kwakys66 Level 1 of the Dungeon (2, -6, D:1) a rat skeleton (5, 0, D:1) a frilled lizard skeleton (8, 2, D:1) a +0 scale mail (12, 18, D:1) a hobgoblin corpse (skeletalised by now) (17, 14, D:1) a rat corpse (skeletalised by now) (20, 15, D:1) a +3 whip a stone a kobold corpse (skeletalised by now) (22, 14, D:1) a +0 dagger (32, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -4, D:1) a +0 chain mail (42, 13, D:1) a +0 club a goblin skeleton (43, 13, D:1) a ball python skeleton (46, 6, D:1) a +0 leather armour a hobgoblin skeleton (49, 4, D:1) a rat corpse (skeletalised by now) (49, 6, D:1) a +0 chain mail (52, 22, D:1) a +0 club a stone (62, 5, D:1) a jackal corpse (skeletalised by now) (62, 7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mirebiz's Jewellery Shoppe a +6 ring of dexterity (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) a ring of magical power (unknown) (280 gold) a scarab talisman (350 gold) a ring of protection from fire (unknown) (350 gold) a scarab talisman (350 gold) a ring of protection from fire (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of protection from cold (unknown) (350 gold) a +6 ring of strength (unknown) (504 gold) (1, -3, D:2) a +0 short sword 2 stones (1, 11, D:2) a +0 robe (5, 10, D:2) a +0 chain mail (11, 1, D:2) a bat skeleton (24, -13, D:2) a +0 dagger a kobold skeleton (24, 16, D:2) an adder corpse (skeletalised by now) (25, 23, D:2) a maw talisman (27, -10, D:2) a +0 club a goblin skeleton (28, -2, D:2) a parchment of Blink (32, 1, D:2) a +0 club (33, -20, D:2) 4 poisoned darts (35, -13, D:2) a +0 ring mail (40, -10, D:2) an adder skeleton (41, -13, D:2) a rat skeleton (41, 1, D:2) a +0 mace of protection (42, -14, D:2) a +0 spear (42, -10, D:2) 3 poisoned darts (43, -8, D:2) a frilled lizard skeleton (50, 9, D:2) a medusa talisman Level 3 of the Dungeon [Shop] Noasosymm's Weapon Shoppe a +0 mace (42 gold) a +0 shortbow (42 gold) a +0 spear (42 gold) a +6 sling of draining (485 gold) a +0 short sword (42 gold) a +0 dire flail (70 gold) a +0 flail (49 gold) a +0 club (7 gold) a +3 great sword of holy wrath (490 gold) (11, -20, D:3) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (20, -1, D:3) 4 poisoned darts (20, 19, D:3) a +0 hand axe a +1 mace of draining 3 boomerangs a +0 scale mail an orc skeleton an orc skeleton (20, 20, D:3) a +0 dagger a +0 dagger a +0 ring mail (21, 20, D:3) a +0 flail (22, 20, D:3) a +0 short sword 2 stones (29, 20, D:3) a +0 rapier (30, -23, D:3) a ball python skeleton (34, 12, D:3) a +0 rapier (43, 0, D:3) a +0 sling (44, -4, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (46, 9, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (8, -31, D:4) a +3 dire flail of pain (13, -17, D:4) a +0 dagger (13, 0, D:4) a +0 sling (19, -23, D:4) a +0 club (31, -23, D:4) a +0 leather armour (35, -8, D:4) an orb of stardust Level 5 of the Dungeon (2, 14, D:5) a +0 sling (11, 0, D:5) a +0 chain mail (20, 9, D:5) a +0 plate armour (29, 41, D:5) a +0 giant spiked club (32, 13, D:5) a +0 short sword (40, 38, D:5) a +0 robe (41, 15, D:5) a +0 trident a +0 ring mail (43, 16, D:5) a +0 club (59, 32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (14, -16, D:6) a +0 morningstar (15, -22, D:6) a +0 robe a +3 halberd (15, -21, D:6) a +0 robe a +3 falchion a +0 robe a +0 battleaxe a +0 robe a +0 trident (20, -18, D:6) a +0 falchion (21, -14, D:6) a +0 robe a +4 short sword