kurotos Level 1 of the Dungeon (1, 15, D:1) a +0 spear (7, 19, D:1) a +0 dagger (8, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -1, D:1) a quokka corpse (skeletalised by now) (18, 8, D:1) a frilled lizard skeleton (18, 11, D:1) a ball python corpse (skeletalised by now) (20, 9, D:1) a +0 leather armour (26, 27, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (4, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 22, D:2) a +0 whip (20, 23, D:2) a +0 club a gnoll skeleton (21, 21, D:2) a +0 whip (23, 20, D:2) a ball python skeleton (25, -8, D:2) a hobgoblin skeleton (26, -8, D:2) a +0 dagger a goblin skeleton (27, -3, D:2) a +0 ring mail (37, 7, D:2) a +0 robe (37, 10, D:2) 5 poisoned darts (38, 7, D:2) a rat corpse (skeletalised by now) (42, -9, D:2) an inkwell talisman (46, -6, D:2) a bat skeleton (49, -13, D:2) an adder corpse (skeletalised by now) (49, -12, D:2) a +0 dagger (49, -10, D:2) a quokka skeleton (49, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -2, D:3) a +0 scale mail (13, -3, D:3) a +0 quarterstaff (15, -22, D:3) a +0 flail a +0 hand axe a +0 ring mail the human skeleton of Terence (15, -20, D:3) a +0 halberd a gnoll skeleton (16, -21, D:3) a +0 flail a +0 leather armour a gnoll skeleton a jackal skeleton (25, 6, D:3) a +0 war axe (26, 18, D:3) a +0 club a +0 whip a +0 flail a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (26, 19, D:3) a +0 flail a gnoll corpse (skeletalised by now) (27, -26, D:3) a +0 falchion (28, -27, D:3) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (29, -25, D:3) a +0 trident a +0 leather armour an orc skeleton (32, 0, D:3) 2 stones a +0 dagger a kobold skeleton (33, -20, D:3) a +0 hand axe (33, -15, D:3) a +0 short sword (34, 0, D:3) an adder skeleton (34, 2, D:3) a +0 dagger a +0 dagger a +0 sling a hobgoblin skeleton (36, -10, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (36, -9, D:3) a +0 club a goblin skeleton an adder skeleton a quokka skeleton (36, 2, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger the -1 helmet of Monotheism {+Inv rN+} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 animal skin a +0 short sword a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (37, -8, D:3) a +0 club (37, -6, D:3) an orb of glass (37, -5, D:3) a +0 flail (38, 2, D:3) 4 stones a +0 whip a kobold skeleton (45, -23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (47, -24, D:3) a +0 short sword (47, -1, D:3) a +0 club a kobold skeleton (52, -19, D:3) a +0 club (53, -14, D:3) a +0 trident Level 4 of the Dungeon (6, -5, D:4) a +0 giant spiked club an ogre corpse (7, -6, D:4) a hobgoblin corpse (8, -5, D:4) the felid corpse of Natasha (8, -4, D:4) a +0 whip a +0 whip