kwakys66 Level 1 of the Dungeon (4, 12, D:1) a +0 short sword (5, 12, D:1) a hobgoblin corpse (skeletalised by now) (13, -3, D:1) a hobgoblin corpse (skeletalised by now) (14, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 2, D:1) a +0 hand axe (19, 11, D:1) a +0 robe (21, 17, D:1) a +2 dagger of draining (21, 26, D:1) a hobgoblin skeleton (21, 28, D:1) an orb of glass (37, 23, D:1) a +0 club (41, 28, D:1) an amulet of magic regeneration (43, 28, D:1) a +0 club (46, 26, D:1) a +0 club a +0 short sword of electrocution 5 stones a goblin skeleton a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 7, D:2) a ball python corpse (skeletalised by now) (4, 21, D:2) a hobgoblin corpse (skeletalised by now) (6, 8, D:2) a +0 club (19, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 18, D:2) a +0 club 3 stones (26, -18, D:2) a frilled lizard corpse (skeletalised by now) (26, 12, D:2) a +0 robe (26, 34, D:2) the +0 ring mail of Tuuts {^Contam Will+ Stlth+} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (27, -2, D:2) a frilled lizard skeleton (30, -7, D:2) a +0 robe (30, 9, D:2) a +0 club (30, 21, D:2) a bat skeleton a jackal skeleton (31, 20, D:2) a jackal skeleton (32, 21, D:2) a jackal skeleton (34, 11, D:2) a +0 club (34, 38, D:2) a +0 ring mail (40, -2, D:2) a +0 shortbow (47, 13, D:2) a +0 mace (50, 4, D:2) a +0 dagger (51, 6, D:2) a +0 scale mail (51, 7, D:2) a bat corpse (skeletalised by now) (58, 20, D:2) a +0 barding (63, 9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) the +9 falchion "Jufug" {flame, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (7, 27, D:3) a rat corpse (skeletalised by now) (10, 4, D:3) a +0 hand axe a +0 ring mail (10, 17, D:3) a +0 dagger a +0 robe (11, 17, D:3) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -9, D:3) a +0 ring mail (13, -6, D:3) a frilled lizard corpse (skeletalised by now) (13, -2, D:3) a +0 robe (14, -7, D:3) a ball python corpse (skeletalised by now) (14, 2, D:3) a +0 robe (14, 5, D:3) a +0 chain mail (15, -4, D:3) a +0 dagger (15, 5, D:3) a jackal corpse (skeletalised by now) (16, -20, D:3) a +0 whip a kobold skeleton (19, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -25, D:3) a hobgoblin skeleton (20, 23, D:3) a ball python skeleton (33, 7, D:3) a +0 hand axe (43, 16, D:3) a +0 club a goblin skeleton (48, -1, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a parchment of Summon Horrible Things (1, 5, D:4) a +0 robe (8, -4, D:4) a +0 flail Level 5 of the Dungeon (6, 21, D:5) a +0 ring mail (7, -3, D:5) a +0 robe (10, -6, D:5) a +0 pair of gloves (24, -13, D:5) the +10 war axe "Hilyg" {flame, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (27, 12, D:5) a +1 great sword a +0 robe of positive energy a +0 halberd a +0 robe (27, 13, D:5) a +0 long sword a +0 robe (30, 11, D:5) a +3 hand axe a +0 robe (32, 7, D:5) a +0 halberd (33, 11, D:5) a +0 whip a +0 robe (34, 12, D:5) a +0 whip (35, 13, D:5) a +0 spear (39, -5, D:5) a +0 short sword a +0 leather armour a +0 giant club (39, -4, D:5) a +0 dagger a +0 robe (44, -19, D:5) 5 boomerangs (45, -16, D:5) 3 datura-tipped darts (46, -19, D:5) a +0 leather armour (51, 2, D:5) 7 gold pieces (52, 24, D:5) the +0 robe of Dawn {*Slow Fly rF- Will+++} *Slow: It may slow you when you take damage. Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 robe (2, -2, D:6) a +3 great sword a +0 robe (2, 3, D:6) an adder corpse (skeletalised by now) (3, -2, D:6) a +0 spear a +0 robe (10, 16, D:6) 13 gold pieces the Ecumenical Temple