kwakys66 Level 1 of the Dungeon [Shop] Zuess's Distillery a potion of enlightenment (60 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of heal wounds (96 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) (4, 0, D:1) a bat skeleton (7, 19, D:1) 5 boomerangs (8, -16, D:1) a +0 helmet (8, -4, D:1) an amulet of regeneration (12, 4, D:1) a +5 ring of evasion (15, 15, D:1) a +0 short sword a stone a kobold skeleton (18, -15, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 23, D:1) an amulet of wildshape (22, -23, D:1) a +0 hand axe (23, -10, D:1) 3 flux baubles (24, 11, D:1) a +0 robe (30, 27, D:1) a +0 dagger (31, -2, D:1) a +0 whip (33, -20, D:1) a rat corpse (skeletalised by now) (33, 6, D:1) a +0 sling (35, -12, D:1) a bat skeleton (36, -12, D:1) a +0 short sword (38, -3, D:1) a rat skeleton (45, -11, D:1) a +0 dagger (46, -22, D:1) a quill talisman (52, -1, D:1) a ring of protection from cold (60, -13, D:1) a ring of protection from fire Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a bat corpse (skeletalised by now) (3, 1, D:2) a +0 short sword (9, 4, D:2) a hobgoblin skeleton (9, 9, D:2) a +0 robe (11, -22, D:2) a +0 dagger (12, -19, D:2) a bat skeleton (12, 0, D:2) an adder corpse (skeletalised by now) (15, -39, D:2) a +6 ring of dexterity (18, -33, D:2) a ball python skeleton (24, -15, D:2) an amulet of alchemy (26, -11, D:2) a rat corpse (skeletalised by now) (29, -4, D:2) a +0 leather armour (33, -3, D:2) a +0 sling (36, -22, D:2) a +0 short sword a kobold skeleton (39, -17, D:2) a +0 short sword 4 stones (50, -6, D:2) a maw talisman (51, -27, D:2) a hobgoblin corpse (skeletalised by now) (52, 4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (4, -6, D:3) a +0 club an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (5, -5, D:3) a +0 flail (5, -4, D:3) a +0 spear (6, -14, D:3) a +0 dagger 2 boomerangs (8, -15, D:3) a +0 hand axe (11, -17, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -16, D:3) a +0 mace (12, -17, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (22, -19, D:3) a +0 club (22, -18, D:3) a +0 club a +0 robe a +0 dagger a goblin skeleton (22, -17, D:3) a +0 dagger a +0 club a +0 dagger (23, -2, D:3) 5 stones a +0 dagger (23, 7, D:3) a +0 robe (26, 20, D:3) a ball python corpse (skeletalised by now) (28, -3, D:3) a quokka skeleton (29, -36, D:3) a +0 short sword a kobold skeleton (31, 2, D:3) a frilled lizard skeleton (32, 23, D:3) a quokka corpse (skeletalised by now) (43, -8, D:3) a water moccasin corpse (skeletalised by now) (44, -7, D:3) a +0 dagger 3 poisoned darts a +6 ring of strength a kobold corpse (skeletalised by now) (47, 2, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (4, -14, D:4) a +0 leather armour (5, -28, D:4) a +0 whip (10, -21, D:4) an adder corpse (skeletalised by now) (11, -12, D:4) a +0 whip (13, -1, D:4) a +0 plate armour (18, -16, D:4) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (23, 0, D:4) a +0 leather armour (24, -5, D:4) a ring of willpower (27, -3, D:4) a +0 dagger (34, -18, D:4) a +0 leather armour (34, -3, D:4) a +0 dagger a black bear skeleton (38, -29, D:4) a +0 club (44, -27, D:4) 2 large rocks (44, -25, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (50, 2, D:4) 2 poisoned darts Level 5 of the Dungeon [Shop] Ocwul's Overcharged Wands