Dungeon Sprint DCSS version 0.34-a0-1307-gf76717280b (webtiles) character file. Game seed: 5523746382282560978 5045 kumaya1109 the Gelid (level 10, 0/74 (81) HPs) Began as a Revenant Earth Elementalist on Nov 24, 2025. Was a High Priest of Sif Muna. Slain by a large abomination (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:45 (723 turns). kumaya1109 the Gelid (Revenant Earth Elementalist) Turns: 723, Time: 00:05:46 HP: 0/74 (81) AC: 25 Str: 18 XL: 10 Next: 30% MP: 22/22 EV: -2 Int: 22 God: Sif Muna [*****.] Gold: 0 SH: 24 Dex: 9 Spells: 27/34 levels left rFire . . . (100%) j - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + . . (50%) n - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + + (0%) m - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth t - ring "Dusa" {rCorr Wiz Int+3} HPRegen 0.32/turn h - +6 ring of strength MPRegen 0.18/turn %: no teleportation, wizardry (x1) @: mighty, flying, mesmerised, lightly drained A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons i - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. j - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. k - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. l - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. o - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. p - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. y - the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. Armour a - a +0 robe m - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. n - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. q - a +3 kite shield r - a +3 tower shield s - an orb of guile u - a +1 leather armour of poison resistance v - the +0 toga "Victory" {*Victory Clar} (You found it in the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Magical Staves w - a staff of earth z - the necromancy staff "Jeirutao" {rPois rN+ Necro Fire} (You found it in the Dungeon) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. A - a staff of earth Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence f - a +6 ring of intelligence g - a +6 ring of strength h - a +6 ring of strength (worn) t - the ring "Dusa" (worn) {rCorr Wiz Int+3} (You found it in the Dungeon) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). x - the amulet of the Air {Inacc Fly rElec RMsl Air} (You found it in the Dungeon) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear W - 2 scrolls of brand weapon Potions g - 8 potions of magic b - 9 potions of curing w - 8 potions of heal wounds h - 5 potions of haste d - 2 potions of brilliance i - a potion of invisibility r - 4 potions of resistance E - a potion of experience m - 3 potions of might Miscellaneous g - a +0 phantom mirror (inert) h - a +0 condenser vane Skills: - Level 5.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 12.5 Spellcasting - Level 0.8 Conjurations - Level 20.0 Ice Magic - Level 3.2 Earth Magic - Level 8.0 Invocations You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 56% 2d13 58% 1 b - Shock Conj/Air 60% 1d6 92% 1 c - Freezing Cloud Conj/Ice/Air 22% 6-21 99% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 55% N/A 16% 3 Passwall Erth 28% N/A 91% 3 Kiss of Death Conj/Necr 60% 2d10 92% 1 Static Discharge Conj/Air 30% 3-5/arc 98% 2 Stone Arrow Conj/Erth 44% 3d9 98% 3 Awaken Armour Erth/Frge 42% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 22% 2d6 100% 4 Flame Wave Conj/Fire 15% 2d7 100% 4 Fulminant Prism Conj/Alch 7% 3d6 100% 4 Ignite Poison Fire/Alch 13% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 15% 2d8 100% 4 Petrify Alch/Erth 10% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 21% N/A 100% 4 Arcjolt Conj/Air 7% 1d17 100% 5 Yara's Violent Unravell Hex/Alch 6% 3d5 100% 5 Orb of Destruction Conj 8% 9d6 100% 7 Rimeblight Ice/Necr 27% 2d7 (prima100% 7 Splinterfrost Shell Ice/Frge 27% 6d11 100% 7 Disjunction Tloc 