kwakys66 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (11, 32, D:1) a +0 short sword (14, 10, D:1) a hobgoblin skeleton (18, -8, D:1) a +0 hand axe (37, 24, D:1) a +0 whip (42, 11, D:1) a bat corpse (skeletalised by now) (44, 8, D:1) a scarab talisman (47, 13, D:1) a hobgoblin corpse (skeletalised by now) (49, -4, D:1) a +0 dagger Level 2 of the Dungeon (6, -8, D:2) a +0 chain mail (9, -6, D:2) a +0 ring mail (21, -10, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (29, 10, D:2) a ring of positive energy (34, 12, D:2) a +0 club (39, -23, D:2) a ring of protection from cold (40, 15, D:2) the ring "Acvu" {rN+ MP+9 Dex+3} [ring of positive energy] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). (43, 12, D:2) 2 flux baubles (45, 15, D:2) a +0 whip (46, 1, D:2) a hobgoblin corpse (skeletalised by now) (46, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (6, 28, D:3) a parchment of Construct Spike Launcher (11, 21, D:3) a +0 leather armour (14, 3, D:3) a +0 robe (31, 25, D:3) a +4 ring of slaying (32, 2, D:3) the quill talisman "Kometyza" {*Corrode rN++} [quill talisman] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. (34, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 0, D:3) an amulet of alchemy a sewer (8, 8, Sewer) a throwing net (9, 8, Sewer) 2 throwing nets a +0 club a stone a +0 whip a kobold corpse (14, 0, Sewer) a +0 whip a kobold skeleton (15, 0, Sewer) a +0 whip (30, 12, Sewer) a +0 dagger of holy wrath a stone (31, 11, Sewer) a +0 dagger