kunkawa Level 1 of the Dungeon (0, 0, D:1) 5 stones a +0 short sword (1, 0, D:1) 5 stones a +0 short sword a hobgoblin skeleton (2, 29, D:1) a +0 ring mail (3, -2, D:1) 2 stones a +0 short sword (3, -1, D:1) 5 stones a +0 short sword a kobold skeleton (3, 24, D:1) a +0 mace (4, 10, D:1) a +0 sling (5, -7, D:1) a +0 spear (11, 12, D:1) a quokka skeleton (11, 13, D:1) a +0 club (19, -3, D:1) a quokka corpse (skeletalised by now) (32, 0, D:1) a +0 robe (33, 13, D:1) a stone (35, 12, D:1) a +0 hand axe (38, -2, D:1) a hobgoblin skeleton (38, 10, D:1) a +0 scale mail (48, 31, D:1) a +0 robe (54, 17, D:1) a +0 whip (55, 16, D:1) a +0 robe Level 2 of the Dungeon (9, -18, D:2) a rat corpse (skeletalised by now) (17, -26, D:2) an adder skeleton (31, -2, D:2) a +0 dagger a goblin skeleton (33, -2, D:2) a rat skeleton (37, 1, D:2) a +0 mace (41, 1, D:2) a hobgoblin skeleton (42, 1, D:2) a hobgoblin skeleton (42, 2, D:2) an adder skeleton a rat skeleton (46, -16, D:2) the +9 spear "Enim" {venom, rPois Int+4 SInv Stlth+} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (54, 13, D:2) a frilled lizard corpse (skeletalised by now) (56, 21, D:2) a +0 falchion (57, -5, D:2) a +0 club Level 3 of the Dungeon (8, 7, D:3) a staff of cold an adder skeleton (13, 21, D:3) a +0 hand axe (23, 35, D:3) a rat skeleton (24, 2, D:3) a +0 whip (28, 49, D:3) an inkwell talisman (31, 51, D:3) a +0 club (33, 1, D:3) a +0 chain mail (37, 9, D:3) a +0 flail (40, -7, D:3) a bat corpse (skeletalised by now) (42, 28, D:3) a +0 dagger 5 stones a kobold skeleton (44, 50, D:3) a +0 dagger (57, -7, D:3) a rat corpse (skeletalised by now) (64, 35, D:3) a jackal corpse a jackal corpse Level 4 of the Dungeon (1, -6, D:4) a potion of mutation