kwakys66 Level 1 of the Dungeon (6, 27, D:1) a rat skeleton (11, 33, D:1) a +0 robe (14, 24, D:1) a +0 dagger (19, 33, D:1) 3 flux baubles (23, 27, D:1) a hobgoblin skeleton (30, 29, D:1) a quokka skeleton (35, 29, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (36, 29, D:1) a quokka skeleton (42, 44, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -3, D:1) a staff of necromancy (43, 11, D:1) a bat corpse (skeletalised by now) (55, 14, D:1) a +0 dagger (60, 26, D:1) a +0 dagger (60, 31, D:1) a +0 leather armour Level 2 of the Dungeon (6, 41, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, 8, D:2) a bat corpse (skeletalised by now) (10, 37, D:2) a maw talisman (11, 32, D:2) a +0 scale mail (14, 13, D:2) a +0 hand axe (15, 14, D:2) 5 poisoned darts (21, 42, D:2) a +0 club (22, 7, D:2) a +0 robe (24, 33, D:2) a +0 dagger {Tepiltzin} (25, 14, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (25, 15, D:2) an adder corpse (skeletalised by now) (26, 34, D:2) a +0 spear a bat skeleton (37, 36, D:2) a +0 robe (37, 39, D:2) a dragon-coil talisman (41, 9, D:2) a +0 club (44, 4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -13, D:3) a +0 flail (2, -2, D:3) a rat corpse (skeletalised by now) (4, 18, D:3) a +0 club a goblin skeleton (5, 18, D:3) an adder skeleton (10, 22, D:3) a +0 club (10, 36, D:3) a hobgoblin corpse (skeletalised by now) (15, -8, D:3) a ball python skeleton (19, 33, D:3) an adder skeleton (21, -5, D:3) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (22, -7, D:3) a +0 spear (29, -9, D:3) a bat corpse (skeletalised by now) (37, 2, D:3) a +0 ring mail (45, 11, D:3) a +0 club a goblin skeleton (54, 6, D:3) a jackal corpse (skeletalised by now) (54, 11, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet "Lilagg" {MP+7 Str-3 SInv} (2410 gold) MP+7: It affects your magic capacity (+7). Str-3: It affects your strength (-3). SInv: It lets you see invisible. the earth staff "Irphud" {Int+3 Dex+3 Earth} (4460 gold) [staff of earth] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the +4 short sword of the Vanishing Artists {venom, ^Contam Fly Will+++ rCorr} (6070 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the +5 hand axe "Giantslayer" {vamp, Fly Str+2} (4730 gold) Fly: It grants you flight. Str+2: It affects your strength (+2). the death talisman of Omission {Will+ Dex+2} (18950 gold) [talisman of death] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the ring of Guliek {+Blink Fly rCorr EV+5 Int-4} (4930 gold) [ring of evasion] +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-4: It affects your intelligence (-4). the +2 leather armour of the Zankallala {Str+2 Int+2 Stlth+} (3020 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the dragon-coil talisman of a Gauntlet {rN+} (13560 gold) [dragon-coil talisman] rN+: It protects you from negative energy. the death talisman of Defiance {Harm rElec rF+} (20700 gold) [talisman of death] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. the +6 short sword "Poci" {venom, rF+} (4760 gold) rF+: It protects you from fire. the +1 dagger of Paklagi {flame, +Blink rElec} (2960 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. the +3 mace of Imeh {freeze, Int+4} (3580 gold) Int+4: It affects your intelligence (+4). the +1 pair of gloves "Deamos" {Hurl, rPois rC- Int-3 SInv} (1660 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. the hive talisman "Daexuxta" {rCorr Str+3} (16870 gold) [hive talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +3 dagger of Loteurgh {spect, Int+3} (3330 gold) Int+3: It affects your intelligence (+3). the ring "Rocitile" {*Corrode rN+ Will+ MP+9} (3120 gold) [ring of magical power] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Yveimn" {^Drain rPois rF- rC+ Int+8} (4040 gold) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+8: It affects your intelligence (+8). the +0 short sword of the Hidden Nights {drain, Fly Int+3} (2080 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). the alchemy staff of Sulphur {rPois Str+4 Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. the amulet of Vaxteh {Faith rF+ rC+ Regen+ rCorr Dex-4} (5820 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (1, 3, D:4) a +0 dagger (6, -22, D:4) a +0 leather armour (10, -24, D:4) a +0 dagger (10, -10, D:4) a +1 dagger of draining (16, -8, D:4) a +0 dagger (17, -3, D:4) an amulet of the acrobat (21, -18, D:4) a +2 falchion of flaming (33, 11, D:4) a +0 flail a +0 hand axe 3 boomerangs a +0 leather armour (34, 8, D:4) a +0 dagger 3 stones (34, 10, D:4) a +0 hand axe (34, 12, D:4) a +0 club a +0 dagger a +0 leather armour a +0 ring mail (40, -15, D:4) a +0 club (41, -16, D:4) a +0 ring mail (41, -14, D:4) a +0 short sword (52, -14, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Gaschaikh's Weapon Emporium a +2 spear of venom (249 gold) 3 large rocks (72 gold) a +5 whip of electrocution (531 gold) a +1 dire flail of protection (208 gold) a +3 dagger of speed (368 gold) a +4 quarterstaff of speed (592 gold) a +1 mace of holy wrath (198 gold) a +1 orcbow of freezing (227 gold) 5 datura-tipped darts (72 gold) a +4 heavy sling (395 gold) a +7 sling (616 gold) [Shop] Qapyess's Antique Weapon Boutique a +1 partisan of freezing (254 gold) a +2 glaive of protection (312 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1335 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +2 mace of protection (202 gold) a +3 falchion of holy wrath (291 gold) (16, -5, D:5) a +0 club (16, -4, D:5) a +0 club (16, -3, D:5) a +0 leather armour a boomerang a +0 club a +0 club a +0 leather armour a +0 whip (16, -1, D:5) a +0 spear (16, 26, D:5) a +0 sling (20, 28, D:5) a +0 plate armour a +0 leather armour a +0 giant club (31, 40, D:5) a +0 club (32, 25, D:5) a +0 morningstar (33, 25, D:5) a +0 shortbow (34, 26, D:5) a +0 giant club Level 6 of the Dungeon (9, 18, D:6) a +0 long sword (10, 34, D:6) a +0 rapier (15, 9, D:6) 5 atropa-tipped darts (17, 0, D:6) a +0 dagger 6 poisoned darts (17, 1, D:6) a +0 dagger a +0 dagger a +0 dagger a +0 dagger 8 poisoned darts (18, -1, D:6) a +0 dagger 4 stones (18, 1, D:6) a +0 short sword a curare-tipped dart a +0 dagger 5 stones (26, 28, D:6) a +0 giant spiked club (29, 7, D:6) a +0 short sword a +0 scale mail a +1 dagger of venom a +0 chain mail (29, 8, D:6) a +0 club (30, 7, D:6) a +0 dagger a +0 robe a +0 hand axe (32, 0, D:6) a +0 robe (33, -2, D:6) a scroll of noise (38, 30, D:6) a +0 hat (39, 19, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (9, -28, D:7) a +0 chain mail a +0 glaive (10, 6, D:7) a +0 war axe (11, -28, D:7) a +0 robe a +4 spear of freezing (12, -28, D:7) a +0 robe a +3 mace (12, -27, D:7) a +0 robe a +0 trident (13, -27, D:7) a +0 robe a +0 mace (15, -10, D:7) a +0 chain mail (15, -3, D:7) 3 boomerangs (20, -7, D:7) a stone a +0 whip (20, -6, D:7) a +0 robe 3 poisoned darts a +0 short sword (21, -6, D:7) a +0 short sword (22, -28, D:7) a +0 chain mail a +0 club (22, -27, D:7) a +0 whip (23, -22, D:7) a +0 cloak a +0 dagger (24, -25, D:7) a +0 hand axe a +0 robe a +0 dagger (25, -5, D:7) 4 stones a +0 short sword (25, 7, D:7) a +1 long sword of electrocution a +0 robe (38, -18, D:7) a +0 helmet (40, -18, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (41, -18, D:7) a +4 hand axe (52, 22, D:7) 6 poisoned darts (54, 21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +4 ring mail (4, 25, D:8) a +0 pair of gloves (12, 4, D:8) a +0 flail a +0 chain mail (13, 15, D:8) a staff of fire (18, 2, D:8) a medusa talisman (22, 15, D:8) a +0 dagger 2 stones (23, -4, D:8) a +0 war axe a +0 plate armour (23, -3, D:8) a +0 flail a +0 leather armour a +0 war axe 3 boomerangs a +0 hand axe a +0 chain mail (23, -2, D:8) a +0 hand axe (23, 13, D:8) a +0 short sword a curare-tipped dart (23, 14, D:8) a +0 dagger a +0 whip 5 stones (24, 12, D:8) a +0 dagger 3 stones (24, 13, D:8) a +0 short sword 5 stones (24, 14, D:8) a +0 whip 5 stones (30, 25, D:8) a +0 trident (32, 27, D:8) a +0 dagger a +0 robe (33, 28, D:8) a +0 club a +0 leather armour (33, 29, D:8) a +0 glaive a +0 plate armour (34, 29, D:8) a +0 short sword a +0 leather armour (37, -6, D:8) a +0 whip Level 9 of the Dungeon [Shop] Orur's Antique Armour Emporium a +1 robe (158 gold) a +1 helmet of intelligence (330 gold) a +2 plate armour of willpower (700 gold) a +2 leather armour of fire resistance (380 gold) the +0 scale mail of Divine Compulsion {Int+5} (430 gold) Int+5: It affects your intelligence (+5). the +1 robe of the Beginning {*Slow Will+ MP+7 Int+5} (762 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Int+5: It affects your intelligence (+5). a +3 scale mail of willpower (520 gold) the +1 buckler of Restlessness {rF+++ Str-5 SInv} (904 gold) rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the +0 scale mail of Pandemonium {rF+ rN+} (444 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. the Charlatan's Orb {orb Charlatan} (240 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +1 troll leather armour (440 gold) (12, 14, D:9) a +0 trident (14, -7, D:9) a +0 battleaxe (14, -2, D:9) a +0 pair of boots (17, -7, D:9) a +0 ring mail (24, 18, D:9) a +0 dagger (26, -1, D:9) a scroll of teleportation (27, 18, D:9) a +0 chain mail of death (30, -8, D:9) a +0 dagger (30, -6, D:9) a +0 short sword (31, -9, D:9) a stone a +0 short sword (31, -8, D:9) a +0 dagger a curare-tipped dart a +0 short sword (31, -2, D:9) a +0 club a +0 robe a +0 giant spiked club (32, -8, D:9) a +3 short sword a +0 whip 4 stones a +0 short sword (33, 6, D:9) a curare-tipped dart a +0 short sword (34, 7, D:9) a +0 short sword (35, 7, D:9) a +0 robe a +2 mace of protection (35, 8, D:9) a +0 robe a +3 great sword a +0 robe a +0 hand axe (35, 9, D:9) a +0 robe a +4 short sword (39, 38, D:9) a +0 giant club a +0 giant spiked club (40, 18, D:9) a +0 short sword a +0 dagger a +3 leather armour (42, -7, D:9) a +0 dagger a +0 robe a +0 whip (43, -7, D:9) a +0 mace (52, 3, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (1, 1, D:10) 6 stones (3, -2, D:10) 7 stones (3, -1, D:10) a +0 quarterstaff (3, 3, D:10) a scroll of noise a +0 club (3, 6, D:10) 3 stones (4, -36, D:10) a +0 scale mail (4, -2, D:10) a +0 club (4, -1, D:10) 5 stones (5, -4, D:10) a +0 heavy flail 8 stones a +0 club (5, -2, D:10) a +5 spectral quarterstaff a +0 sling a +0 leather armour (5, 3, D:10) 4 stones (6, -3, D:10) a +2 flail of protection a +0 club (6, -2, D:10) a +0 trident a +0 ring mail (6, -1, D:10) 6 stones (6, 1, D:10) 4 large rocks (6, 5, D:10) a +0 club (6, 20, D:10) a +0 scale mail (7, -2, D:10) a +0 spear (7, 2, D:10) 6 stones (7, 4, D:10) 4 stones (8, 2, D:10) 4 large rocks (9, -34, D:10) a +0 flail (9, 13, D:10) a +0 ring mail (14, -27, D:10) a +0 giant spiked club a +0 giant club (30, -24, D:10) a +1 leather