kumaya1109 Level 1 of the Dungeon (0, 0, D:1) a parchment of Petrify (0, 1, D:1) a +0 mace (1, 1, D:1) a hobgoblin corpse (2, 4, D:1) a +0 ring mail (6, -1, D:1) a scroll of enchant weapon (16, 25, D:1) a +0 leather armour the quill talisman "Cokengarr" {-Tele rElec rF+ MP+9} [quill talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (20, 30, D:1) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 8, D:1) a bat corpse (skeletalised by now) (28, 9, D:1) a bat corpse (skeletalised by now) (29, 19, D:1) a +0 dagger (32, 47, D:1) a +0 dagger (38, 38, D:1) a +0 club (44, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (5, -8, D:2) a scroll of identify (21, 0, D:2) 10 gold pieces (26, 3, D:2) a parchment of Swiftness (27, 17, D:2) a +0 dagger 2 stones (30, 5, D:2) 16 gold pieces