kumaya1109 Level 1 of the Dungeon [Shop] Nuakk's Antique Armour Emporium a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 robe (27 gold) a +0 robe (27 gold) the +3 leather armour of Iblaono {Harm *Silence Dex+2 SInv} (804 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +7 ring mail "Qeicw" {*Silence rPois Will+ Regen+} (1506 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (0, 13, D:1) a +0 scale mail (0, 34, D:1) a +0 spear (5, 44, D:1) a +0 hand axe (8, -2, D:1) a +0 robe (9, 4, D:1) a +0 dagger a goblin skeleton (11, 34, D:1) a +1 devious dagger a goblin skeleton (19, 28, D:1) a +0 club (19, 32, D:1) a hobgoblin skeleton (20, 17, D:1) a hobgoblin skeleton (22, -14, D:1) a +0 scale mail (22, -8, D:1) a spore talisman (27, 13, D:1) a +0 whip of draining 4 stones a kobold corpse (skeletalised by now) (30, 13, D:1) a quokka corpse (skeletalised by now) (33, -14, D:1) a rat corpse (skeletalised by now) (39, 15, D:1) a hobgoblin corpse (skeletalised by now) (45, 14, D:1) a ball python corpse (skeletalised by now) (48, -3, D:1) a ball python skeleton (49, -3, D:1) 3 poisoned darts (49, 5, D:1) a +0 club 5 stones a kobold skeleton (50, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (50, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 8, D:1) a rat skeleton (55, 12, D:1) a rat skeleton (56, 21, D:1) a +0 hand axe (60, 37, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zosiq's Weapon Boutique 5 boomerangs (110 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) 5 datura-tipped darts (49 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1129 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +8 hand axe of venom (501 gold) a +0 mace of protection (61 gold) a +4 great sword of valour (352 gold) (1, -24, D:2) a +0 club (2, 11, D:2) an orb of mesmerism (6, -7, D:2) a rat skeleton (25, 17, D:2) a +0 plate armour (28, -24, D:2) a bat skeleton (30, -29, D:2) a hobgoblin skeleton (30, 9, D:2) a frilled lizard skeleton (32, -26, D:2) a +0 leather armour (32, -20, D:2) a +0 dagger (36, 10, D:2) a rimehorn talisman (39, -28, D:2) a +0 whip a stone (42, -23, D:2) a +0 mace of draining (43, 1, D:2) a +0 short sword (46, -27, D:2) a +0 mace Level 3 of the Dungeon (3, -8, D:3) a dart slug corpse (11, -7, D:3) a jackal corpse a jackal corpse (13, 0, D:3) a +0 club a goblin corpse (42, 10, D:3) a +2 heavy hand axe a +0 ring mail (43, -3, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 1, D:5) a +0 dagger of venom (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (still there?) (2, 2, D:5) a wand of quicksilver (13) a +0 club (5, 5, D:5) a scroll of identify