a +0 whip a +0 robe a +0 dagger (21, 8, D:6) a +0 spear (22, -14, D:6) a +0 leather armour a +0 club a +0 chain mail a +0 club (22, 4, D:6) 5 poisoned darts (24, 9, D:6) a +0 flail (24, 10, D:6) a +0 club a +0 scale mail (29, -11, D:6) a ring of wizardry (30, -32, D:6) a +0 giant club (34, 0, D:6) a +0 trident (42, 10, D:6) a +0 dagger a +0 robe a +0 war axe (43, 10, D:6) a +0 dagger (44, -16, D:6) a +0 hand axe (44, -15, D:6) a +0 dagger a +0 robe (44, -14, D:6) a +0 robe a +0 dagger (45, -4, D:6) a +1 vampiric dagger a +0 robe (46, -13, D:6) a +0 scale mail a +2 dagger of freezing Level 7 of the Dungeon (0, 3, D:7) 4 atropa-tipped darts (1, 2, D:7) a +1 dagger of protection (1, 7, D:7) a +0 hand axe (3, -4, D:7) a +0 plate armour (10, -2, D:7) a +1 mace of freezing a +0 robe a +0 dagger a +0 robe (10, 8, D:7) a +0 orcbow (17, -3, D:7) a +0 club a +0 spear (18, -3, D:7) a +0 halberd (32, 17, D:7) a +0 great sword a +0 robe (33, 15, D:7) a +4 mace a +0 robe (33, 16, D:7) a +0 flail a +0 robe a +0 robe (33, 30, D:7) a parchment of Call Imp (34, 15, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon [Shop] Viacibba's Armour Shoppe a +0 scale mail of willpower (264 gold) the +0 scale mail "Vecy" {Rampage rC+ Slay+3} (734 gold) Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 pair of boots of earth (516 gold) a +4 chain mail of resonance (792 gold) a +2 robe (309 gold) a +4 chain mail of cold resistance (792 gold) a +2 robe of positive energy (357 gold) (0, 0, D:8) a +0 hand axe a +0 flail (1, 0, D:8) a +0 dagger a +0 short sword a +0 chain mail (1, 26, D:8) a +0 trident 2 boomerangs (2, 0, D:8) a +0 hand axe (2, 25, D:8) a +0 morningstar a +0 chain mail a +0 flail a +0 scimitar a +0 chain mail a +0 short sword (8, 22, D:8) the amulet of Ascent {Spirit rC+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (18, 0, D:8) a +0 whip (20, 28, D:8) a +0 spear a +0 dagger a +0 ring mail a +0 club (20, 29, D:8) a +0 hand axe (21, 28, D:8) a +0 morningstar (22, 28, D:8) a +0 whip a +0 robe (23, 29, D:8) a +3 whip of flaming a +0 dagger (24, 28, D:8) a +0 whip (26, 28, D:8) a +0 spear (27, 25, D:8) a +0 scale mail a +0 flail (27, 26, D:8) a +0 ring mail a +4 dagger a +0 hand axe (29, 19, D:8) a +0 mace (30, 21, D:8) a +0 whip a +0 robe a +0 dagger (30, 22, D:8) a +0 chain mail a +2 short sword of protection a +0 club (32, 17, D:8) a +0 robe a +1 long sword (34, 17, D:8) a +0 robe a +0 morningstar (35, 17, D:8) a +0 robe a +4 hand axe (35, 18, D:8) a +0 robe a +1 dagger of freezing (37, 26, D:8) a +0 leather armour (39, -1, D:8) a +0 rapier (43, 35, D:8) a +1 spear of venom a +0 ring mail a +0 kite shield (44, 34, D:8) a +0 whip a +0 whip (45, 32, D:8) a +0 whip a +0 flail (49, 9, D:8) a +0 flail (50, 9, D:8) a +0 club a +0 club a +0 robe a +0 whip (51, 10, D:8) a +0 spear Level 9 of the Dungeon (15, 24, D:9) a +0 lajatang (19, 23, D:9) a staff of fire (22, 25, D:9) 2 atropa-tipped darts (31, -9, D:9) a +0 ring mail (39, 0, D:9) a +0 rapier (42, -19, D:9) a +0 dagger (42, 26, D:9) a +0 quarterstaff (43, -19, D:9) a +0 short sword a stone (43, -18, D:9) a +0 dagger of electrocution a +0 leather armour a +0 club a +0 dagger a +2 dagger of protection a +0 dagger 14 stones (44, -19, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Watwazof's General Store a condenser vane (inert) (920 gold) a scroll of fear (116 gold) a sack of spiders (inert) (920 gold) a