Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 10170375471538456191 382 kurotos the Shooter (level 6, -8/48 HPs) Began as a Coglin Hunter on July 14, 2026. Mangled by Edmund ... wielding a +3 dire flail of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:05:07 (3038 turns). kurotos the Shooter (Coglin Hunter) Turns: 3038, Time: 00:05:07 Health: -8/48 AC: 5 Str: 13 XL: 6 Next: 76% Magic: 6/6 EV: 13 Int: 8 God: Gold: 213 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ajinder} rCold . . . (100%) c - +0 sling {Dalbir} rNeg . . . (100%) f - +2 robe "Bicvima" {Rampage +Inv Str+2 Stlth+} rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth +++ HPRegen 0.28/turn MPRegen 0.10/turn %: rampage @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (28%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 213 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ajinder} c - a +0 sling (offhand) {Dalbir} h - a +2 dagger of speed Missiles d - 14 poisoned darts g - a curare-tipped dart i - a throwing net Armour b - a +0 leather armour e - a +0 helmet (worn) f - the +2 robe "Bicvima" (worn) {Rampage +Inv Str+2 Stlth+} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Wands a - a wand of flame (11) Scrolls c - a scroll of identify {unknown} e - 5 scrolls of enchant weapon {unknown} h - 2 scrolls of torment {unknown} l - 2 scrolls of fear {unknown} m - a scroll of noise {unknown} q - a scroll of fog {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of immolation {unknown} y - a scroll of vulnerability {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of attraction {unknown} j - a potion of moonshine {unknown} k - 2 potions of curing {unknown} n - a potion of lignification {unknown} o - a potion of heal wounds {unknown} p - a potion of haste {unknown} s - a potion of might {unknown} t - a potion of resistance {unknown} x - a potion of invisibility {unknown} z - a potion of brilliance {unknown} Skills: + Level 3.7 Fighting * Level 5.7 Ranged Weapons + Level 3.4 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 41% 1 Sandblast Erth 0% 2d4 41% 1 Shock Conj/Air 0% 1d3 41% 1 Blink Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Stone Arrow Conj/Erth 0% 3d7 78% 3 Teleport Other Tloc 0% N/A 78% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Ajinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 ring mail (severely wounded, ally target, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Edmund. The sling bullet barely misses the lemure. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Fire: a) +2 sling {Ajinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 ring mail (severely wounded, ally target, 69% to hit) You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Fire: a) +2 sling {Ajinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 ring mail (severely wounded, ally target, 69% to hit) You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is severely wounded. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ajinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 ring mail (severely wounded, ally target, 69% to hit) You shoot a sling bullet. The sling bullet hits Edmund. Edmund is severely wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Your butterfly disappears in a burst of colours! Edmund hits you with a +3 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" #.....b...#.####.##. ###...bb.........### #..b..b...###..... #..bb...### #..... #b##'#+## #..... #.##.#.# #..... #5#....# ###### #@###### # #@# # #.# # #.# ##### #.# #...# #.# #...# #####.## #^..# #......# #...# ##......# #...# #.......### #.... You could see Edmund (ally target) and a lemure. Vanquished Creatures A kobold brigand (Sewer) Jessica (D:2) An iguana (D:4) Robin (D:2) 7 adders 8 river rats (Sewer) 2 hound zombies (D:3) 4 dart slugs 6 ribbon worms 4 hobgoblins 5 jackals 3 quokkas 14 ball pythons 6 bats 6 endoplasms 3 frilled lizards 11 goblins A jackal zombie (D:3) 21 kobolds 25 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kurotos the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 232 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 394 | D:1 | Reached skill level 4 in Ranged Weapons 605 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 612 | D:2 | Encountered Robin 615 | D:2 | Killed Robin 845 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 924 | D:2 | Encountered Jessica 928 | D:2 | Killed Jessica 966 | D:2 | Identified the +2 robe "Bicvima" {Rampage +Inv Str+2 | Stlth+} 1127 | D:2 | Found a faded altar of an unknown god. 1437 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 1438 | D:3 | Found a glowing drain. 1449 | Sewer | Entered a sewer 1528 | Sewer | Reached skill level 5 in Ranged Weapons 1712 | Sewer | Reached XP level 6. HP: 47/47 MP: 6/6 2961 | D:5 | Entered Level 5 of the Dungeon 2980 | D:5 | Encountered Edmund 3038 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, uniq_robin, uniq_jessica D:3: layout_rooms, serial_undead, serial_undead_d, serial_undead_c, serial_undead_c, portal_sewer_entry_a, nicolae_wormholes D:4: layout_basic, uniq_sigmund D:5: layout_rooms, kennysheep_generic_room_12, uniq_blorkula_the_orcula, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.4 Ranged Weapons | 4 5 | 5.7 Fighting | 3 | 3.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 382 || 538 Read: Butterflies | | 1 || 1 Armour: Leather armour | 6 | || 6 Robe | | 45 || 45 Dodge: Dodged | 4 | 40 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3106 | 2896 | 210 | 0 | 2265 | 6 | 517.7 | Dungeon | 2342 | 2132 | 210 | 0 | 1714 | 5 | 468.4 | Sewer | 763 | 763 | 0 | 0 | 551 | 1 | 763.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 780 daAuts Sewer: 763 daAuts D:1: 585 daAuts D:3: 475 daAuts D:4: 462 daAuts D:5: 39 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+