Dungeon Crawl Stone Soup version 0.34-a0-1076-gf77e99c820 (webtiles) character file. Game seed: 4172077249830849769 49 kumaya1109 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:48 (1077 turns). kumaya1109 the Conjurer (Deep Elf Conjurer) Turns: 1077, Time: 00:01:48 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 0/9 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape Scrolls c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic f - 2 potions of invisibility {unknown} j - a potion of brilliance {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Poisonous Vapours Alch/Air 48% 1d2 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 16% 2 Call Imp Summ 6% N/A 16% 2 Lesser Beckoning Tloc 6% N/A 16% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 32% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10923 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You recovered 1 HP! Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray misses the adder. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You took 4 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, poisoned, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You took 1 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, poisoned, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) You die... # #.........# ########..... #########......)..# ##...# .....†..'.........# #...# ....#####.....>...# #####.... ....# #.........# #.......# ....# #.........# #.......# ##### #.........#### #.......# ########'###.########..## #@###...........# #..##.######....# ##..#.#####..#### ########### ##.#.#.....## #.........# #...#.##### #.........#####.>..# #...†...........#### #.....).........# #...............# There were no monsters in sight! Vanquished Creatures 4 adders (D:2) 5 endoplasms A hobgoblin (D:2) 4 jackals (D:2) 2 quokkas 5 ball pythons A bat (D:1) 2 goblins (D:1) 3 kobolds (D:2) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kumaya1109 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached skill level 1 in Alchemy 521 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 524 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 991 | D:2 | Learned a level 1 spell: Poisonous Vapours 1077 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 3 | 3.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 45 Poisonous Vapours || 5 Searing Ray || 3 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 1051 | 25 | 0 | 911 | 2 | 538.0 | Dungeon | 1076 | 1051 | 25 | 0 | 911 | 2 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts D:2: 480 daAuts