Dungeon Crawl Stone Soup version 0.32-a0-2027-g8f36e4defd (webtiles) character file. Game seed: 4868711358756790889 102 kyb8676 the Shooter (level 4, 0/33 HPs) Began as a Coglin Hunter on Aug 7, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:53 (1759 turns). kyb8676 the Shooter(Coglin Hunter) Turns: 1759, Time: 00:01:53 Health: 0/33 AC: 4 Str: 12 XL: 4 Next: 78% Magic: 4/4 EV: 11 Int: 8 God: Gold: 95 SH: 0 Dex: 19 Spells: 3/3 levels left rFire + . . a - +2 sling {Fernando} rCold . . . d - +0 sling {Fusazane} rNeg . . . o - +1 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -15), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Fernando} d - a +0 sling (offhand) {Fusazane} Missiles h - 5 poisoned darts Armour o - a +1 leather armour of fire resistance (worn) Scrolls b - a scroll of acquirement {unknown} c - a scroll of butterflies f - 2 scrolls of revelation {unknown} g - a scroll of identify {unknown} i - 2 scrolls of enchant armour {unknown} m - a scroll of silence {unknown} p - a scroll of fog {unknown} r - a scroll of poison {unknown} s - a scroll of immolation {unknown} t - a scroll of noise {unknown} Potions e - a potion of invisibility {unknown} j - 2 potions of curing {unknown} k - 3 potions of magic {unknown} l - 2 potions of resistance {unknown} n - a potion of heal wounds {unknown} q - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting * Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:6 Duvessa Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. You die... ...# # #. ....# #. #.# .....# #.# #.#. #....#.#.#.#.# #....#.#.#.# #.)..#.#.# #....#.# . ..####..S..#.... .......>@....... ...#####......#. #..#..... ...#...#. ...# ..# .#... ... ..#... #.. ... #.. You could see a water moccasin. Vanquished Creatures A hound (D:6) 2 adders A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:2) 5 goblins 7 hobgoblins 2 jackals (D:1) 7 kobolds 3 quokkas 2 ball pythons 5 bats 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached skill level 4 in Ranged Weapons 61 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 349 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1082 | D:2 | Identified the +2 ring mail "Qeungot" {Will+ Str+5 Dex-3} 1210 | D:2 | Reached skill level 5 in Ranged Weapons 1212 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1589 | D:3 | You fall into a shaft and drop 3 floors! 1650 | D:6 | Found a snail-covered altar of Cheibriados. 1705 | D:6 | Noticed Duvessa 1745 | D:5 | Entered Level 5 of the Dungeon 1745 | D:5 | Noticed a water moccasin 1759 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, minmay_ruptured D:2: layout_basic, grunt_decor_fettered D:3: layout_rooms, mainiacjoe_overflow_brackets, okawaru_trees_1, chequers_serial_rivers_large_b D:5: layout_loops_cross, beargit_hepliaklqana_dungeon_heroes, minivault_26, chequers_serial_rivers_micro_d, nicolae_the_louvre D:6: layout_layer_cave, zin_scriptorium, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_boulevard, minmay_puff, uniq_jeremiah, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 54 || 186 Armour: Leather armour | 4 | 11 || 15 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1777 | 1708 | 69 | 14 | 1354 | 5 | 355.4 | Dungeon | 1777 | 1708 | 69 | 14 | 1354 | 5 | 355.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 859 daAuts D:1: 715 daAuts D:6: 156 daAuts D:3: 30 daAuts D:5: 15 daAuts