kwakys66 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (4, 18, D:1) a +0 club (5, 19, D:1) a ball python skeleton (7, -3, D:1) a bat skeleton a jackal skeleton (8, 16, D:1) a bat skeleton (15, -14, D:1) a +0 club (15, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 1, D:1) 5 stones (16, 2, D:1) 4 stones (18, -13, D:1) 5 large rocks (18, 21, D:1) a quokka skeleton (24, -5, D:1) 3 stones (25, -19, D:1) a frilled lizard skeleton (25, -5, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (28, 7, D:1) a +0 mace a kobold corpse (skeletalised by now) (30, -12, D:1) a +0 chain mail (30, 25, D:1) a frilled lizard skeleton (31, -18, D:1) a +0 robe (31, -13, D:1) a quokka corpse (skeletalised by now) (36, -15, D:1) a rat corpse (skeletalised by now) (37, -14, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, 29, D:1) a +0 robe (45, 32, D:1) a +0 robe (47, 23, D:1) a ball python corpse (skeletalised by now) (47, 24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Itowkub's Assorted Antiques a potion of might (72 gold) a ring of resist corrosion (360 gold) a staff of cold (450 gold) a condenser vane (720 gold) a +0 mace (54 gold) a +0 helmet (81 gold) a lightning rod (4/4) (720 gold) a potion of ambrosia (144 gold) a potion of might (72 gold) a +0 trident (63 gold) (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:2) a +0 robe (2, -30, D:2) a bat corpse (skeletalised by now) (3, 0, D:2) a +0 spear (4, -17, D:2) a bat skeleton (5, -31, D:2) a bat skeleton (9, -32, D:2) a bat skeleton (10, -32, D:2) a +0 ring mail a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -32, D:2) a +0 club an orc corpse (skeletalised by now) (12, -34, D:2) a +0 dagger an orc corpse (skeletalised by now) (15, -41, D:2) a +0 sling (17, -15, D:2) a ring of magical power a +0 leather armour a +0 short sword (19, -41, D:2) a +0 war axe (21, -8, D:2) 2 stones a +0 club a kobold skeleton (21, -7, D:2) a +0 ring mail (25, -25, D:2) an adder skeleton (26, -19, D:2) a +0 club a +0 sling (30, -43, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:2) a human skeleton (33, 2, D:2) a human skeleton (35, -1, D:2) a human skeleton (36, 1, D:2) a human skeleton (37, 1, D:2) a minotaur skeleton (38, -5, D:2) a bat skeleton (39, 0, D:2) a minotaur skeleton (39, 1, D:2) a human skeleton (42, -4, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger of Oplippom {vamp, rC+} (4500 gold) rC+: It protects you from cold. a +4 heavy battleaxe (4000 gold) the ring "Pyongomol" {rF+ Dex+2} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the granite talisman "Noaheotu" {Harm SInv Stlth+} (9000 gold) [granite talisman] Harm: It increases damage dealt and taken. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Jaicypro" {Fly rN+ rCorr} (3430 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Yesterday {*Corrode rElec Wiz Dex+2} (4260 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). the ring of Punger {+Blink Fly rC+ Str+6} (5910 gold) [ring of strength] +Blink: It lets you blink. Fly: It grants you flight. rC+: It protects you from cold. Str+6: It affects your strength (+6). the wellspring talisman of Watchfulness {Int+3 Stlth+} (4010 gold) [wellspring talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring "Laewn" {rElec rPois Dex+5} (4450 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). the scarf of the Peculiar Leylines {Repulsion, rC++ Str-3} (2820 gold) rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). the +7 mace "Magesyilea" {venom, *Corrode rC+ Int+4 Stlth-} (5400 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the +7 short sword of Teletih {speed, rElec rF- Int+6 Dex+3} (6990 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the ring "Jun Eshruz" {*Corrode Fly Will+ SInv Stlth+} (3550 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the air staff of Ointment {rElec Str+4 Dex+3 Summ Air Earth} (5790 gold) [staff of air] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the ring of the Philosopher {Dex+5 Slay+4} (5350 gold) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +7 chain mail of Vehumet's Favour {Harm *Silence rElec rC-} (4240 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. the +3 pair of boots of Baotrock {Harm Rampage +Inv rN+} (3770 gold) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. the amulet "Difikuep" {Dissipate Harm} (3700 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. the scarf of True Grit {Harm, rC+ Stlth+} (2380 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. the orb of Sunlight {Energy, rElec Dex+3 Forge} (3590 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Forge: It increases the power of your Forgecraft spells. (3, 1, D:3) a ball python corpse (skeletalised by now) (4, 10, D:3) a hobgoblin skeleton (12, 28, D:3) a +0 short sword 3 stones a ball python corpse (skeletalised by now) (16, 31, D:3) a +0 scale mail (16, 40, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 38, D:3) a +0 whip (19, -3, D:3) 2 boomerangs (20, 39, D:3) a +0 ring mail (20, 41, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (26, 32, D:3) a +0 dagger a +0 robe an orc skeleton (27, 31, D:3) a +0 war axe a +0 leather armour (27, 32, D:3) 2 boomerangs a +0 flail (28, 32, D:3) a +0 leather armour a +0 short sword an orc skeleton (29, 32, D:3) a +0 mace a hobgoblin skeleton an orc skeleton (30, 2, D:3) a ball python skeleton (30, 16, D:3) a +0 short sword (30, 21, D:3) a +0 robe (31, 6, D:3) a hobgoblin skeleton (32, 6, D:3) a +0 flail a +0 falchion a +0 chain mail a +0 hand axe a +0 chain mail an orc skeleton (32, 17, D:3) a +0 trident of distortion (33, 6, D:3) a +0 falchion a +0 ring mail an orc skeleton (36, 17, D:3) a +0 club (44, 11, D:3) a +0 ring mail (47, 28, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (1, -27, D:4) 5 gold pieces (1, -26, D:4) 71 gold pieces a +0 dagger a +0 club a +0 falchion a +0 animal skin a +0 helmet a +0 club a +0 dagger (1, -25, D:4) 22 gold pieces a +2 dagger of venom a +0 club (1, -24, D:4) 5 gold pieces a +0 club (2, -27, D:4) 9 gold pieces (3, -29, D:4) 5 javelins