kumaya1109 Level 1 of the Dungeon [Shop] Dyunenk's Jewellery Shoppe a ring of resist corrosion (unknown) (260 gold) an amulet of dissipation (unknown) (390 gold) a ring of see invisible (unknown) (195 gold) a ring of willpower (unknown) (325 gold) a quill talisman (130 gold) the ring "Tikoil" {rPois rF+ rC+ Will+ Stlth-} (587 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a ring of protection from fire (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) [Shop] Picaprut's General Store a parchment of Eringya's Noxious Bog (226 gold) a scroll of teleportation (36 gold) a wand of light (4) (unknown) (201 gold) a potion of attraction (unknown) (36 gold) a parchment of Lesser Beckoning (97 gold) a parchment of Forge Blazeheart Golem (162 gold) a +0 mace (36 gold) a parchment of Enfeeble (259 gold) [Shop] Ave Byvy's Weapon Shop a +3 heavy war axe (256 gold) 3 datura-tipped darts (29 gold) a +1 vampiric trident (192 gold) 4 poisoned darts (26 gold) a +0 club (5 gold) a +0 mace (33 gold) a +0 whip (27 gold) a +7 falchion of flaming (466 gold) a +0 short sword (33 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 2, D:1) a rat corpse (skeletalised by now) (6, 4, D:1) a +0 hand axe 5 stones (9, -12, D:1) a +0 club (9, 4, D:1) a +0 whip (10, -8, D:1) a +0 club (10, -2, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a hobgoblin corpse (skeletalised by now) (11, 3, D:1) a +0 robe (17, -6, D:1) a +0 dagger (18, -12, D:1) a +0 robe (26, 20, D:1) a bat corpse (skeletalised by now) (27, 9, D:1) a +0 barding of fire resistance (27, 23, D:1) an inkwell talisman (29, 4, D:1) a bat skeleton (29, 12, D:1) a +0 whip a kobold skeleton (30, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (31, 12, D:1) a hobgoblin skeleton (32, 4, D:1) a rat skeleton (38, -14, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 17, D:1) a ball python skeleton (39, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 26, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (42, 28, D:1) a +0 ring mail (46, 12, D:1) a rat skeleton (57, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 22, D:2) a ball python corpse (skeletalised by now) (17, 36, D:2) a +0 ring mail (18, 26, D:2) the orb of the Shrinking Gods {Energy, ^Contam Dex+4} ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). (22, 34, D:2) a hobgoblin corpse (skeletalised by now) (23, 2, D:2) a +0 dagger (27, 18, D:2) a ball python corpse (skeletalised by now) (29, 30, D:2) a +0 short sword (30, 6, D:2) a +0 war axe (31, 35, D:2) a hobgoblin skeleton (37, 10, D:2) a +0 ring mail (37, 22, D:2) a hobgoblin skeleton (39, -17, D:2) a +0 leather armour (40, 23, D:2) a +0 short sword (40, 27, D:2) a +0 quarterstaff a kobold skeleton (48, 3, D:2) 2 poisoned darts (48, 24, D:2) a bat corpse (skeletalised by now) (50, 12, D:2) a jackal skeleton (51, -3, D:2) a +0 club (51, 13, D:2) a hobgoblin corpse (skeletalised by now) (52, 13, D:2) a jackal corpse (skeletalised by now) (54, 19, D:2) a +0 ring mail Level 3 of the Dungeon (2, -14, D:3) an adder corpse (skeletalised by now) (3, -34, D:3) a +0 dagger (8, 3, D:3) a frilled lizard skeleton (9, 4, D:3) a +0 dagger 5 stones a kobold skeleton (10, -18, D:3) a +0 club (11, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (13, -24, D:3) a +0 short sword an orc corpse (skeletalised by now) (14, -38, D:3) a +0 robe (14, -24, D:3) a +3 dagger an orc corpse (skeletalised by now) (15, -41, D:3) a +0 long sword (16, -24, D:3) a +0 club a +0 leather armour a +0 whip (17, 5, D:3) a +0 flail (18, -37, D:3) a +0 war axe a +0 leather armour (18, -36, D:3) a +0 leather armour (18, -35, D:3) a bat corpse (skeletalised by now) (18, -23, D:3) a +0 dagger of venom a +0 robe (20, -32, D:3) a bat corpse (skeletalised by now) (32, -33, D:3) 2 scrolls of teleportation (40, -10, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Zit Wede's Jewellery Emporium a talisman