a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of warping (18) (648 gold) a wand of warping (18) (648 gold) a wand of light (18) (1134 gold) a wand of light (18) (1134 gold) (3, 11, D:5) a +0 chain mail (20, -7, D:5) a +0 giant club (23, 7, D:5) a +0 whip (27, 34, D:5) a +0 ring mail a +0 mace an orc skeleton (27, 35, D:5) a +0 club a +0 robe a +0 dagger 3 boomerangs a +0 hand axe an orc skeleton (27, 36, D:5) a +0 club an orc skeleton (29, 25, D:5) a +0 ring mail (31, 19, D:5) an adder corpse (skeletalised by now) (43, 21, D:5) an inkwell talisman (44, -4, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -5, D:6) a +0 scimitar a +0 robe (2, -4, D:6) a +0 short sword a +0 robe (7, -3, D:6) a +0 mace a +0 robe a +0 robe (7, -2, D:6) a +0 short sword a +0 robe (13, 3, D:6) a +0 leather armour (17, -9, D:6) the amulet "Orphuurua" {Fly Regen+ Dex+3} [amulet of regeneration] Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (19, -17, D:6) a +0 spear (28, 5, D:6) a +0 leather armour (49, 4, D:6) a +0 leather armour (57, 18, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, 26, D:7) a +0 whip (3, 0, D:7) a +0 dagger a +0 robe (4, 0, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (4, 1, D:7) a +2 flail of protection (14, -5, D:7) a +0 plate armour (27, 28, D:7) a +0 mace a +0 dagger a +0 robe a +0 short sword a +0 chain mail (31, 3, D:7) a +0 hammer (33, 2, D:7) a +2 quarterstaff of chaos a +0 cloak (35, -14, D:7) a +2 whip of electrocution a +0 robe (42, 15, D:7) a +0 long sword (42, 16, D:7) a +1 rapier of electrocution (unseen) (42, 23, D:7) a scroll of fog (43, 14, D:7) 21 gold pieces (43, 15, D:7) the amulet "Ywiucw" {Acrobat rN+ Regen+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (43, 22, D:7) a wand of warping (4) (43, 23, D:7) 6 poisoned darts (43, 24, D:7) 14 gold pieces (49, -14, D:7) a +0 short sword (52, 10, D:7) an amulet of wildshape (52, 29, D:7) a storm talisman (59, 20, D:7) a +0 mace a +0 ring mail (60, 19, D:7) a +0 short sword a +0 leather armour (60, 20, D:7) a +0 short sword a +0 leather armour (60, 22, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Cehonim's Antique Weapon Shop a +0 shortbow of freezing (140 gold) a +1 orcbow of electrocution (323 gold) the +2 longbow of the Enemy {elec, rElec rC+ Int-3} (991 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). a +2 arbalest of flaming (484 gold) a +3 heavy hand axe (425 gold) the +3 war axe "Ecleimne" {freeze, rN+ Int+2} (697 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 vampiric war axe (237 gold) a +6 dagger of electrocution (703 gold) a +2 battleaxe of freezing (570 gold) (1, -9, D:8) an amulet of guardian spirit (5, -6, D:8) a +0 robe (6, -9, D:8) a +0 ring mail (7, -3, D:8) a +0 hand axe a +0 robe (7, -2, D:8) a +0 battleaxe a +0 robe (8, -14, D:8) a +0 robe a +0 dagger (8, -3, D:8) a +0 battleaxe a +0 robe (9, 1, D:8) a quill talisman (10, -15, D:8) a +0 robe a +3 flail of freezing a +0 robe a +0 robe a +0 dagger a +0 robe a +1 battleaxe of freezing (13, -8, D:8) a +0 robe a +2 great sword (17, 11, D:8) a +0 leather armour (19, -10, D:8) a +0 leather armour a +0 hand axe (21, -10, D:8) a +0 leather armour a +0 hand axe (22, -9, D:8) a +0 robe a +0 dagger (23, -11, D:8) a +0 club (35, 5, D:8) a +0 chain mail (35, 6, D:8) a +0 club Level 9 of the Dungeon (13, -17, D:9) an