6% N/A 100% 8 Chain Lightning Conj/Air 7% 3d10 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History GONNNNG! Your large abomination barely misses the large abomination. You block the large abomination's attack. PANG! You block the small abomination's attack. BOUMMMMG! The large abomination hits you but does no damage. The small abomination hits you! The small abomination hits you but does no damage. The large abomination hits you. Your large abomination hits the large abomination!! The large abomination hits you!! * * * LOW HITPOINT WARNING * * * The large abomination hits you but does no damage. You took 44 damage! You feel much better. You block the small abomination's attack. GONNNNG! You block the small abomination's attack. PTOANNNG! The large abomination hits you! * * * LOW HITPOINT WARNING * * * You block the large abomination's attack. GONNNNG! Your large abomination hits the large abomination! The large abomination hits you! * * * LOW HITPOINT WARNING * * * You recovered 2 HP! You feel much better. Visions of slaying the large abomination flood into your mind. You block the small abomination's attack. PANG! You block the small abomination's attack. GONNNNG! You block the large abomination's attack. GONNNNG! The small abomination hits you! * * * LOW HITPOINT WARNING * * * The large abomination hits you!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...ß©ß...▓..ß©ß..▓ ▓..%==})..▓...|...▓ ▓...[[[...▓...)...▓ ▓.........▓.......▓ ▓.........▓....†..▓ ▓..X.5....▓.......▓ ▓...XXx...▓...[[..▓ ▓.▓.X@x.▓.▓.......▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 3 large abominations, 2 small abominations, a crimson imp and a friendly large abomination (summoned, strong, drained). Vanquished Creatures A formless jellyfish (D) A great orb of eyes (D) A vault guard (D) A shining eye (D) A yaktaur (D) A fire elemental (D) 2 steam dragons (D) A small abomination (D) An acid dragon (D) A water moccasin (D) 3 hell hounds (D) 3 swamp drakes (D) A wolf (D) 3 jellies (D) An orc priest (D) 2 drudes (D) 2 orc wizards (D) 2 river rats (D) An orc (D) 2 endoplasms (D) A ball python (D) 2 jackal draugrs (D) A fire vortex (D) 35 creatures vanquished. Vanquished Creatures (collateral kills) A shining eye (D) A jackal (D) 2 creatures vanquished. Vanquished Creatures (others) An ironbound thunderhulk (D) An ironbound convoker (D) 2 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | kumaya1109 the Revenant Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 20 | D | Got the +10 dark maul {heavy} 20 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 20 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 20 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 20 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 22 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 22 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 52 | D | Became a worshipper of Sif Muna the Loreminder 91 | D | Entered arena 2. 91 | D | Found a transporter. 91 | D | Noticed a water moccasin 97 | D | Killed a water moccasin 98 | D | Reached skill level 5 in Spellcasting 98 | D | Reached skill level 4 in Ice Magic 98 | D | Reached XP level 2. HP: 27/27 MP: 3/7 98 | D | Learned a level 1 spell: Shock 98 | D | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 98 | D | Reached XP level 3. HP: 33/33 MP: 3/9 98 | D | Reached XP level 4. HP: 40/40 MP: 3/10 159 | D | Entered arena 3. 159 | D | Found a transporter. 161 | D | Reached * piety under Sif Muna 175 | D | Entered arena 4. 175 | D | Found a transporter. 178 | D | Reached ** piety under Sif Muna 179 | D | Reached XP level 5. HP: 47/47 MP: 11/11 181 | D | Reached skill level 5 in Fighting 181 | D | Reached skill level 5 in Ice Magic 181 | D | Reached skill level 5 in Invocations 194 | D | Entered arena 5. 194 | D | Found a transporter. 