kwakys66 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 10, D:1) 4 poisoned darts (7, 17, D:1) a frilled lizard skeleton (15, -12, D:1) a ball python skeleton (15, 21, D:1) a quokka skeleton (26, 27, D:1) 2 poisoned darts (29, -8, D:1) a hobgoblin corpse (skeletalised by now) (30, -10, D:1) a ball python corpse (skeletalised by now) (33, 6, D:1) a +0 ring mail (33, 18, D:1) a ring of poison resistance (34, 31, D:1) a +0 club a goblin skeleton (36, -7, D:1) a +0 chain mail (43, -5, D:1) a rat corpse (skeletalised by now) (46, 3, D:1) a quokka corpse (skeletalised by now) (49, -5, D:1) a +0 club (49, -4, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, -9, D:1) a +0 chain mail a +0 dagger {Teghnoor} 3 throwing nets (50, -5, D:1) a bat corpse (skeletalised by now) (50, 12, D:1) a +0 ring mail (51, 0, D:1) a quokka corpse (skeletalised by now) (56, 18, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 10, D:2) a +0 whip (2, 3, D:2) a hobgoblin corpse (skeletalised by now) (11, 5, D:2) a +0 dagger (19, -20, D:2) a +0 ring mail (20, -31, D:2) a +0 club a goblin skeleton (28, -34, D:2) a +1 short sword of venom (28, -18, D:2) the +3 whip of the Extremes {venom, *Noise ^Fragile Int+6 Dex+4} *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (28, -7, D:2) a rat corpse (skeletalised by now) (30, -29, D:2) a rat skeleton (34, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (40, 1, D:2) a rat corpse (skeletalised by now) (41, -16, D:2) an adder corpse (skeletalised by now) (43, -25, D:2) a rat skeleton (43, -20, D:2) an adder corpse (skeletalised by now) (50, 5, D:2) a rat corpse (skeletalised by now) (52, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Minnadgh's Antique Weapon Emporium a +0 whip (72 gold) a +2 whip of venom (435 gold) the +1 longbow of Sumunn Usseo {heavy, rC+++ rN+ Str-3 Int-3} (1693 gold) rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). a +0 long sword (101 gold) a +1 dagger of freezing (307 gold) a +4 spear of venom (742 gold) a +0 mace (87 gold) a +0 spear (87 gold) a +0 shortbow of freezing (214 gold) a +0 trident (101 gold) a +0 sling (43 gold) (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:3) a +0 plate armour (1, 15, D:3) a parchment of Static Discharge (10, 11, D:3) 11 gold pieces (10, 12, D:3) 13 gold pieces (11, 10, D:3) 15 gold pieces (11, 11, D:3) 5 gold pieces (11, 12, D:3) 9 gold pieces (12, 11, D:3) 6 gold pieces (12, 12, D:3) 14 gold pieces (14, -1, D:3) a rat skeleton (15, 23, D:3) a +0 ring mail (18, 21, D:3) a +0 hand axe a +0 ring mail a +0 flail an orc skeleton (18, 22, D:3) a +0 mace (19, 21, D:3) a +0 club an orc skeleton (19, 30, D:3) a +0 dagger (21, 22, D:3) a +0 trident (21, 23, D:3) a +0 club a goblin skeleton (21, 24, D:3) a +0 club a goblin skeleton (24, 24, D:3) a +0 scale mail (27, -1, D:3) a +0 ring mail (28, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 17, D:3) a jackal skeleton (37, 16, D:3) a jackal skeleton (41, 39, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 9, D:3) 6 atropa-tipped darts (42, 22, D:3) a +5 ring of evasion (44, 5, D:3) a +0 dagger 4 poisoned darts (45, 17, D:3) a +0 barding of fire resistance (46, 15, D:3) a +0 club (47, -2, D:3) a +0 chain mail a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -2, D:4) a +0 quarterstaff (1, 0, D:4) a +0 club (1, 1, D:4) a +0 dagger (3, -3, D:4) a +0 short sword (4, -3, D:4) an inkwell talisman (8, -30, D:4) an iguana skeleton (17, -4, D:4) a ball python skeleton (18, -4, D:4) an iguana skeleton (22, -10, D:4) a +0 leather armour (24, -39, D:4) a medusa talisman (36, -5, D:4) a howler monkey corpse (skeletalised by now) (42, -25, D:4) a parchment of Summon Ice