armour of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (2, -22, D:11) a +0 demon whip of venom (4, -14, D:11) the +2 trident "Bofugh" {antimagic, rF+ Str+3 Int+3 Stlth+} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (16, -5, D:11) 3 large rocks (18, -6, D:11) a +0 dagger a +0 scale mail (18, -5, D:11) a +0 battleaxe a +0 plate armour (18, -4, D:11) a +0 dagger a +0 robe (18, 2, D:11) a parchment of Poisonous Vapours (18, 9, D:11) a parchment of Kiss of Death (20, -14, D:11) 2 flux baubles (20, -8, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (21, -28, D:11) 6 large rocks (27, -21, D:11) a hive talisman (28, -34, D:11) a +0 leather armour (40, 7, D:11) a +0 leather armour (41, -1, D:11) a +0 chain mail (45, -31, D:11) a +0 short sword (46, -23, D:11) a +6 ring of dexterity (47, -32, D:11) a +0 club a +2 dagger of draining (47, -31, D:11) a +0 flail a +0 robe a +0 dagger (52, 14, D:11) a +0 dagger a +2 robe Level 12 of the Dungeon (1, 39, D:12) 2 curare-tipped darts (7, 38, D:12) 6 large rocks (15, 24, D:12) a +0 mace (24, 27, D:12) a +0 heavy quarterstaff a +0 robe (28, 20, D:12) a +0 club a +0 whip a +0 whip (28, 21, D:12) a +0 club a +0 whip (30, 18, D:12) a +0 spear a +0 ring mail (31, -8, D:12) a +0 sling (44, 37, D:12) 5 large rocks (45, -4, D:12) a +0 dire flail a +0 chain mail a +0 dagger a +0 leather armour a +0 mace 3 boomerangs (45, -3, D:12) a +0 hand axe a +0 leather armour a +0 short sword a +2 short sword of speed (46, 1, D:12) a ring of positive energy (47, 25, D:12) a +0 short sword a +0 chain mail (47, 26, D:12) a +0 hand axe (48, 26, D:12) a +0 short sword a +0 whip a +0 hand axe (51, 25, D:12) a +0 spear (56, 16, D:12) a +0 ring mail (57, 23, D:12) a +0 giant club (58, 20, D:12) a +0 giant club a +0 dire flail a +0 hand axe a +0 robe a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 dire flail (58, 21, D:12) a +0 giant club Level 13 of the Dungeon (3, -1, D:13) 6 large rocks (9, -4, D:13) a +0 short sword (10, -4, D:13) a +0 halberd (15, -5, D:13) a +0 battleaxe (15, -4, D:13) a +0 mace (17, 19, D:13) a +2 ring mail of poison resistance (27, 22, D:13) a +0 orcbow a +0 shortbow a +0 orcbow (28, 20, D:13) a +0 orcbow (28, 21, D:13) a +0 shortbow a +0 shortbow (28, 27, D:13) 5 large rocks (28, 28, D:13) a +0 shortbow (30, 13, D:13) 9 gold pieces (30, 17, D:13) 4 gold pieces (32, 40, D:13) a +0 bardiche (33, -4, D:13) a +0 sling (33, 19, D:13) a +0 dagger a +0 robe (33, 46, D:13) a +0 long sword a +0 robe (34, 9, D:13) a +0 scimitar a +2 chain mail of willpower (35, 15, D:13) 7 gold pieces (36, 46, D:13) a +0 rapier (37, 22, D:13) a parchment of Sigil of Binding (40, 34, D:13) a +0 longbow (45, 11, D:13) a +0 orcbow (50, -3, D:13) a +0 flail Level 14 of the Dungeon (14, -4, D:14) a +0 leather armour (18, -14, D:14) a +2 leather armour of fire resistance a +0 battleaxe (37, -13, D:14) a parchment of Stone Arrow (59, -44, D:14) 3 gold pieces (60, -44, D:14) a +0 shortbow (60, -43, D:14) 10 gold pieces Level 15 of the Dungeon (18, 27, D:15) 2 large rocks (24, 15, D:15) a +0 leather armour (29, -13, D:15) a +0 buckler (31, 19, D:15) a +0 rapier a +0 leather armour (32, 19, D:15) 2 poisoned darts (33, -18, D:15) a +0 ring mail a +0 buckler (33, -17, D:15) a +0 buckler (38, 24, D:15) a +0 dagger a +0 robe (38, 25, D:15) 2 large rocks (45, -15, D:15) a +1 leather armour of poison resistance (49, -10, D:15) a +0 trident (49, 12, D:15) a +0 orcbow (58, -16, D:15) a +0 arbalest a +0 ring mail (60, -20, D:15) a +2 battleaxe of freezing (64, -19, D:15) a +0 arbalest a +0 ring mail the Ecumenical Temple