potion of curing (87 gold) a +6 mace of draining (860 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2263 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). a book of the Senses (920 gold) (0, 0, D:10) a +4 ring of slaying (2, -21, D:10) a +0 orcbow (2, -5, D:10) a +0 plate armour a +0 dire flail (3, -5, D:10) a +0 chain mail a +0 flail a +0 leather armour a +0 short sword (4, -8, D:10) a +0 club (4, -7, D:10) a +0 ring mail a +0 hand axe a +0 chain mail a +0 war axe (4, -6, D:10) a +0 morningstar (5, -9, D:10) a +0 leather armour a +0 club (5, -6, D:10) a +0 leather armour a +2 trident of flaming (5, -5, D:10) a +0 robe a +0 dagger (5, 5, D:10) a +0 dagger (6, -5, D:10) a +0 hand axe (6, -1, D:10) a +0 ring mail a +1 heavy flail (7, -8, D:10) a +0 orcbow (7, -5, D:10) a +0 leather armour of fire resistance a +0 falchion (10, 0, D:10) a +0 flail (10, 2, D:10) a +0 flail a +0 robe (11, 2, D:10) 4 stones a +0 dagger (11, 4, D:10) a +0 chain mail a +0 battleaxe (12, 1, D:10) a +0 mace (12, 2, D:10) a +0 whip (12, 8, D:10) a +0 dagger (13, 1, D:10) a +0 halberd (13, 2, D:10) a +0 whip (13, 3, D:10) a +0 plate armour a +0 partisan (13, 11, D:10) a +0 short sword (14, 2, D:10) a +3 short sword (14, 3, D:10) 7 poisoned darts a +0 dagger (20, -15, D:10) a +0 shortbow (20, 11, D:10) a +0 dagger (37, -22, D:10) a +0 scale mail (38, -16, D:10) 4 boomerangs (44, -14, D:10) a +0 spear (45, -14, D:10) a +0 spear (46, -14, D:10) a +0 spear (47, -15, D:10) a +0 spear (47, -14, D:10) a +0 spear (52, -3, D:10) a +0 rapier (56, 26, D:10) a +0 robe (56, 29, D:10) a ring of resist corrosion (57, 30, D:10) the necromancy staff of Zuoroc {^Fragile rN+ rCorr Dex+3 Necro} [staff of necromancy] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (unseen) Level 11 of the Dungeon [Shop] Hohucaev's Armour Emporium a +0 scale mail of resonance (176 gold) the +1 robe of the Evening {Rampage rN+} (273 gold) Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. a +4 chain mail of poison resistance (480 gold) the +2 leather armour of the Cobbler {rElec rPois Dex-2 Stlth-} (393 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. a +2 robe of cold resistance (286 gold) a +2 robe (206 gold) a +3 ring mail of poison resistance (368 gold) the +0 chain mail "Reamatu" {rElec rC+ Str+6 Dex-4} (499 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). a +0 pair of boots of stealth (184 gold) a +1 robe of willpower (206 gold) (18, -16, D:11) a +0 ring mail (23, -19, D:11) a +0 giant club a +0 giant club (30, -41, D:11) a +0 giant spiked club a +0 giant spiked club (35, -19, D:11) a +0 long sword (36, -18, D:11) a +0 hand axe (36, -10, D:11) a +0 giant club a +0 giant club a +0 club (37, -11, D:11) a stone a +1 dagger of draining (38, -18, D:11) a +0 glaive (38, -10, D:11) a +0 dagger (41, -31, D:11) a +0 flail (48, -6, D:11) a +0 whip 9 stones a +1 dagger of draining a +0 short sword (48, -5, D:11) a +0 short sword Level 12 of the Dungeon (2, -35, D:12) a parchment of Foxfire (2, -2, D:12) a +0 whip (3, -12, D:12) 2 large rocks (7, -11, D:12) a +0 giant club a +0 giant club (8, 26, D:12) a +1 mace of protection (13, -7, D:12) a +0 giant club a +0 giant spiked club (33, -7, D:12) a +0 rapier a +0 robe (36, -19, D:12) a +0 flail (48, -19, D:12) a +5 chain mail of ponderousness a +0 whip (48, -17, D:12) a +0 chain mail a +0 dagger (48, -16, D:12) a +0 robe a +0 dagger (48, -15, D:12) a +0 club (48, -14, D:12) a +0 whip (48, -11, D:12) a +0 robe a +0 dagger (48, -9, D:12) a +0 robe a +0 giant club (49, -17, D:12) a +0 robe a +0 dagger (50, -18, D:12) a +0 club (50, 4, D:12) a +0 scale mail (52, -5, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Fiphuygy's Antique Weapon Shoppe a +0 war axe (122 gold) a +0 sling (52 gold) a +0 club (17 gold) a +2 rapier of venom (651 gold) a +0 morningstar (210 gold) the +8 spear "Beetlebane" {venom, rElec Int+6} (2457 gold) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). the +1 sling of Tender Mercy {chaos, Stlth+} (612 gold) Stlth+: It makes you more stealthy. (0, 22, D:13) a +0 pair of boots of earth (12, 25, D:13) a +0 scale mail (22, -6, D:13) a +0 shortbow (24, -3, D:13) a +0 pair of gloves (27, -11, D:13) 16 gold pieces a +0 shortbow (28, -4, D:13) a +0 robe (28, -3, D:13) a +0 orcbow (28, 1, D:13) a scroll of revelation (32, 1, D:13) a ring of magical power (33, -2, D:13) a +0 giant spiked club a +0 giant spiked club (35, -2, D:13) a +0 long sword (37, -4, D:13) 14 gold pieces (37, -2, D:13) 7 gold pieces (38, 25, D:13) a +0 dagger a +0 robe (40, -11, D:13) a +0 short sword (40, -7, D:13) a wand of mindburst (7) (44, -6, D:13) a parchment of Permafrost Eruption (58, 8, D:13) 4 large rocks Level 14 of the Dungeon (3, -31, D:14) a +0 quarterstaff (12, 7, D:14) a +3 spear of freezing (13, -9, D:14) a +0 shortbow (14, -14, D:14) 3 large rocks (15, -14, D:14) 4 large rocks (16, -38, D:14) a +0 lajatang a +0 robe (16, 11, D:14) a +0 hand axe (23, -10, D:14) a +0 bardiche a +0 plate armour (26, -11, D:14) 4 large rocks (26, -6, D:14) a +1 falchion of holy wrath (27, -5, D:14) a ring of wizardry (29, -22, D:14) a +0 glaive (34, -19, D:14) a +0 scale mail (36, -17, D:14) a +1 bardiche of venom a +0 plate armour (38, -29, D:14) a staff of earth (39, -10, D:14) a +0 kite shield (39, 6, D:14) a +0 glaive (43, -6, D:14) a parchment of Lesser Beckoning (43, 6, D:14) a +0 chain mail (45, 6, D:14) a +0 halberd (47, 6, D:14) a +0 kite shield (50, -11, D:14) 6 large rocks (52, -13, D:14) a +0 bardiche a +0 plate armour (60, -2, D:14) a +0 great sword a +0 ring mail (62, -18, D:14) 4 large rocks Level 15 of the Dungeon [Shop] Ryihirupt's Weapon Shoppe 6 atropa-tipped darts (124 gold) a +0 great sword of protection (322 gold) the +7 lajatang of the Insatiable Knives {antimagic, rC+ rN+ Stlth+} (2316 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. 2 atropa-tipped darts (41 gold) a +2 heavy morningstar (524 gold) the +9 rapier "Owam" {flame, rPois Str+3} (1665 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). a +2 orcbow of freezing (441 gold) [Shop] Yqea's Distillery a potion of curing (59 gold) a potion of attraction (59 gold) a potion of heal wounds (158 gold) a potion of brilliance (79 gold) a potion of brilliance (79 gold) a potion of heal wounds (158 gold) a potion of resistance (198 gold) (0, 0, D:15) 4 large rocks (1, -29, D:15) a +0 chain mail (2, -31, D:15) 5 large rocks (8, -38, D:15) a +2 flail of protection (8, -9, D:15) a ring of magical power (20, -38, D:15) a +0 chain mail of fire resistance a +0 great sword (28, -30, D:15) a +0 leather armour (37, 1, D:15) a +0 rapier (39, -12, D:15) a +0 great sword a +0 arbalest a +0 plate armour a +0 club a +0 flail a +0 chain mail (39, -11, D:15) a +0 arbalest a +0 whip a +0 ring mail a +0 flail (39, -10, D:15) a +0 short sword a +0 mace