Beast (43, -16, D:4) a +0 club a +0 dagger (43, -15, D:4) a +0 dagger a kobold skeleton (44, -16, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 war axe (45, -17, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 flail (48, -28, D:4) a +0 helmet (49, -19, D:4) a ring of poison resistance (50, -7, D:4) a +0 dagger a +0 leather armour (52, -7, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gorec's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (5, 10, D:5) a ring of resist corrosion a +0 ring mail a +0 ring mail a +0 club a +0 whip a +0 leather armour a +0 flail a +0 giant club (6, 12, D:5) a +0 short sword (7, 10, D:5) a +0 whip (11, -9, D:5) a +0 pair of boots (12, 29, D:5) a +0 flail (26, 14, D:5) a +0 leather armour (38, 10, D:5) a +0 club (38, 11, D:5) a +0 whip (39, 6, D:5) 5 boomerangs (39, 11, D:5) a +0 spear (43, 29, D:5) a +0 giant spiked club (44, 10, D:5) a +0 vampiric whip (44, 14, D:5) a +0 sling Level 6 of the Dungeon (3, -4, D:6) a +0 shortbow (22, -2, D:6) a +4 hand axe (22, -1, D:6) a +0 club a +0 robe a +0 dagger (31, -5, D:6) a +0 robe (33, 17, D:6) a +0 hand axe (36, 10, D:6) a +0 robe a +0 dagger (37, 10, D:6) a +0 leather armour a +0 mace (37, 17, D:6) a +0 robe (44, 25, D:6) an amulet of faith (51, 4, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail a +0 hand axe Level 7 of the Dungeon [Shop] Joangeut's Armour Boutique a +4 plate armour of fire resistance (765 gold) a +3 plate armour of poison resistance (629 gold) the +0 leather armour of the Valley {rPois} (224 gold) rPois: It protects you from poison. a +4 ring mail of willpower (527 gold) the +0 pair of gloves of Unkyn {+Blink} (314 gold) +Blink: It lets you blink. a +2 robe (219 gold) an orb of pyromania (204 gold) a +2 robe of resistance (644 gold) the +0 scale mail of Midwinter {Archery, Regen+} (221 gold) Regen+: It increases your rate of health regeneration. (5, -20, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (10, -11, D:7) 5 gold pieces (13, -10, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, -9, D:7) a +0 ring mail a +0 dagger (13, -8, D:7) a +0 robe a +0 dagger (16, -5, D:7) a +2 robe of willpower an orb of mesmerism (34, -14, D:7) 3 large rocks (37, -39, D:7) a +0 ring mail (37, 3, D:7) a +0 hand axe (37, 6, D:7) a +0 hand axe (42, -9, D:7) a +0 hand axe (42, -3, D:7) a +0 dagger a +0 robe (43, -14, D:7) a parchment of Summon Ice Beast (43, -2, D:7) a +0 hand axe a +0 short sword a +0 falchion of protection (44, 6, D:7) a +0 robe Level 8 of the Dungeon (8, -3, D:8) a +1 whip of freezing a +1 robe (10, 13, D:8) a +0 short sword 2 stones a +0 short sword (11, 13, D:8) a +0 short sword 2 poisoned darts a +2 dagger of holy wrath (12, 14, D:8) a +0 dagger a +0 club a +0 short sword 8 poisoned darts (12, 17, D:8) a +0 short sword 4 stones (25, 21, D:8) a +0 short sword a +0 chain mail a +0 whip (26, 14, D:8) a +0 flail (26, 21, D:8) a +0 hand axe (27, 11, D:8) a +2 short sword of protection 7 poisoned darts (28, 9, D:8) a +0 dagger a +0 robe (28, 10, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (28, 11, D:8) a +0 flail a +0 ring mail a +0 whip 5 stones a +0 short sword 4 poisoned darts (29, 13, D:8) a +0 dagger 5 poisoned darts a +0 dagger a stone a +0 club (29, 14, D:8) a +0 dagger (30, 10, D:8) a +0 short sword 2 stones (31, 24, D:8) a +0 spear (31, 30, D:8) an amulet of regeneration (32, 32, D:8) a +0 orcbow (35, 21, D:8) a ring of wizardry (44, 22, D:8) a +0 dagger a +0 leather armour (45, 5, D:8) a +0 scale mail (46, -3, D:8) a +0 leather armour (56, -3, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Nohoahee's Jewellery Boutique the amulet of the Four Winds {rN+ Will+++ Clar} (728 