kumaya1109 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 7, D:1) 7 stones (9, -22, D:1) a +0 scale mail (25, -3, D:1) a scarab talisman (29, 20, D:1) a quokka corpse (skeletalised by now) (30, 1, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -12, D:1) a +0 chain mail (47, 22, D:1) a +0 mace (48, 32, D:1) a frilled lizard corpse (skeletalised by now) (49, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 9, D:1) a +0 mace (59, -18, D:1) a -2 whip Level 2 of the Dungeon [Shop] Xodiy's Distillery a potion of heal wounds (104 gold) a potion of moonshine (13 gold) a potion of cancellation (unknown) (104 gold) a potion of mutation (104 gold) 2 potions of enlightenment (unknown) (130 gold) a potion of attraction (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) [Shop] Butaroe's Antique Weapon Shoppe a +0 war axe (73 gold) a +1 morningstar of draining (373 gold) the +0 trident of Xewitt {venom, rC+} (382 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 shortbow of flaming (365 gold) a +0 dagger (42 gold) a +0 long sword (73 gold) [Shop] Wakhuzys's Distillery a potion of mutation (104 gold) 2 potions of might (104 gold) a potion of berserk rage (65 gold) a potion of invisibility (unknown) (104 gold) a potion of might (52 gold) a potion of curing (39 gold) (0, 18, D:2) a rat skeleton (18, 2, D:2) a +0 dagger (23, 33, D:2) an adder corpse (skeletalised by now) (24, 11, D:2) a +0 short sword 2 stones (27, 29, D:2) a +0 dagger 2 stones (44, 28, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a frilled lizard corpse (skeletalised by now) (0, 27, D:3) a +0 flail a boomerang (2, 27, D:3) a jackal corpse (skeletalised by now) (2, 28, D:3) a jackal corpse (skeletalised by now) (12, 29, D:3) a +0 ring mail (20, 10, D:3) a rat skeleton (22, -4, D:3) a frilled lizard corpse (skeletalised by now) (47, 41, D:3) a +0 war axe (57, 40, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -3, D:4) a +0 dagger (8, 16, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 10, D:4) a +1 vampiric whip (13, -5, D:4) an adder skeleton (17, -1, D:4) a +0 club a +0 ring mail (17, 1, D:4) a +0 war axe (22, 28, D:4) a scroll of identify (26, 23, D:4) a hobgoblin skeleton (29, 5, D:4) a +0 short sword an orc skeleton (29, 7, D:4) a +0 ring mail (39, 10, D:4) a +0 ring mail (39, 30, D:4) a quokka corpse (skeletalised by now) (46, 12, D:4) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (47, -5, D:4) a +0 robe (53, 12, D:4) a ball python corpse (skeletalised by now) (55, 8, D:4) a +0 whip (62, -4, D:4) the +0 leather armour of the Zebrataur {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Level 5 of the Dungeon (9, 3, D:5) a scorpion corpse (28, 7, D:5) a +0 robe