kwakys66 Level 1 of the Dungeon [Shop] Awnul's Weapon Emporium 2 boomerangs (40 gold) a +0 mace (30 gold) 4 poisoned darts (24 gold) a +1 broad axe of electrocution (295 gold) a +0 mace (30 gold) 2 poisoned darts (12 gold) a +1 mace of venom (106 gold) a +0 mace (30 gold) a +0 whip (25 gold) a +2 broad axe of flaming (282 gold) [Shop] Tunelint's Armour Shop a +0 robe (9 gold) a +2 buckler of cold resistance (215 gold) the +1 chain mail of the Ditch-Digger {Ponderous, rF- Str+6} (1 gold) rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 19, D:1) a ball python skeleton (1, 20, D:1) a +0 dagger (3, 42, D:1) an orb of glass (10, 3, D:1) a +0 ring mail (13, 48, D:1) a +0 chain mail (15, 1, D:1) a quokka corpse (skeletalised by now) (16, 1, D:1) a ball python corpse (skeletalised by now) (17, 45, D:1) a +0 short sword a +3 dagger (28, 8, D:1) a +0 club a goblin skeleton (28, 9, D:1) a +0 short sword (29, 9, D:1) a +0 club (32, 6, D:1) 3 flux baubles (35, 21, D:1) a ring of protection from fire (37, 42, D:1) a ball python skeleton (37, 49, D:1) a +0 whip a kobold skeleton (39, 50, D:1) a +0 spear (40, 5, D:1) a hobgoblin corpse (skeletalised by now) (40, 18, D:1) a ring of see invisible (43, 15, D:1) a rat skeleton (43, 46, D:1) a +0 dagger (44, 32, D:1) a bat skeleton a quokka skeleton (45, 13, D:1) a bat skeleton (47, 49, D:1) a rat corpse (skeletalised by now) (48, 12, D:1) a staff of necromancy (56, 49, D:1) a +0 spear (60, 5, D:1) a ring of poison resistance Level 2 of the Dungeon [Shop] Faodoczi's Weapon Boutique a +0 arbalest of flaming (155 gold) a +2 whip of venom (150 gold) a +0 rapier (55 gold) a +0 falchion (30 gold) a +0 trident of protection (62 gold) a +0 whip (25 gold) 3 boomerangs (60 gold) the +1 halberd of Disaster {flame, rF+ rC+ rCorr SInv} (430 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 whip (25 gold) a +2 glaive of venom (240 gold) (6, -10, D:2) a quokka corpse (skeletalised by now) (15, 4, D:2) a hobgoblin corpse (skeletalised by now) (29, -8, D:2) a ring of protection from cold (29, 1, D:2) a hobgoblin skeleton (31, 1, D:2) a +0 club (31, 11, D:2) a +0 robe (33, 6, D:2) a bat corpse (skeletalised by now) (34, 9, D:2) a ball python corpse (skeletalised by now) (34, 11, D:2) a +0 short sword a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, 9, D:2) a +0 ring mail (38, 11, D:2) a +0 mace (38, 12, D:2) a bat corpse (skeletalised by now) (40, 33, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, 19, D:2) a +0 flail a frilled lizard skeleton the human skeleton of Terence (43, 31, D:2) a +0 ring mail (59, 24, D:2) a +0 falchion (60, -9, D:2) a +0 dagger Level 3 of the Dungeon (2, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 6, D:3) a +5 ring of evasion (15, 3, D:3) a rat corpse (skeletalised by now) (21, -13, D:3) a +0 spear (25, -13, D:3) a +0 hand axe (36, -15, D:3) a bat skeleton (45, -32, D:3) a +0 dagger 6 poisoned darts a kobold skeleton (49, 5, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 spear a gnoll corpse (2, -3, D:4) a +0 spear a gnoll corpse (2, -2, D:4) a +0 spear (2, -1, D:4) a +0 spear a gnoll corpse (5, -19, D:4) a +1 hat of see invisible (9, -15, D:4) a +0 mace (41, 4, D:4) a +0 leather armour (60, 0, D:4) a +0 chain mail the Ecumenical Temple