Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 2159870087889658634 87 kwakys66 the Shooter (level 4, -8/35 HPs) Began as a Formicid Hunter on Sept 12, 2025. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (2036 turns). kwakys66 the Shooter (Formicid Hunter) Turns: 2036, Time: 00:01:38 Health: -8/35 AC: 3 Str: 19 XL: 4 Next: 80% Magic: 4/4 EV: 11 Int: 8 God: Gold: 104 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) e - +4 whip of Evolution {speed, rElec Str+3 Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 shortbow e - the +4 whip of Evolution (weapon) {speed, rElec Str+3 Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Missiles d - a throwing net Armour b - a +0 leather armour (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - 2 scrolls of poison {unknown} h - a scroll of blinking {unknown} k - a scroll of fog {unknown} l - a scroll of revelation {unknown} Potions d - a potion of curing {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: + Level 3.0 Fighting * Level 4.8 Ranged Weapons + Level 1.7 Armour - Level 2.0 Dodging - Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 45% 1 Construct Spike Launche Frge 0% 2d3 61% 2 Passwall Erth 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ####### ######## # .....# #....... #. ....##### ##....... ##.. .......# .......... ....##......# .......... ......jjj...+ .......... #.j.# .......... #..@# ...)...... #.#...# #########. #.....# ############. #####.# #....#....##. #.####....#....#.. #....#....#....#.. #....#.........#.. #.............##.. ##...#####....##.. You could see 4 gnolls. Vanquished Creatures An orc priest (D:2) An adder (D:2) 4 dart slugs A ribbon worm (D:2) 2 orcs (D:2) 3 endoplasms 3 giant cockroaches 2 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 2 bats 3 frilled lizards A goblin (D:2) 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwakys66 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 810 | D:2 | Found a faded altar of an unknown god. 1102 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1174 | D:2 | Identified the +4 whip of Evolution {speed, rElec Str+3 | Stlth+} 1220 | D:2 | Reached skill level 1 in Armour 1633 | D:2 | Reached XP level 4. HP: 28/33 MP: 4/4 2036 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_loops_corners, angelslayer_ecumenical_altar_broken_walls_simple, chequers_avenue D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Armour | 1 | 1.7 Stealth | 2 | 2.0 Fighting | 3 | 3.0 Ranged Weapons | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 21 || 72 Melee: Whip | 51 | 21 || 72 Fire: Shortbow | 73 | || 73 Ability: Dig | 1 | || 1 Shaft Self | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 34 | 14 || 48 Dodge: Dodged | 45 | 16 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2032 | 1924 | 108 | 5 | 1607 | 3 | 677.3 | Dungeon | 2032 | 1924 | 108 | 5 | 1607 | 3 | 677.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1081 daAuts D:1: 807 daAuts D:3: 142 daAuts