kumaya1109 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -7, D:1) a +0 leather armour (9, -3, D:1) a +0 robe (19, -7, D:1) a +0 short sword (21, 2, D:1) a +0 flail (23, 0, D:1) a rat corpse (skeletalised by now) (25, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 8, D:1) a +0 spear (25, 13, D:1) a +0 dagger (29, 13, D:1) a +0 hand axe (34, -5, D:1) a hobgoblin corpse (skeletalised by now) (44, -5, D:1) a +0 dagger a goblin skeleton (46, 22, D:1) a +0 club (47, -10, D:1) a +0 scale mail (53, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 6, D:2) a rat skeleton (12, -8, D:2) a +0 hand axe (16, 29, D:2) a +1 short sword of draining a kobold corpse (skeletalised by now) (21, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -12, D:2) a +0 dagger a stone (29, -14, D:2) a +0 mace (33, -30, D:2) 2 poisoned darts (36, -11, D:2) a +0 robe (38, 9, D:2) the +8 short sword "Yneejeok" {drain, ^Contam rElec Int+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (39, -8, D:2) a +1 hat of intelligence (40, -24, D:2) an adder corpse (skeletalised by now) (40, 16, D:2) a +0 mace (41, 5, D:2) a +0 spear Level 3 of the Dungeon (7, 0, D:3) a +0 dagger of venom (13, 8, D:3) a rat corpse (16, 4, D:3) a ribbon worm corpse (19, 11, D:3) a +0 war axe