amulet of wildshape (15, -27, D:9) a +0 falchion (18, -11, D:9) a +0 orcbow (21, -27, D:9) a +0 robe (22, -32, D:9) a +0 short sword 3 poisoned darts (22, -31, D:9) a +0 dagger 2 stones (23, -34, D:9) a +4 ring of protection (23, -32, D:9) a +0 club 3 poisoned darts (23, -31, D:9) a +0 dagger (24, -32, D:9) a +0 dagger (26, -10, D:9) a +0 plate armour a +0 war axe (26, -8, D:9) a +0 club (29, -11, D:9) a +0 club (29, -8, D:9) a +0 club (30, -9, D:9) a +0 giant spiked club a +0 giant spiked club (38, -5, D:9) a +0 ring mail (40, -10, D:9) a +0 dagger a +0 robe (42, -9, D:9) a +0 short sword a +0 leather armour a +0 spear a +0 scale mail (42, -8, D:9) a +0 dagger a +0 robe a +0 orcbow (42, -5, D:9) a +0 dagger a +0 robe a +0 club a +0 robe a +0 spear a +0 scale mail a +0 giant club a +0 dire flail (44, -9, D:9) a +1 leather armour of cold resistance (45, -4, D:9) a +0 dagger of venom (45, 0, D:9) the +1 leather armour "Marruasa" {Harm rN+ Will+ Dex-2} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). (46, 2, D:9) a +0 dagger a stone (47, 2, D:9) a +0 club a curare-tipped dart (48, 1, D:9) a +0 club (49, -2, D:9) a +0 whip 5 poisoned darts (49, -1, D:9) a +0 whip a stone (49, 0, D:9) a +0 whip 4 stones (50, -2, D:9) a +0 dagger 5 stones (51, -2, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Legis's Weapon Boutique 2 javelins (102 gold) a +0 quarterstaff (85 gold) the +0 trident of Uqearr {flame, rN++} (404 gold) rN++: It greatly protects you from negative energy. a +0 long sword (59 gold) a +0 long sword (59 gold) 6 poisoned darts (61 gold) the +5 giant club "Dragonslayer" {vamp, rF+ SInv} (841 gold) rF+: It protects you from fire. SInv: It lets you see invisible. a +0 war axe (59 gold) a +0 trident (59 gold) (0, 0, D:10) a +0 orcbow a +0 mace a +0 chain mail a +0 short sword (1, 0, D:10) a +0 whip a +0 leather armour (5, -40, D:10) a scroll of noise (5, -31, D:10) a +0 hand axe (5, -30, D:10) a +0 club (5, 13, D:10) a +0 buckler a +0 scale mail a +0 trident (6, -31, D:10) a +0 club (6, -30, D:10) a +0 dagger a +0 robe (6, 13, D:10) a +0 halberd (9, 14, D:10) a +0 flail (10, -21, D:10) a +0 orcbow (10, 14, D:10) a +0 spear (12, -35, D:10) a +0 hand axe (18, 1, D:10) a +0 mace a +0 plate armour (24, -8, D:10) an amulet of reflection (25, 13, D:10) a +2 hat (27, -8, D:10) a +0 hand axe of electrocution (unseen) (28, -9, D:10) a parchment of Teleport Other (29, -15, D:10) a +6 ring of intelligence (29, -7, D:10) 16 gold pieces (31, -9, D:10) 25 gold pieces (32, 3, D:10) a +0 dagger a +1 robe of fire resistance (33, -5, D:10) a +0 cloak (33, 4, D:10) a +1 hand axe of holy wrath a +0 leather armour (34, 8, D:10) 3 boomerangs a +0 hand axe (34, 9, D:10) a +0 robe a +0 dagger (34, 10, D:10) a +0 ring mail a +0 dagger (34, 11, D:10) a +1 dagger of freezing (35, 10, D:10) a +0 plate armour a +0 glaive (36, -17, D:10) a +0 giant club a +0 dire flail (37, -20, D:10) a +0 shortbow (47, 5, D:10) a large rock (49, -13, D:10) a scarab talisman (56, 3, D:10) a +0 barding of fire resistance (57, -28, D:10) a parchment of Ensorcelled Hibernation (60, 6, D:10) 5 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 bardiche (3, -6, D:11) a +0 robe (11, 0, D:11) a +1 heavy broad axe (21, 24, D:11) a +6 ring of intelligence (27, 23, D:11) a +0 leather armour (29, 22, D:11) a +0 war axe (29, 29, D:11) a +0 pair of boots (38, -8, D:11) 4 poisoned darts (42, 23, D:11) a +0 shortbow a +1 shortbow of flaming (43, 23, D:11) a +0 orcbow (47, 0, D:11) a +0 chain mail (56, -12, D:11) 3 flux baubles (56, 2, D:11) a +0 dire flail (56, 5, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Utovog's Antique Weapon Boutique the +11 great sword of Hacking and Slashing {freeze, rN+ Dex+4 SInv Stlth-} (2194 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +2 mace of draining (400 gold) the +4 glaive of Woicy {elec, Int+5} (1437 gold) Int+5: It affects your intelligence (+5). a +2 triple crossbow (736 gold) a +2 heavy mace (400 gold) a +2 longbow of freezing (731 gold) the +10 whip of Bonilat {holy, Int+4 SInv} (1704 gold) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (2, 36, D:12) a +0 short sword a +0 short sword a +0 club (2, 37, D:12) a +0 dagger of holy wrath (2, 38, D:12) a +0 short sword 7 poisoned darts a +0 dagger a curare-tipped dart (15, 7, D:12) a +3 flail of holy wrath (17, 26, D:12) a +0 shortbow (18, 24, D:12) a +0 orcbow (18, 26, D:12) a +0 shortbow (20, 3, D:12) 3 large rocks (21, 21, D:12) a +0 short sword 5 stones (35, 0, D:12) a +0 long sword a +0 robe (39, -3, D:12) a +0 flail (40, 35, D:12) a +0 robe a +0 dagger (42, 35, D:12) a +0 robe a +0 dagger (45, 49, D:12) a +0 mace (49, 19, D:12) +0 ice dragon scales Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (2, 24, Lair:1) a parchment of Ensorcelled Hibernation (11, -8, Lair:1) a +0 robe of willpower a +0 dagger (30, 14, Lair:1) a +0 ring mail (37, 10, Lair:1) a scroll of noise (40, 1, Lair:1) a +0 war axe (43, 29, Lair:1) 2 boomerangs (49, 25, Lair:1) 2 boomerangs Level 2 of the Lair of Beasts [Shop] Eveorhig's Antique Armour Boutique a +2 plate armour of fire resistance (735 gold) a +8 chain mail of ponderousness (483 gold) the +2 shield of Resistance {rF++ rC++ Will++} (1533 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (0, 0, Lair:2) a +0 hand axe (6, -5, Lair:2) a +0 helmet (26, 11, Lair:2) a ring of protection from fire (36, -2, Lair:2) a parchment of Soul Splinter (46, 17, Lair:2) a +2 robe of willpower (48, 23, Lair:2) a parchment of Sublimation of Blood (59, 25, Lair:2) 3 flux baubles (64, 3, Lair:2) a +0 flail a +0 robe (64, 4, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (23, -20, Lair:3) an orb of glass (30, -35, Lair:3) a staff of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (9, 2, Lair:4) 5 gold pieces (28, 0, Lair:4) 25 gold pieces (32, 14, Lair:4) a +0 chain mail (44, 15, Lair:4) 32 gold pieces (45, 14, Lair:4) 23 gold pieces (52, 10, Lair:4) 4 gold pieces (53, 11, Lair:4) 5 gold pieces a volcano (0, 0, Volcano) 22 gold pieces (0, 1, Volcano) a +1 rapier of flaming (unseen) (0, 2, Volcano) 28 gold pieces (1, 1, Volcano) a potion of heal wounds (1, 2, Volcano) a potion of heal wounds (2, 1, Volcano) the +0 leather armour of the Horehound {Fly rF+ Regen+ Dex-3 Slay+5} Fly: It grants you flight. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (3, 2, Volcano) a +0 scale mail (9, -3, Volcano) 24 gold pieces (still there?) a +2 whip of flaming (still there?) a +0 robe of fire resistance (still there?) (10, -3, Volcano) 15 gold pieces (still there?) a +0 giant club of flaming (still there?) a +1 great mace of flaming (still there?)