kwakys66 Level 1 of the Dungeon (1, 17, D:1) a ball python skeleton (2, 4, D:1) a +0 spear (2, 17, D:1) a +0 whip a kobold skeleton (3, -2, D:1) a +0 club (3, 16, D:1) a rat skeleton (10, 15, D:1) a +0 sling (13, 41, D:1) a +0 robe (17, 4, D:1) a +0 dagger (19, 4, D:1) a +0 dagger (22, 11, D:1) 4 large rocks (24, 11, D:1) a +0 club (30, 15, D:1) a hobgoblin skeleton (36, -10, D:1) a frilled lizard corpse (skeletalised by now) (45, -7, D:1) a frilled lizard corpse (skeletalised by now) (49, -3, D:1) a bat corpse (skeletalised by now) (50, 23, D:1) a ball python skeleton (50, 24, D:1) a bat skeleton (59, 14, D:1) 4 poisoned darts Level 2 of the Dungeon (9, 25, D:2) a ball python skeleton (12, -4, D:2) a +0 ring mail (14, 13, D:2) a +0 ring mail (23, 29, D:2) a rat skeleton (25, 8, D:2) a ring of willpower (32, 9, D:2) a bat skeleton (37, 28, D:2) a +0 hammer (40, -3, D:2) a potion of heal wounds (42, 26, D:2) the felid skeleton of Natasha (42, 39, D:2) a +0 short sword (44, -1, D:2) a bat corpse (skeletalised by now) (45, 3, D:2) a hobgoblin corpse (skeletalised by now) (46, 2, D:2) a +0 club (57, 7, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 47, D:3) a +0 robe (5, 16, D:3) a +0 leather armour (14, 15, D:3) a +0 leather armour (14, 26, D:3) a ball python corpse (skeletalised by now) (17, 35, D:3) a jackal skeleton (25, 23, D:3) a hobgoblin skeleton (27, 32, D:3) a +0 sling Level 4 of the Dungeon [Shop] Gosefaj's Antique Weapon Shop the +5 long sword of Maunufeche {drain, rC- Str+3 Dex+3} (570 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +2 flail of protection (210 gold) a +3 mace of protection (267 gold) a +2 rapier of venom (241 gold) a +0 shortbow of freezing (96 gold) a +2 flail of protection (210 gold) a +3 heavy orcbow (314 gold) a +1 arbalest of freezing (266 gold) (0, 0, D:4) a +0 arbalest (4, 26, D:4) a +0 club 2 boomerangs a +0 scale mail (5, 26, D:4) a +0 leather armour a +0 dagger (6, -5, D:4) a +0 club a kobold corpse (skeletalised by now) (6, 25, D:4) a +0 flail (6, 26, D:4) a +0 mace a +0 ring mail (8, 27, D:4) a +0 hand axe a +0 leather armour (9, 31, D:4) a +0 flail (10, 31, D:4) a +0 club (12, 26, D:4) a +0 dagger (12, 28, D:4) a +3 whip 2 boomerangs (14, 22, D:4) a ring of magical power (18, 29, D:4) a +0 dagger a +0 chain mail (19, -1, D:4) a +0 dagger a goblin skeleton (19, 0, D:4) a +0 dagger a goblin skeleton (19, 1, D:4) 6 boomerangs a +0 dagger a +0 dagger a +0 club a goblin skeleton (20, 0, D:4) a +0 club a +0 helmet a +0 animal skin a goblin skeleton (22, 0, D:4) a +0 dagger a +0 dagger a goblin skeleton (35, 9, D:4) a +0 shortbow (36, 24, D:4) 3 boomerangs (46, 8, D:4) a +0 leather armour the human skeleton of Eustachio (47, 13, D:4) a quokka skeleton Level 5 of the Dungeon (12, 3, D:5) a +0 robe (13, 4, D:5) a +0 mace (17, -5, D:5) a +0 rapier (20, -4, D:5) a +0 dagger a +0 ring mail (23, -18, D:5) a +0 trident a +0 ring mail (24, -20, D:5) a +0 mace a +0 leather armour (24, -19, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (24, -18, D:5) a +0 dagger a +0 leather armour (25, -19, D:5) a +0 dagger (26, -18, D:5) a +0 dagger a +0 robe (27, -18, D:5) a +0 club a +0 leather armour (35, 7, D:5) a +0 chain mail Level 6 of the Dungeon (4, -6, D:6) a +0 leather armour an amulet of magic regeneration (23, -20, D:6) a +0 short sword (26, 25, D:6) a parchment of Stone Arrow (31, 4, D:6) a +0 robe (37, -7, D:6) a +0 short sword (37, -6, D:6) a +0 short sword 3 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 dagger (37, 14, D:6) a +0 falchion (37, 35, D:6) a +0 scale mail (40, 9, D:6) 4 atropa-tipped darts (54, 1, D:6) a +0 club (54, 2, D:6) a +0 short sword a +0 dagger a +0 club 3 stones (55, 2, D:6) a +0 dagger a +1 dagger of electrocution a +0 short sword 5 poisoned darts Level 7 of the Dungeon (2, -9, D:7) a +0 club 3 stones (3, -8, D:7) 5 stones (4, -8, D:7) a +0 club 5 poisoned darts (6, -35, D:7) a +0 robe (6, -14, D:7) a +0 helmet (19, -22, D:7) a +0 scale mail (19, -13, D:7) a +0 mace a +0 robe (20, -39, D:7) a +0 hand axe (20, -13, D:7) a +0 hand axe a +0 robe a +3 dire flail a +0 robe (22, -31, D:7) an inkwell talisman (22, -11, D:7) a +0 spear a +0 robe (40, -1, D:7) a +0 giant spiked club (42, -23, D:7) a +0 robe (43, -21, D:7) a parchment of Lesser Beckoning (45, -4, D:7) a +0 robe (50, 4, D:7) 6 atropa-tipped darts (55, -12, D:7) a scroll of enchant weapon (56, -14, D:7) a potion of mutation (57, -42, D:7) a +1 pair of boots (57, -36, D:7) a quill talisman (57, -12, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (58, -14, D:7) a scroll of identify (59, -12, D:7) a potion of attraction Level 8 of the Dungeon (0, 0, D:8) a ring of protection from fire (6, 9, D:8) a +3 spear a +0 robe (6, 20, D:8) a +0 short sword (7, -15, D:8) a +0 club (7, 8, D:8) a +2 heavy long sword a +0 robe a +6 scimitar a +0 robe a +0 morningstar a +0 robe (8, 8, D:8) a +1 battleaxe of freezing a +0 robe (28, -1, D:8) a +0 dagger (28, 2, D:8) a +0 short sword a +0 ring mail a +2 glaive of venom a +0 plate armour (29, 2, D:8) a +0 club a +0 club (29, 3, D:8) a +0 club (35, 25, D:8) a +0 club a +0 leather armour (35, 26, D:8) a +0 flail (37, 13, D:8) a +0 orcbow (38, 30, D:8) a +0 halberd (39, 30, D:8) a +0 halberd (42, -2, D:8) a +0 flail (43, -8, D:8) a +0 chain mail (43, -3, D:8) a +0 chain mail (44, -3, D:8) a +0 hand axe (45, -3, D:8) a +0 short sword a +0 scale mail (58, -13, D:8) a +0 mace Level 9 of the Dungeon (12, -10, D:9) a +0 short sword (13, -10, D:9) a +0 club 2 poisoned darts (13, -9, D:9) a +0 dagger of venom (17, 17, D:9) a +0 dire flail a boomerang a +0 chain mail (17, 18, D:9) a +0 dagger a +0 robe a +0 flail (19, 2, D:9) a +0 orcbow the +1 mace "No More Talking" {heavy, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (22, 4, D:9) a +0 dagger (23, 5, D:9) 9 stones a +0 short sword a +0 club (23, 11, D:9) a +0 hand axe (24, 4, D:9) a +0 club (24, 5, D:9) 8 poisoned darts a +0 dagger of venom (26, -15, D:9) a +2 whip of draining (26, 13, D:9) a +0 barding (32, 22, D:9) a +0 orcbow (35, 0, D:9) a +2 short sword of holy wrath (37, -1, D:9) a +0 orcbow (37, 0, D:9) a +0 shortbow (38, 12, D:9) 5 gold pieces a +0 club a +0 leather armour (39, -2, D:9) a +0 dagger a +0 robe (43, 16, D:9) a parchment of Maxwell's Capacitive Coupling (44, 15, D:9) a staff of conjuration (unseen) (45, 12, D:9) the ring "Nuliubag" {rC- rCorr Int+5 Dex-2 Stlth+} [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (45, 16, D:9) a parchment of Malign Gateway (46, 13, D:9) a ring of protection from cold (49, -6, D:9) a +0 quarterstaff (52, -18, D:9) a +0 dagger a +0 robe (53, -19, D:9) a +0 dagger a +0 robe (53, -18, D:9) a +0 club a +0 scale mail a +0 war axe Level 10 of the Dungeon (0, 9, D:10) a parchment of Shock (2, 1, D:10) 12 gold pieces the Ecumenical Temple