kurotos Level 1 of the Dungeon (5, 18, D:1) a +0 short sword 2 stones (6, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 20, D:1) a +0 robe (21, -4, D:1) a bat skeleton (25, 15, D:1) a +0 ring mail (35, 10, D:1) 7 stones (41, 15, D:1) a frilled lizard skeleton (44, 37, D:1) a frilled lizard corpse (skeletalised by now) (56, 4, D:1) a ball python skeleton (63, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 10, D:2) a +0 morningstar (0, 29, D:2) a rat skeleton (4, -1, D:2) a +0 dagger a goblin skeleton a bat skeleton a quokka skeleton a bat skeleton an adder skeleton a rat skeleton an adder skeleton (14, 29, D:2) an adder skeleton (20, 33, D:2) a +0 dagger a goblin skeleton (31, 27, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (42, 18, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 animal skin a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (45, 4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 2, D:3) a +0 ring mail (1, -8, D:3) a +0 chain mail (6, 8, D:3) a rat corpse (skeletalised by now) (6, 22, D:3) a +0 leather armour (13, 24, D:3) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 15, D:3) a +0 dagger a +0 robe a +0 dagger a +0 sling a +0 club an orc skeleton (15, 14, D:3) a +0 hand axe a +0 hand axe a +0 leather armour an orc skeleton (15, 15, D:3) a +0 dagger a +0 mace a +0 ring mail an orc skeleton an orc skeleton (15, 30, D:3) a bat corpse (skeletalised by now) (17, 32, D:3) a +0 spear (18, 28, D:3) a ball python corpse (skeletalised by now) (27, 15, D:3) a +0 robe (32, 23, D:3) a +0 short sword 4 stones (33, 33, D:3) a quokka corpse (skeletalised by now) (38, 30, D:3) a bat corpse (skeletalised by now) (42, 27, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) a quokka corpse (skeletalised by now) (42, 28, D:3) a +0 short sword a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 17, D:3) an adder skeleton (63, 1, D:3) a +0 robe Level 4 of the Dungeon (1, -7, D:4) a ball python corpse (skeletalised by now) (2, 27, D:4) a +0 dagger a goblin skeleton (3, 7, D:4) a +0 giant club (5, -6, D:4) a +0 chain mail (6, -5, D:4) a +0 giant club an iguana corpse (skeletalised by now) (6, 32, D:4) a +0 club 4 stones (7, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 33, D:4) a +0 giant club a scorpion corpse an ogre corpse an adder corpse (12, -9, D:4) a +0 dagger (12, 34, D:4) a quokka corpse (18, -10, D:4) a +0 mace (21, 38, D:4) a +0 leather armour (22, 5, D:4) a +0 long sword (27, 4, D:4) a potion of moonshine (27, 6, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, 8, D:4) a scroll of blinking (33, 2, D:4) a hobgoblin corpse (34, 8, D:4) a +0 club (34, 10, D:4) a +0 dagger a kobold corpse a ball python corpse