Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 13318816363248569836 1311 ksung0950 the Thaumaturge (level 8, -1/43 HPs) Began as a Deep Elf Conjurer on Oct 19, 2026. Slain by a two-headed ogre ... wielding a +0 giant club (30 damage) ... on level 7 of the Dungeon. The game lasted 00:05:59 (5627 turns). ksung0950 the Thaumaturge (Deep Elf Conjurer) Turns: 5627, Time: 00:06:00 Health: -1/43 AC: 3 Str: 4 XL: 8 Next: 32% Magic: 15/23 EV: 11 Int: 29 God: Gold: 225 SH: 0 Dex: 13 Spells: 23/26 levels left rFire . . . (100%) b - +5 sling "Kunud" {heavy, Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... f - amulet of dissipation Stlth ++ e - ring of see invisible HPRegen 0.27/turn d - ring of poison resistance MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons b - the +5 sling "Kunud" (weapon) {heavy, Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - a ring of poison resistance (worn) e - a ring of see invisible (worn) f - an amulet of dissipation (worn) g - a ring of resist corrosion h - a +5 ring of evasion Wands e - a wand of paralysis (29) a - a wand of flame (30) p - a wand of polymorph (22) c - a wand of roots (11) Scrolls c - 3 scrolls of noise {unknown} d - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} j - 6 scrolls of teleportation {unknown} k - 2 scrolls of fear {unknown} l - 3 scrolls of blinking {unknown} m - 3 scrolls of enchant armour {unknown} o - 2 scrolls of brand weapon {unknown} v - a scroll of acquirement {unknown} y - a scroll of identify {unknown} z - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} p - a potion of invisibility {unknown} q - a potion of cancellation {unknown} s - a potion of lignification {unknown} u - a potion of brilliance {unknown} x - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.7 Spellcasting + Level 9.0 Conjurations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 56% 1d7 3% 1 Soul Splinter Necr 56% N/A 3% 1 Blink Tloc 28% N/A 6% 2 Ensorcelled Hibernation Hex/Ice 28% N/A 6% 2 Lesser Beckoning Tloc 28% N/A 6% 2 Fulminant Prism Conj/Alch 20% 3d12 6% 4 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 (+2d5 6% 4 Dragon Veins Fire/Ice/Erth/A18% 3d(5/5/5/312% 3 Vampiric Draining Necr 14% 2d7 12% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Starburst Conj/Fire 20% 6d7 67% 6 Silence Hex/Air 7% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26982 Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Nemelex Xobeh Ru Yredelemnul Shops: D:5 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 95% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 95% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######## .......## .◊ #....... ◊...########.#..#..# ............<....... #######....#.......# #@...#.##.#..? #...O.....# .. . #.......### .## #.......# #. #.$....... . .......#### #.......# ##......# You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:6) A kobold geomancer (D:6) A black bear (D:5) An ogre (D:6) A centaur (D:5) 2 phantoms 4 rock fish 2 howler monkeys 2 hounds A gnoll bouda (D:6) 4 iguanas 2 rock fish zombies (D:6) 5 gnolls (D:6) 7 adders 2 ufetubi (D:6) A dart slug (D:2) 6 ribbon worms 10 endoplasms 9 hobgoblins 4 jackals (D:4) 3 orcs 2 quokkas 13 ball pythons 2 bats (D:1) 7 frilled lizards 5 goblins 7 kobolds 15 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ksung0950 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 541 | D:1 | Reached skill level 1 in Fighting 785 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 1050 | D:2 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached skill level 5 in Conjurations 1227 | D:2 | Identified the +5 sling "Kunud" {heavy, Int+3} 1563 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 2082 | D:3 | Found a shadowy altar of Dithmenos. 2085 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2089 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2089 | D:3 | Found a sacrificial altar of Ru. 2603 | D:4 | Encountered a phantom 2615 | D:4 | Killed a phantom 2616 | D:4 | Reached skill level 5 in Spellcasting 2616 | D:4 | Reached XP level 5. HP: 19/29 MP: 3/15 3297 | D:5 | Entered Level 5 of the Dungeon 3449 | D:5 | Reached XP level 6. HP: 31/34 MP: 7/17 3514 | D:5 | Found Hyar Rau's Antique Armour Emporium. 3872 | D:5 | Reached XP level 7. HP: 38/38 MP: 12/19 4544 | D:6 | Reached XP level 8. HP: 43/43 MP: 17/23 5279 | D:6 | Found a basalt altar of Yredelemnul. 5619 | D:7 | Encountered a two-headed ogre 5627 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, regret_index_heptomino_l4 D:2: layout_loops_ring, minmay_misc_feat_diagonals, minmay_rat_gold_closets D:3: layout_basic, nicolae_overflow_sandstone_temple D:4: layout_loops_ring, nicolae_wormholes D:5: layout_basic, serial_shops, shop D:6: layout_gridville, lemuel_zombie_altar_yredelemnul D:7: layout_basic, grunt_temple_overflow_order_and_chaos_1, nicolae_elyvilon_little_fluffy_clouds, minmay_temple_entry_overgrown, nicolae_grassy_gnolls, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 6 7 9 | 9.7 Conjurations | 5 6 7 8 9 | 9.0 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 1 | | || 1 Cast: Magic Dart | 88 | 69 | 43 || 200 Searing Ray | | 13 | 33 || 46 Armour: Robe | 1 | 7 | 34 || 42 Dodge: Dodged | 2 | 10 | 14 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5628 | 5407 | 221 | 123 | 4717 | 7 | 804.0 | Dungeon | 5628 | 5407 | 221 | 123 | 4717 | 7 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1433 daAuts D:1: 1046 daAuts D:2: 902 daAuts D:5: 881 daAuts D:4: 738 daAuts D:3: 611 daAuts D:7: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+