming (240 gold) a +0 club (12 gold) the +7 longbow of Neuc {flame, *Slow rF- Int+9 SInv} (770 gold) Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 short sword (36 gold) a +0 spear (36 gold) the +11 halberd "Tattletale" {freeze, rElec rF- rCorr Int+5} (1023 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a rat corpse (1, 9, D:2) a hobgoblin corpse (3, 1, D:2) a +0 dagger (3, 8, D:2) 2 potions of ambrosia (6, 1, D:2) 9 stones a hobgoblin corpse (19, 14, D:2) a +0 leather armour (24, 16, D:2) an adder corpse (25, 16, D:2) 5 stones (26, 27, D:2) a +0 leather armour (28, 27, D:2) a +0 dagger (33, 30, D:2) an adder corpse (34, 31, D:2) a +0 dagger