kwakys66 Level 1 of the Dungeon (2, 1, D:1) 4 javelins (5, 5, D:1) a +0 dagger (6, 4, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 34, D:1) a +0 dagger (23, 0, D:1) a ball python corpse (skeletalised by now) (24, -2, D:1) a +0 dagger (30, 23, D:1) a +0 club (34, -3, D:1) a +2 cloak (37, 6, D:1) a +0 sling (37, 10, D:1) a jackal skeleton (42, -4, D:1) a frilled lizard skeleton (44, 4, D:1) a jackal corpse (skeletalised by now) (46, 35, D:1) a hobgoblin corpse (skeletalised by now) (49, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ofigyfuta's Distillery a potion of attraction (unknown) (33 gold) a potion of heal wounds (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of moonshine (unknown) (11 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of haste (110 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) [Shop] Wowyrch's Assorted Antiques a lightning rod (4/4) (1000 gold) a scroll of noise (25 gold) a potion of enlightenment (125 gold) the air staff "Zixo" {rElec Int+6 Air} (1115 gold) [staff of air] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Air: It increases the power of your Air spells. a potion of haste (250 gold) a scroll of silence (237 gold) a +0 short sword (75 gold) a scroll of fog (100 gold) the amulet of Joimimite {Dissipate Rampage rN+} (1030 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. a +1 great sword of draining (625 gold) [Shop] Poetier's General Store a +4 scimitar of protection (321 gold) a parchment of Conjure Ball Lightning (275 gold) a potion of lignification (33 gold) a potion of brilliance (44 gold) a box of beasts (440 gold) a scroll of identify (22 gold) a +0 scale mail (44 gold) a +1 spear of flaming (136 gold) [Shop] Wanor's Distillery a potion of heal wounds (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) 2 potions of haste (220 gold) a potion of heal wounds (unknown) (88 gold) a potion of lignification (33 gold) a potion of ambrosia (unknown) (88 gold) [Shop] Eretef's Antique Armour Shop a +0 leather armour (46 gold) a +0 pair of boots of rampaging (264 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 chain mail (138 gold) the +1 robe of the Tormentor {Rampage rPois Str+3} (538 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (8, -19, D:2) a +0 dagger (9, -20, D:2) a +0 sling (11, -19, D:2) a bat skeleton (13, -20, D:2) a +0 spear (19, 2, D:2) a +0 flail (19, 3, D:2) a +0 whip (21, -15, D:2) an adder skeleton (22, -13, D:2) a bat skeleton (25, 20, D:2) a +0 whip (27, 1, D:2) a quokka corpse (skeletalised by now) (29, 16, D:2) a +0 scale mail (34, -9, D:2) a bat skeleton (36, -8, D:2) the felid skeleton of Natasha (36, -2, D:2) a rat skeleton (43, 22, D:2) a +0 dagger (44, 16, D:2) a +0 spear (53, 8, D:2) a +0 club a goblin skeleton (53, 14, D:2) a +0 arbalest (58, -2, D:2) a +0 club (67, -4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, -5, D:3) a frilled lizard corpse (skeletalised by now) (9, 12, D:3) a +0 kite shield (12, 19, D:3) a +0 club a goblin skeleton (13, 20, D:3) a +0 ring mail (15, 6, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (16, 11, D:3) a +0 helmet (17, 23, D:3) a +0 dagger a kobold skeleton (25, 17, D:3) an adder skeleton (41, -3, D:3) a staff of earth (44, 17, D:3) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (46, 15, D:3) a +0 short sword a kobold skeleton (49, 9, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (7, 24, D:4) a +1 dagger of venom (7, 31, D:4) a +0 leather armour (11, 28, D:4) a +0 scale mail (14, 3, D:4) a ball python skeleton (14, 7, D:4) a +0 leather armour a +0 flail (18, 8, D:4) an adder skeleton (23, 28, D:4) a +0 leather armour (28, 8, D:4) a jackal corpse (skeletalised by now) (29, 8, D:4) a jackal corpse (skeletalised by now) (36, 24, D:4) a +0 rapier (47, -5, D:4) a +0 ring mail a +0 dagger a kobold corpse (skeletalised by now) (50, 26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (58, 28, D:4) a +0 mace Level 5 of the Dungeon (8, 14, D:5) a +0 dagger an orc corpse (skeletalised by now) (9, 35, D:5) a +0 club a +0 robe a gnoll corpse (10, 20, D:5) a +0 quarterstaff (15, 25, D:5) the +1 scale mail of Terrible the Leaf {rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the Ecumenical Temple