194 | D | Noticed a wolf 196 | D | Reached *** piety under Sif Muna 201 | D | Killed a wolf 202 | D | Reached skill level 6 in Ice Magic 202 | D | Reached XP level 6. HP: 50/56 MP: 12/14 208 | D | Got the ring "Dusa" {rCorr Wiz Int+3} 220 | D | Entered arena 6. 220 | D | Found a transporter. 220 | D | Noticed a hell hound 220 | D | Noticed a hell hound 220 | D | Noticed a hell hound 220 | D | Noticed a fire elemental 222 | D | Killed a fire elemental 222 | D | Reached **** piety under Sif Muna 223 | D | Reached skill level 7 in Ice Magic 224 | D | Killed a hell hound 225 | D | Reached XP level 7. HP: 24/61 MP: 15/17 226 | D | Reached skill level 10 in Spellcasting 226 | D | Reached skill level 8 in Ice Magic 229 | D | Reached skill level 9 in Ice Magic 388 | D | Entered arena 7. 388 | D | Found the +0 toga "Victory" {*Victory Clar} 388 | D | Noticed a great orb of eyes 388 | D | Noticed a yaktaur 388 | D | Noticed an ironbound thunderhulk 388 | D | Noticed a formless jellyfish 388 | D | Noticed an ironbound convoker 388 | D | Noticed a vault guard 394 | D | Found a transporter. 398 | D | Killed a great orb of eyes 398 | D | Reached ***** piety under Sif Muna 398 | D | Killed an ironbound convoker 399 | D | Reached skill level 13 in Ice Magic 399 | D | Reached XP level 8. HP: 30/68 MP: 18/20 402 | D | Killed an ironbound thunderhulk 403 | D | Reached skill level 14 in Ice Magic 403 | D | Reached XP level 9. HP: 42/74 MP: 18/21 404 | D | Killed a vault guard 405 | D | Reached skill level 15 in Ice Magic 406 | D | Killed a formless jellyfish 406 | D | Received a gift from Sif Muna 407 | D | Reached skill level 17 in Ice Magic 410 | D | Killed a yaktaur 411 | D | Reached skill level 18 in Ice Magic 413 | D | Got Sif Muna's Handbook of Frost and Soot 434 | D | Got the +0 toga "Victory" {*Victory Clar} 442 | D | Entered arena 8. 442 | D | Found the +13 sword of the Dread Knight {decimate ^Drain | *Silence Will+} 442 | D | Found the amulet of the Air {Inacc Fly rElec RMsl Air} 449 | D | Found a transporter. 451 | D | Reached XP level 10. HP: 40/81 MP: 21/21 452 | D | Reached skill level 19 in Ice Magic 463 | D | Got the amulet of the Air {Inacc Fly rElec RMsl Air} 579 | D | Got the +13 sword of the Dread Knight {decimate ^Drain | *Silence Will+} 584 | D | Entered arena 9. 584 | D | Noticed a shining eye 584 | D | Noticed a shining eye 590 | D | Received a gift from Sif Muna 594 | D | Killed a shining eye 595 | D | Found a transporter. 600 | D | Killed a shining eye 601 | D | Reached skill level 20 in Ice Magic 685 | D | Got Sif Muna's Commentary on Geomancy and Conjuring 694 | D | Got the necromancy staff "Jeirutao" {rPois rN+ Necro Fire} 712 | D | Learned a level 5 spell: Freezing Cloud 714 | D | Entered arena 10. 714 | D | Noticed a large abomination 714 | D | Noticed a large abomination 714 | D | Noticed a large abomination 715 | D | Found a transporter. 721 | D | HP: 2/69 [large abomination (34)] 723 | D | Slain by a large abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 4 5 | 5.0 Spellcasting | 5 6 8 9 12 | 12.5 Ice Magic | 4 6 7 13 14 18 20 | 20.0 Invocations | 4 6 8 | 8.0 Dodging | | 1.7 Stealth | | 2.1 Conjurations | | 0.8 Earth Magic | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 3 | 10 | 12 | 7 || 32 Melee: Broad axe | 6 | 35 | 32 | 23 || 96 Ability: Enkindle | | | | 1 || 1 Evoke: Wand of iceblast | | 3 | 3 | 1 || 7 Phantom mirror | | 1 | | 1 || 2 Drink: Curing | 1 | | | || 1 Heal wounds | | | 4 | 2 || 6 Might | | | 1 | 1 || 2 Haste | | | 1 | || 1 Invisibility | | | 1 | || 1 Stab: Invisible | | | 2 | || 2 Armour: Plate armour | 6 | 27 | 22 | 25 || 80 Dodge: Dodged | | | | 1 || 1 Block: Kite shield | 12 | 31 | 30 | 23 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 739 | 739 | 0 | 288 | 84 | 1 | 739.0 | Dungeon | 739 | 739 | 0 | 288 | 84 | 1 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 739 daAuts