of death (480 gold) an amulet of wildshape (unknown) (360 gold) the amulet "Unucvuf" {Faith rElec rF+ Str+2 Stlth+} (816 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a ring of magical power (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a +5 ring of evasion (unknown) (432 gold) the ring of the Merwolf {rF+ Str+2 SInv} (398 gold) [ring of see invisible] rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +5 ring of evasion (unknown) (432 gold) [Shop] Naugint's Book Emporium a parchment of Lee's Rapid Deconstruction (243 gold) a parchment of Frozen Ramparts (162 gold) a parchment of Launch Clockwork Bee (162 gold) a parchment of Alistair's Intoxication (243 gold) a parchment of Summon Horrible Things (364 gold) a parchment of Dimensional Bullseye (202 gold) a parchment of Grave Claw (121 gold) a parchment of Awaken Armour (202 gold) a manual of Axes (1200 gold) a parchment of Mephitic Cloud (162 gold) a parchment of Dispersal (283 gold) [Shop] Jopseo Xyce's General Store a potion of lignification (39 gold) a scroll of enchant armour (97 gold) a parchment of Hoarfrost Cannonade (210 gold) a parchment of Starburst (245 gold) a parchment of Kinetic Grapnel (70 gold) a potion of mutation (unknown) (104 gold) a +0 battleaxe (130 gold) a staff of conjuration (unknown) (325 gold) a potion of heal wounds (104 gold) a ring of positive energy (unknown) (260 gold) [Shop] Duoximp's Antique Armour Shoppe a +0 leather armour (48 gold) a +0 plate armour (432 gold) the +1 robe of the Amoeba {rElec Stlth+ Archmagi} (880 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. a +0 chain mail (144 gold) the +0 chain mail "Trusted Companion" {rElec rC+ Int+4} (849 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) the +4 ring mail of Chimes {rElec} (912 gold) rElec: It insulates you from electricity. (5, -4, D:4) a +0 short sword (6, -4, D:4) a +0 club an orc skeleton (6, -3, D:4) a +2 chain mail of willpower a +0 whip an orc skeleton (8, -2, D:4) a hobgoblin corpse (skeletalised by now) (24, 8, D:4) a +0 short sword (28, -5, D:4) a ring of poison resistance (33, 15, D:4) a +0 dagger (38, 21, D:4) a +0 flail an orc corpse (skeletalised by now) (39, 21, D:4) a +0 dagger (40, 28, D:4) a +0 chain mail (44, 29, D:4) a jackal skeleton a jackal skeleton a jackal skeleton (45, 1, D:4) the inkwell talisman "Hotojuro" {SInv} [inkwell talisman] SInv: It lets you see invisible. (47, -2, D:4) a +0 short sword a stone (47, 22, D:4) a +0 barding (48, 21, D:4) a hound corpse (skeletalised by now) (48, 22, D:4) a hobgoblin corpse (skeletalised by now) (59, 25, D:4) a +0 dagger a +0 scale mail (61, 20, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (0, 1, D:5) a +0 hammer (0, 2, D:5) a +0 hammer (1, -2, D:5) a +0 hammer (1, 0, D:5) a +2 quarterstaff of chaos a +0 hammer of protection (2, -4, D:5) a +0 hammer (2, -3, D:5) a +0 hammer (2, 1, D:5) a +4 hammer (3, -7, D:5) a +0 hammer (11, 21, D:5) a +0 dagger (13, 10, D:5) a parchment of Summon Ice Beast (14, 9, D:5) a +1 robe of cold resistance a +0 scythe the human skeleton of Sigmund (15, 8, D:5) a +0 club (17, 1, D:5) 2 flux baubles (18, 8, D:5) a +0 trident (21, -12, D:5) a +0 club a +0 robe a +0 dagger an orc skeleton (22, -12, D:5) a +0 ring mail a +0 club a +0 dagger an orc skeleton an orc skeleton (23, -6, D:5) a +0 scale mail a +0 dagger an orc skeleton (32, -18, D:5) a hound corpse (skeletalised by now) (37, -8, D:5) a +3 leather armour a +0 hand axe (38, -8, D:5) a +0 robe of cold resistance a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +2 short sword of electrocution the elf skeleton of Duvessa an orc skeleton (41, -13, D:5) a +0 hand axe (42, -8, D:5) a +0 whip (52, 6, D:5) a +0 rapier (58, -13, D:5) a black bear skeleton (61, -17, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (1, -8, D:6) a scroll of identify (5, -14, D:6) a sky beast corpse the Ecumenical Temple