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) the ring "Ruomur" {rF+ Wiz} (528 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. the brooch of Shielding {Spirit SH+8} (780 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a blade talisman (360 gold) an amulet of guardian spirit (unknown) (360 gold) the amulet "Waarph" {Faith rN+} (614 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. a ring of poison resistance (240 gold) (0, 0, D:9) a +0 giant spiked club a +2 dire flail of protection (8, -3, D:9) a +0 mace (18, 11, D:9) a +0 ring mail (27, 30, D:9) a parchment of Blink (36, 11, D:9) a +0 great mace a +0 giant spiked club (40, 30, D:9) a +0 scale mail (45, 14, D:9) the +7 kite shield of the Snake Pit {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (45, 38, D:9) a +0 dagger (48, -6, D:9) a ring of see invisible (52, 34, D:9) a +0 shortbow (55, -5, D:9) a +0 mace (64, 31, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Ygesucib's Distillery a potion of curing (49 gold) a potion of lignification (unknown) (49 gold) a potion of attraction (49 gold) a potion of attraction (49 gold) a potion of curing (49 gold) a potion of attraction (49 gold) a potion of attraction (49 gold) (0, 0, D:10) a rimehorn talisman (9, -9, D:10) a +0 hand axe (9, -8, D:10) a +0 club (9, 0, D:10) a +0 giant club (9, 2, D:10) a +0 giant spiked club a +0 giant spiked club (10, -9, D:10) a +0 dagger a +0 robe (10, 0, D:10) a +0 giant spiked club (11, -14, D:10) a +0 pair of boots (13, 2, D:10) a +1 dagger of venom a +0 robe (18, 3, D:10) a +0 leather armour (19, -1, D:10) a +0 plate armour (22, 3, D:10) a +0 giant spiked club a +0 giant club (26, 10, D:10) a +0 orcbow (29, -24, D:10) a +0 club (33, -17, D:10) a +0 chain mail (34, 6, D:10) a +0 buckler (46, -20, D:10) a scroll of identify (47, -20, D:10) a ring of flight (47, -19, D:10) a +0 scale mail (49, 12, D:10) 4 poisoned darts a +0 short sword (50, 12, D:10) 3 poisoned darts a +0 short sword (50, 13, D:10) a +0 robe a +0 dagger (51, 10, D:10) a +0 whip (51, 13, D:10) a +0 robe a +0 dagger (52, 12, D:10) 5 poisoned darts a +0 club (52, 13, D:10) 2 poisoned darts a +0 dagger (52, 15, D:10) a +0 dagger (53, 17, D:10) a +0 quarterstaff (59, -20, D:10) 3 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (13, -19, Orc:1) a +0 trident a +0 plate armour (14, -18, Orc:1) a +0 club a +0 short sword (14, -1, Orc:1) a +0 club (15, -18, Orc:1) a +0 giant club (15, -10, Orc:1) a +0 orcbow a +0 arbalest (15, 0, Orc:1) a +0 dagger a +0 mace (16, 0, Orc:1) a +0 flail (16, 1, Orc:1) a +0 chain mail a +0 halberd (18, 2, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (1, 18, Orc:2) 28 gold pieces (2, 2, Orc:2) 22 gold pieces (4, -12, Orc:2) a +3 arbalest (6, -9, Orc:2) a +0 robe a +0 dagger (6, -8, Orc:2) a +0 robe a +0 dagger a +0 robe a +1 dagger of draining a +0 ring mail a +0 dagger (6, -3, Orc:2) a +0 robe a +0 dagger (9, -8, Orc:2) 5 gold pieces a +0 trident a +0 chain mail (10, -4, Orc:2) 5 gold pieces a +0 dagger (10, 2, Orc:2) 14 gold pieces (11, -10, Orc:2) 41 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -6, Orc:2) 7 gold pieces a +0 short sword (11, -5, Orc:2) 13 gold pieces a +0 dagger a +0 robe a +0 long sword a +0 plate armour (11, -4, Orc:2) 5 gold pieces (still there?) a +0 hand axe (still there?) a +0 ring mail of cold resistance (still there?) (12, -10, Orc:2) 10 gold pieces a +0 dagger a +0 robe a +0 falchion (12, -9, Orc:2) 4 gold pieces a +0 club a +0 leather armour (13, -10, Orc:2) 4 gold pieces a +0 trident a +0 scale mail (14, -10, Orc:2) 7 gold pieces a +0 short sword a +0 chain mail (14, -4, Orc:2) 16 gold pieces (16, 0, Orc:2) 34 gold pieces