Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 13533882633578374586 68 kwakys66 the Cudgeller (level 4, -2/33 HPs) Began as a Coglin Gladiator on Sept 1, 2025. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:01:10 (1069 turns). kwakys66 the Cudgeller (Coglin Gladiator) Turns: 1069, Time: 00:01:11 Health: -2/33 AC: 5 Str: 16 XL: 4 Next: 19% Magic: 4/4 EV: 11 Int: 8 God: Gold: 34 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail {Shi} rCold . . . (100%) f - +0 dagger {Kenji} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) g - +0 cloak of the Thief {Quiet SInv Stlth+} rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no gizmo) Stlth +++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: mighty, enlightened, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) {Shi} f - a +0 dagger (offhand) {Kenji} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - the +0 cloak of the Thief (worn) {Quiet SInv Stlth+} (You acquired it on level 2 of the Dungeon) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Scrolls p - 2 scrolls of poison i - a scroll of identify Potions c - 3 potions of curing l - 2 potions of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 4.1 Maces & Flails - Level 1.7 Throwing - Level 2.6 Dodging + Level 1.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Ossuary (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the water moccasin zombie with your +0 dagger. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. You barely miss the water moccasin zombie with your +0 flail. The water moccasin zombie is almost destroyed. You hit the water moccasin zombie with your +0 dagger. The water moccasin zombie bites you but does no damage. You completely miss the water moccasin zombie with your +0 flail. The water moccasin zombie is almost destroyed. You hit the water moccasin zombie with your +0 dagger. You are starting to lose your buoyancy. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin zombie with your +0 flail. The water moccasin zombie is almost destroyed. You hit the water moccasin zombie with your +0 dagger. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin zombie with your +0 flail. The water moccasin zombie is almost destroyed. You hit the water moccasin zombie with your +0 dagger. You destroy the water moccasin zombie! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your Maces & Flails skill increases to level 4! Your Stealth skill increases to level 1! You have reached level 4! You feel clever. The water moccasin zombie attacks as it pursues you! The water moccasin zombie closely misses you. The water moccasin zombie attacks as it pursues you! The water moccasin zombie misses you. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. It was a potion of might. You feel very mighty all of a sudden. You float gracefully downwards. The water moccasin zombie bites you. You die... #### ######### #!?!!#...#..∩# +??$!#.∩.Z...# #!!!?#..@#...# ### #####...# #Z..# #'### #Z. #... #...# #...# ###+# You could see a water moccasin zombie. Vanquished Creatures A water moccasin zombie (Ossuary) A bullfrog simulacrum (Ossuary) A dart slug (D:2) A gnoll zombie (Ossuary) 4 endoplasms A hobgoblin (D:1) 4 quokkas 2 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) A jackal zombie (Ossuary) 3 kobolds (D:2) An orc zombie (Ossuary) 2 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) A jackal zombie (Ossuary) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwakys66 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Reached skill level 3 in Maces & Flails 286 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 722 | D:2 | Found a broken altar of Ashenzari. 831 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 832 | D:2 | Identified a scroll of acquirement 832 | D:2 | Acquired the +0 cloak of the Thief {Quiet SInv Stlth+} 1017 | D:2 | You fall into a shaft and drop 2 floors! 1018 | D:4 | Found a sand-covered staircase. 1025 | Ossuary | Entered an ossuary 1065 | Ossuary | Reached skill level 4 in Maces & Flails 1065 | Ossuary | Reached skill level 1 in Stealth 1065 | Ossuary | Reached XP level 4. HP: 5/33 MP: 4/4 1069 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: layout_basic, basic_altar, mrwooster_statue_mirror D:4: layout_loops_cross, kennysheep_orc_sif_temple, chequers_ossuary_entry_cave, serial_glass, glass_columns_b, glass_columns_b, due_unseen_surprise, minmay_strange_pillars, feat_on_display, feat_on_display Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.1 Stealth | 1 | 1.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | || 71 Melee: Flail | 64 | || 64 Dagger | 60 | || 60 Drink: Enlightenment | 1 | || 1 Might | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Poison | 1 | || 1 Summoning | 1 | || 1 Acquirement | 1 | || 1 Armour: Leather armour | 47 | 2 || 49 Dodge: Dodged | 28 | 2 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1079 | 1070 | 9 | 5 | 862 | 4 | 269.8 | Dungeon | 1032 | 1023 | 9 | 0 | 858 | 3 | 344.0 | Ossuary | 46 | 46 | 0 | 5 | 4 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts D:2: 373 daAuts Ossuary: 46 daAuts D:4: 7 daAuts