kwakys66 Level 1 of the Dungeon [Shop] Keekuqub's Magic Scroll Boutique a scroll of identify (unknown) (20 gold) a scroll of identify (unknown) (20 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a scroll of fog (unknown) (40 gold) a scroll of amnesia (unknown) (40 gold) a parchment of Yara's Violent Unravelling (162 gold) a scroll of noise (unknown) (10 gold) (0, 0, D:1) a +0 mace (13, -19, D:1) a +0 ring mail (13, -4, D:1) a frilled lizard skeleton (14, 29, D:1) an inkwell talisman (15, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -16, D:1) a +0 leather armour (18, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -2, D:1) a +0 dagger (35, 8, D:1) a rat corpse (skeletalised by now) (48, 14, D:1) a ball python corpse (skeletalised by now) (49, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 24, D:1) a +0 robe Level 2 of the Dungeon [Shop] Noklo's Antique Armour Shoppe a +0 helmet of intelligence (287 gold) a +1 plate armour of resonance (750 gold) the +5 ring mail of Xirhoexa {Rampage Fly SInv} (1057 gold) Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. SInv: It lets you see invisible. a +2 plate armour of willpower (875 gold) a +0 ring mail (100 gold) the +6 scale mail of Refuge {rC+ Dex-2 Stlth+} (1165 gold) rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (1, 3, D:2) a +0 leather armour (3, -22, D:2) a +0 dagger (6, -14, D:2) a parchment of Blink (10, -37, D:2) a +0 flail (11, -32, D:2) a +0 club (15, -29, D:2) a quokka skeleton (19, -40, D:2) a talisman of death (21, -30, D:2) an adder skeleton (22, -30, D:2) a hobgoblin skeleton (24, -34, D:2) an adder corpse (skeletalised by now) (27, -16, D:2) a +0 ring mail (30, -36, D:2) a +0 short sword (31, -25, D:2) a +0 ring mail (39, -2, D:2) the +1 robe of the End {Harm *Silence rCorr Int-4 Archmagi} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. (42, -17, D:2) a rat corpse (skeletalised by now) (47, -18, D:2) a +0 club Level 3 of the Dungeon (4, -5, D:3) a +0 club an orc corpse (skeletalised by now) (5, -8, D:3) a +0 short sword (7, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 0, D:3) a bat corpse (skeletalised by now) (9, 13, D:3) a +0 chain mail (15, 12, D:3) a +1 hat (16, 19, D:3) a scroll of teleportation (24, -17, D:3) a scroll of teleportation (24, -2, D:3) a +0 club (25, -13, D:3) a +0 robe (25, -10, D:3) a +0 flail a +0 dagger of venom a +0 dagger a +0 club a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 4, D:3) a parchment of Swiftness a quokka corpse (skeletalised by now) (32, -22, D:3) a scroll of teleportation (33, 14, D:3) a +0 hand axe a +0 leather armour (36, -4, D:3) a +0 leather armour (36, 11, D:3) a ball python corpse (skeletalised by now) (41, 11, D:3) a rat corpse (skeletalised by now) (43, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 10, D:4) a potion of heal wounds (1, 0, D:4) a jackal corpse (1, 1, D:4) a jackal corpse (2, 2, D:4) a +0 giant club an ogre corpse