a +0 antimagic arbalest a +0 arbalest (40, -18, D:15) 2 large rocks (40, -10, D:15) a +0 trident (45, -3, D:15) a ring of protection from cold (50, -9, D:15) a +0 war axe a +0 leather armour (51, -6, D:15) a +0 hand axe a +0 leather armour (51, -4, D:15) a +0 war axe a +0 ring mail (56, -22, D:15) the maw talisman of the Spheres {-Tele +Inv rN+++ rCorr} [maw talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (58, -12, D:15) a +0 robe (63, 11, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zaprov's Book Boutique a parchment of Magnavolt (432 gold) a parchment of Fireball (324 gold) a parchment of Nazja's Percussive Tempering (324 gold) a parchment of Static Discharge (162 gold) a parchment of Rending Blade (270 gold) a parchment of Ozocubu's Armour (216 gold) a parchment of Inner Flame (216 gold) a parchment of Sticky Flame (270 gold) (0, 0, Orc:1) a +0 chain mail a +3 battleaxe (1, 0, Orc:1) a +0 plate armour a +0 war axe (8, -20, Orc:1) a +0 club a +0 leather armour (9, -20, Orc:1) a +0 battleaxe a +0 plate armour (9, -4, Orc:1) a large rock (10, -20, Orc:1) a +0 hand axe (10, -8, Orc:1) 2 stones (10, -7, Orc:1) a large rock (10, -5, Orc:1) a large rock (11, -4, Orc:1) a large rock (12, -8, Orc:1) a large rock (13, -8, Orc:1) 5 stones (13, -7, Orc:1) 6 stones (13, -6, Orc:1) 3 stones (13, -5, Orc:1) 4 stones (13, -4, Orc:1) 5 stones (14, -6, Orc:1) a +0 dagger a +0 giant club 4 stones (15, -5, Orc:1) a +0 chain mail a +0 hand axe (16, -6, Orc:1) a +0 leather armour a +0 hand axe (16, -5, Orc:1) a +0 sling (17, -7, Orc:1) a +0 leather armour a +0 hand axe (17, -5, Orc:1) a +0 plate armour a +0 long sword 23 stones (18, -5, Orc:1) a +0 arbalest a +0 sling 5 stones (18, -4, Orc:1) a +0 sling (21, -6, Orc:1) a +0 chain mail a +0 heavy mace (23, -9, Orc:1) a +0 club (36, -30, Orc:1) 4 gold pieces a +0 plate armour a +0 scimitar (52, -29, Orc:1) a +0 giant spiked club a +0 giant club (52, -28, Orc:1) a +0 whip a +0 robe (52, -27, Orc:1) a +0 giant club (53, -27, Orc:1) a +0 giant spiked club (54, -28, Orc:1) a +0 giant spiked club a +0 giant spiked club (55, -27, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Cimnyro's Antique Armour Boutique a +0 leather armour (58 gold) a +2 ring mail of fire resistance (609 gold) a +3 leather armour (551 gold) a +8 plate armour of ponderousness (1015 gold) a +0 robe (26 gold) a +0 plate armour (522 gold) [Shop] Tithry's General Store a +0 shortbow (51 gold) a +0 cloak (76 gold) a condenser vane (inert) (680 gold) a wand of roots (4) (173 gold) a phial of floods (680 gold) a +0 glaive (170 gold) a parchment of Hellfire Mortar (367 gold) a +0 ring mail (68 gold) a condenser vane (inert) (680 gold) [Shop] Revvuhag's Jewellery Boutique a +6 ring of intelligence (unknown) (648 gold) an amulet of reflection (unknown) (540 gold) a ring of positive energy (unknown) (360 gold) a +6 ring of dexterity (unknown) (648 gold) a ring of see invisible (unknown) (270 gold) a +6 ring of strength (unknown) (648 gold) the amulet of Bodily Harmony {Harm rElec rF+ Regen+} (918 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a ring of protection from cold (450 gold) [Shop] Wecwam's Antique Weapon Boutique a +0 short sword (72 gold) a +0 mace (72 gold) a +0 quarterstaff (120 gold) the +5 lajatang of Drought {freeze, Will+ rCorr} (1684 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 hand axe of electrocution (228 gold) a +0 short sword (72 gold) a +0 sling (36 gold) a +0 flail (84 gold) (0, 0, Orc:2) a +0 club (1, 0, Orc:2) a +0 falchion a +0 flail a +0 plate armour (1, 1, Orc:2) a +0 dagger a +0 scale mail (9, 4, Orc:2) a +2 broad axe of flaming (9, 7, Orc:2) a +2 shortbow of freezing (10, 9, Orc:2) a +0 scimitar a +0 plate armour (10, 12, Orc:2) a +0 trident a +0 plate armour (11, 7, Orc:2) a +0 dagger a +0 robe (11, 8, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger a +0 robe (11, 10, Orc:2) a +1 battleaxe a +0 plate armour (11, 11, Orc:2) a +0 dagger a +0 robe (11, 28, Orc:2) a +0 mace a +0 chain mail (11, 29, Orc:2) a +0 whip a +0 leather armour (11, 30, Orc:2) a +0 hand axe a +0 leather armour (12, 12, Orc:2) a +0 dagger a +0 robe (22, 22, Orc:2) the +3 plate armour "Bojasun" {Stlth+} Stlth+: It makes you more stealthy. (27, 26, Orc:2) a +0 mace (32, 24, Orc:2) a +0 vampiric dagger (33, 40, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 40, Orc:2) a +0 dagger a +2 robe of cold resistance (36, 41, Orc:2) a +0 hand axe (36, 48, Orc:2) a +0 war axe 2 boomerangs a +0 chain mail (38, 18, Orc:2) a +0 morningstar a +0 dagger a +0 flail a +1 ring mail of cold resistance a +0 dagger a +0 robe (38, 40, Orc:2) a +0 hand axe a +0 arbalest a +0 chain mail (39, 17, Orc:2) a +0 great mace a +2 plate armour of fire resistance a +3 hand axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 giant club a +0 battleaxe a +0 chain mail a +0 hand axe a +0 dagger a +1 robe a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe a +3 great mace a +0 chain mail (40, 33, Orc:2) a +0 chain mail a +0 long sword a +0 robe a +0 dagger (47, 50, Orc:2) a +0 club (48, 49, Orc:2) a +0 dagger (48, 50, Orc:2) a +0 hand axe a +0 plate armour (57, 19, Orc:2) a +0 leather armour a +0 trident Level 1 of the Lair of Beasts (6, 1, Lair:1) a parchment of Magic Dart (26, 3, Lair:1) a maw talisman (38, -12, Lair:1) a rimehorn talisman (44, -34, Lair:1) a +0 plate armour (45, 14, Lair:1) a maw talisman Level 2 of the Lair of Beasts [Shop] Santoase's Assorted Antiques a potion of magic (160 gold) a scroll of identify (40 gold) a condenser vane (inert) (800 gold) a potion of invisibility (160 gold) a +2 robe (258 gold) a potion of magic (160 gold) a potion of curing (60 gold) a scroll of amnesia (80 gold) (10, -41, Lair:2) a +0 whip (13, 3, Lair:2) a +0 robe (17, -37, Lair:2) a +0 rapier (26, -31, Lair:2) an amulet of the acrobat (35, -22, Lair:2) an amulet of alchemy (45, -12, Lair:2) the +4 dagger "Zott" {flame, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (47, -14, Lair:2) a ring of flight (58, -42, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts [Shop] Comub's Weapon Shop a +1 halberd of protection (200 gold) a +2 heavy shortbow (295 gold) a +2 shortbow of freezing (295 gold) the +6 morningstar of Wu Jian's Pride {heavy, rC- Will+ Str+4 Dex+3} (1038 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +1 morningstar of distortion (374 gold) a +1 flail of draining (226 gold) the +2 scimitar of the Enchanting Newt {chaos, rPois Dex+3} (651 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +1 spear of venom (180 gold) (12, 12, Lair:3) a +0 robe (35, 12, Lair:3) a scroll of noise (37, 10, Lair:3) the +8 morningstar of Destiny {elec, Int+3} Int+3: It affects your intelligence (+3). (46, -5, Lair:3) an orb of mesmerism (51, 4, Lair:3) a +0 robe (52, -14, Lair:3) a +0 plate armour (62, 17, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (8, 32, Lair:4) a +0 ring mail (9, 13, Lair:4) a scroll of noise (10, 15, Lair:4) a +5 ring of evasion (12, 34, Lair:4) a +0 partisan (18, 3, Lair:4) a +0 ring mail (21, -3, Lair:4) 3 atropa-tipped darts (21, 6, Lair:4) a +0 chain mail a +3 battleaxe of flaming a maw talisman (34, 0, Lair:4) a +0 scale mail (42, 4, Lair:4) a potion of moonshine (52, -12, Lair:4) the scarab talisman of the Decaying God {+Inv rCorr Str-2 Dex-2} [scarab talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). Level 5 of the Lair of Beasts (3, -33, Lair:5) a +0 chain mail (4, -16, Lair:5) a +0 scale mail (17, 12, Lair:5) a +0 pair of gloves (18, -12, Lair:5) a +0 rapier (23, -19, Lair:5) a +0 rapier (41, 12, Lair:5) a +0 trident (41, 14, Lair:5) a +0 robe a +0 dagger (42, 15, Lair:5) a +0 trident (52, -34, Lair:5) a +0 short sword (52, -4, Lair:5) a +0 scale mail (53, 15, Lair:5) a parchment of Conjure Ball Lightning the cold staff "Viraxui" {rC+ Will++ Dex-2 Necro Ice} [staff of cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Level 1 of the Swamp (0, 0, Swamp:1) a +0 flail (1, -16, Swamp:1) a +0 giant club (2, -17, Swamp:1) an amulet of wildshape (3, -12, Swamp:1) an orb of mesmerism (8, -5, Swamp:1) a +0 spectral quarterstaff a +0 robe (11, -15, Swamp:1) a +0 falchion (11, -11, Swamp:1) a +0 halberd (12, -22, Swamp:1) a +0 spear (16, -26, Swamp:1) a ring of willpower (17, -21, Swamp:1) a +0 quarterstaff a +0 robe (19, -22, Swamp:1) 4 boomerangs (19, -18, Swamp:1) a +0 robe (26, 1, Swamp:1) 3 boomerangs (35, 2, Swamp:1) a +0 pair of boots Level 2 of the Swamp (1, -1, Swamp:2) a +0 plate armour (7, -3, Swamp:2) 16 gold pieces (14, -26, Swamp:2) 5 gold pieces (19, -27, Swamp:2) a +0 chain mail (23, -25, Swamp:2) a scroll of fog the Necropolis (0, 0, Necropolis) 40 gold pieces (0, 1, Necropolis) a scroll of torment (1, 0, Necropolis) 2 poisoned darts (1, 2, Necropolis) a +0 rapier (1, 3, Necropolis) a potion of curing (1, 32, Necropolis) a scroll of noise (2, 0, Necropolis) a +0 club (11, 0, Necropolis) a +0 hand axe (12, 0, Necropolis) 16 gold pieces (12, 2, Necropolis) a potion of ambrosia (12, 3, Necropolis) a +2 vampiric falchion (unseen) (13, 0, Necropolis) a +0 vampiric rapier (unseen) (13, 1, Necropolis) a parchment of Yara's Violent Unravelling (13, 23, Necropolis) a +0 robe (42, 21, Necropolis) a +0 heavy longbow a +0 quarterstaff (43, 14, Necropolis) the +2 lajatang "Susosao" {spect, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (43, 19, Necropolis) 2 scrolls of summoning (43, 21, Necropolis) a +0 spear a +0 buckler (44, 11, Necropolis) a +0 ring mail (44, 14, Necropolis) a +0 club (44, 19, Necropolis) 11 gold pieces (44, 22, Necropolis) a +0 spear a +0 sling a +0 pair of gloves of stealth (45, 14, Necropolis) 5 gold pieces (45, 19, Necropolis) 17 gold pieces (45, 22, Necropolis) a +0 spear a +0 buckler (46, 14, Necropolis) 23 gold pieces (46, 19, Necropolis) 11 gold pieces (47, 11, Necropolis) a +3 rapier of holy wrath (unseen) (47, 14, Necropolis) 9 gold pieces (47, 19, Necropolis) a +0 spear (48, 11, Necropolis) 2 datura-tipped darts (48, 14, Necropolis) a +1 scimitar of holy wrath (unseen) (48, 19, Necropolis) a potion of curing (49, 18, Necropolis) 10 gold pieces a +0 spear (50, 18, Necropolis) 7 gold pieces a +0 spear a +0 longbow (51, 17, Necropolis) 11 gold pieces a +0 spear a +0 buckler