Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 3131744744937308433 144 kumaya1109 the Conjurer (level 5, 0/38 HPs) Began as an Armataur Conjurer on Nov 17, 2025. Slain by a sleepcap (8 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:03:27 (3118 turns). kumaya1109 the Conjurer (Armataur Conjurer) Turns: 3118, Time: 00:03:27 Health: 0/38 AC: 4 Str: 12 XL: 5 Next: 5% Magic: 6/9 EV: 1 Int: 21 God: Gold: 160 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: roll @: sleeping A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons d - a +0 flail of distortion Missiles b - 3 curare-tipped darts c - a throwing net Armour a - a +0 robe (worn) Wands p - a wand of polymorph (7) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions d - a potion of might {unknown} f - a potion of resistance {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of lignification {unknown} o - a potion of mutation {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations + Level 3.0 Translocations - Level 0.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 13% 1 Hailstorm Conj/Ice 11% 3d6 17% 3 Construct Spike Launche Frge 6% 2d3 19% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Sticky Flame Fire/Alch 5% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20878 Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. You stop channelling your searing ray. The sleepcap misses you. You recovered 9 MP! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... #.....# #. ######.#######. ......# #.# #......... #...### #.# #.######## ##.## ###.# #.# # #.. ...# #.# # #.. ##.## #.# # #... ##...## ... ## ## #####.....#####.### ##. .........@f.....# #.. .#.##.....###..|# #.. ##...## .#... #)# ##.## # # ##.# ...# #... ###.# #..# #># #..# #.# #... #.## You could see a sleepcap. Vanquished Creatures A jelly (D:4) 4 gnolls (D:3) 4 adders A dart slug (D:2) 3 endoplasms 3 hobgoblins (D:1) 5 jackals An orc (D:4) 2 quokkas 3 ball pythons 4 bats (D:1) 6 frilled lizards 5 goblins 6 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kumaya1109 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 224 | D:1 | Reached skill level 4 in Conjurations 224 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/4 614 | D:1 | Learned a level 2 spell: Searing Ray 1248 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/6 2191 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2260 | D:3 | Reached skill level 1 in Translocations 2789 | D:3 | Noticed Terence 3103 | D:4 | Reached XP level 5. HP: 24/38 MP: 3/9 3118 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_loops_cross D:3: minmay_door_path, layout_loops_cross, tgw_sif, uniq_terence, uniq_jessica D:4: layout_loops_ring, nicolae_zen_rock_garden, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.0 Spellcasting | 2 3 | 3.0 Translocations | 3 | 3.0 Dodging | | 1.3 Stealth | | 2.1 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 1 || 15 Melee: Unarmed | 14 | 1 || 15 Tailslap | 3 | || 3 Cast: Magic Dart | 80 | 39 || 119 Searing Ray | | 9 || 9 Evoke: Wand of polymorph | | 2 || 2 Drink: Magic | | 1 || 1 Armour: Robe | 30 | 18 || 48 Dodge: Dodged | 18 | 7 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3120 | 3019 | 101 | 0 | 2660 | 4 | 780.0 | Dungeon | 3120 | 3019 | 101 | 0 | 2660 | 4 | 780.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1197 daAuts D:2: 996 daAuts D:3: 662 daAuts D:4: 265 daAuts