Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 69722365419707470 120 kwakys66 the Shield-Bearer (level 5, -1/63 HPs) Began as a Formicid Fighter on Dec 11, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:37 (1754 turns). kwakys66 the Shield-Bearer (Formicid Fighter) Turns: 1754, Time: 00:01:38 Health: -1/63 AC: 22 Str: 22 XL: 5 Next: 25% Magic: 3/5 EV: 2 Int: 8 God: Gold: 241 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) e - melded +3 leather armour rPois + (33%) b - melded +0 cloak {Will+} rElec . (100%) d - melded +2 pair of gloves {Infuse} rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -10), tree-form, vertiginous, attractive, invisible A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 cloak of willpower (melded) c - a +0 buckler (worn) d - a +2 pair of gloves of infusion (melded) e - a +3 leather armour (melded) Wands e - a wand of paralysis (9) Scrolls i - 2 scrolls of identify c - a scroll of blinking {unknown} d - a scroll of fear {unknown} Potions m - 2 potions of might M - a potion of mutation Skills: + Level 4.1 Fighting * Level 3.9 Axes - Level 3.2 Armour + Level 4.9 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 91% 3 Vampiric Draining Necr 0% 2d6 91% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History You feel very sick. The water moccasin barely misses you. It was a potion of heal wounds. You feel much better. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You catch the helpless water moccasin completely off-guard! You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You block the water moccasin's attack. You feel extremely sick. There is an open door here. Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +2 pair of gloves of infusion, +3 leather armour and +0 cloak of willpower meld into your body. You feel magic leave your hands. You feel less strong-willed. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 Okay, then. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You die... ## .# .. .# .# ##.# #..# ####S#### #....♣..# #...≈...# #..§.≈..# #.≈.≈.≈.# #..§.≈.)# {#...≈...# #..†....# # ####'####.# ######.#..#.# You could see a water moccasin (unable to see you). Vanquished Creatures 4 gnolls (D:2) 5 adders (D:2) A dart slug (D:3) 2 endoplasms 3 hobgoblins (D:1) 6 jackals An orc (D:3) 3 quokkas 7 ball pythons 3 bats A frilled lizard (D:2) A goblin (D:2) 4 kobolds (D:1) 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwakys66 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 48 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 745 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 893 | D:2 | Reached XP level 4. HP: 35/37 MP: 4/4 1163 | D:2 | Reached XP level 5. HP: 42/42 MP: 3/5 1731 | D:3 | Encountered a water moccasin 1753 | D:3 | HP: 2/63 [poisoned by a water moccasin] 1754 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_gold_behind_fungi D:2: layout_rooms, chequers_garden, minivault_23, bh_walls_and_bars D:3: layout_loops_ring, kennysheep_generic_room_5, minmay_fountain_box, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.9 Fighting | 4 | 4.1 Armour | | 3.2 Shields | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 93 | 49 || 142 Melee: War axe | 125 | 49 || 174 Ability: Dig | | 1 || 1 Drink: Heal wounds | | 1 || 1 Attraction | | 1 || 1 Invisibility | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Read: Immolation | 1 | || 1 Vulnerability | 1 | || 1 Silence | 1 | || 1 Identify | 1 | || 1 Teleportation | 1 | || 1 Poison | 1 | || 1 Stab: Invisible | | 1 || 1 Armour: Scale mail | 91 | 13 || 104 Leather armour | | 30 || 30 None | | 3 || 3 Dodge: Dodged | 56 | 16 || 72 Block: Buckler | 23 | 19 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1805 | 1749 | 56 | 93 | 1245 | 3 | 601.7 | Dungeon | 1805 | 1749 | 56 | 93 | 1245 | 3 | 601.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 833 daAuts D:1: 763 daAuts D:3: 208 daAuts DLua errors: