Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 17077590684180767838 4472 kumaya1109 the Thaumaturge (level 10, 0/57 HPs) Began as a Deep Elf Conjurer on Oct 19, 2025. Was a Priest of Vehumet. Succumbed to a hornet's poison ... on level 8 of the Dungeon. The game lasted 00:17:58 (7607 turns). kumaya1109 the Thaumaturge (Deep Elf Conjurer) Turns: 7607, Time: 00:17:58 Health: 0/57 AC: 4 Str: 4 XL: 10 Next: 15% Magic: 0/26 EV: 11 Int: 28 God: Vehumet [***...] Gold: 381 SH: 0 Dex: 13 Spells: 16/30 levels left rFire . . . (100%) j - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +1 hat {SInv} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + i - +0 pair of boots Will +.... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.40/turn %: no passive effects @: lethally poisoned (0 -> -16), slowed, very slow A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 381 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +2 short sword of freezing Missiles c - 9 poisoned darts Armour a - a +0 robe (worn) f - a +1 hat of see invisible (worn) i - a +0 pair of boots (worn) k - a +2 hat Magical Staves j - a staff of earth (weapon) Jewellery e - a +4 ring of slaying (worn) g - an amulet of faith h - a ring of protection from fire l - a ring of see invisible Wands a - a wand of flame (13) e - a wand of paralysis (6) f - a wand of mindburst (15) Scrolls n - 2 scrolls of fear {unknown} c - a scroll of blinking {unknown} e - 3 scrolls of poison {unknown} h - 3 scrolls of teleportation {unknown} i - 9 scrolls of identify m - a scroll of summoning {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of attraction {unknown} C - 2 potions of cancellation j - 4 potions of might {unknown} k - 5 potions of enlightenment {unknown} l - a potion of curing {unknown} o - a potion of brilliance {unknown} p - a potion of moonshine {unknown} q - 2 potions of haste {unknown} s - 2 potions of lignification {unknown} t - a potion of resistance {unknown} Skills: + Level 4.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.5 Spellcasting + Level 9.4 Conjurations - Level 5.0 Translocations + Level 2.0 Earth Magic - Level 7.4 Alchemy You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 54% N/A 1% 4 Foxfire Conj/Fire 100% 2x1d9 1% 1 Blink Tloc 84% N/A 1% 2 Hailstorm Conj/Ice 41% 3d9 1% 3 Ignite Poison Fire/Alch 35% N/A 2% 4 Frozen Ramparts Ice 28% 1d5 3% 3 Inner Flame Hex/Fire 14% N/A 3% 3 Bombard Conj/Erth 31% 9d6 16% 6 Sphinx Sisters Hex/Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:3 2 transporters D:8 Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can act again. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the hornet but does no damage. The hornet is severely wounded. You feel sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The orc wizard hits your fulminant prism with a +0 dagger. The hornet stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. Your fulminant prism crackles loudly. The orc priest hits your fulminant prism with a +0 club. The orc wizard gestures at you while chanting. The magic dart hits your fulminant prism. The hornet closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target, 79% to hit) You focus your ray upon the orc wizard. The searing ray hits the hornet. The hornet is almost dead. The searing ray hits your fulminant prism! The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the orc priest! The orc priest is severely wounded. The blast of energy engulfs the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. You die... +. #.. ## .. .# .. .# .##.## ### .)..#)).. #.)..o# ##