ksung0950 Level 1 of the Dungeon (0, 0, D:1) a parchment of Kiss of Death (3, -19, D:1) a +0 short sword a kobold skeleton (3, -18, D:1) a rat corpse (skeletalised by now) (3, 1, D:1) a rat corpse (skeletalised by now) (5, 12, D:1) a quill talisman (12, -24, D:1) a ball python skeleton (13, 6, D:1) a +0 leather armour (19, -29, D:1) a rat skeleton (22, -33, D:1) a +0 leather armour (32, 7, D:1) a +0 mace (33, -16, D:1) a rat skeleton (34, -15, D:1) a frilled lizard skeleton (34, -14, D:1) a rat skeleton (40, -31, D:1) a +0 mace (40, -14, D:1) a bat skeleton (40, 1, D:1) a +0 dagger (42, -30, D:1) a +0 dagger (51, -14, D:1) a parchment of Slow (55, -8, D:1) a +0 hand axe (58, -33, D:1) a +0 dagger (58, -14, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 14, D:2) a +0 dagger (2, 1, D:2) a bat skeleton (3, 40, D:2) a +0 dagger (4, -7, D:2) a +0 whip 2 stones (5, 2, D:2) the felid skeleton of Natasha (12, 36, D:2) a hobgoblin skeleton (13, 12, D:2) a ball python skeleton (18, 4, D:2) a +0 club (22, 16, D:2) a parchment of Apportation (24, 18, D:2) a +0 leather armour (30, 30, D:2) a rat skeleton (31, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 41, D:2) a +0 club (32, 50, D:2) a +2 dagger of distortion a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, 32, D:2) the felid skeleton of Natasha (48, 8, D:2) a +0 dagger (50, -4, D:2) a +0 mace (53, 18, D:2) a +0 dagger a goblin skeleton (54, 16, D:2) a +0 club (57, 53, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -33, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, -32, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, -16, D:3) a +0 ring mail (18, -3, D:3) a ball python corpse (skeletalised by now) (20, -21, D:3) a +0 spear (22, -37, D:3) a +0 buckler (24, -25, D:3) a quokka skeleton (26, -39, D:3) a ball python skeleton (41, -32, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 boomerangs a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:4) a +0 hand axe a +0 leather armour (1, 9, D:4) a ball python corpse (skeletalised by now) (4, 12, D:4) a +0 sling (8, 20, D:4) a +0 club 2 stones a kobold skeleton (14, 8, D:4) a hobgoblin corpse (skeletalised by now) (14, 28, D:4) a +1 orcbow of draining (17, 26, D:4) a hound corpse (skeletalised by now) (25, 11, D:4) a +0 flail (27, 30, D:4) a +0 short sword (29, -12, D:4) a quokka corpse (skeletalised by now) (30, 36, D:4) a +0 mace (31, 36, D:4) a +0 hand axe a +0 leather armour a +0 short sword an orc skeleton (32, 35, D:4) a +0 short sword a +0 ring mail (34, 14, D:4) a +0 club a goblin skeleton (35, 2, D:4) a +0 leather armour (40, 13, D:4) the +3 sling of the Scorching Pariah {elec, Fly} Fly: It grants you flight. It cannot be enchanted further. (43, -14, D:4) 5 boomerangs (44, 10, D:4) a +0 giant spiked club (44, 36, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (47, -8, D:4) a +0 trident a +0 ring mail (47, -7, D:4) a +0 falchion of venom a +0 chain mail a +0 morningstar an orc skeleton an orc skeleton a hobgoblin skeleton (47, -6, D:4) a +0 flail an orc skeleton (51, 7, D:4) a +0 sling Level 5 of the Dungeon [Shop] Ykaas's Jewellery Shop an amulet of chemistry (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a ring of positive energy (260 gold) a ring of flight (unknown) (227 gold) the amulet "Ogirec" {Dissipate rElec rC+} (663 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. a +5 ring of evasion (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) (4, 15, D:5) a rimehorn talisman (16, 30, D:5) the quill talisman of the Mordant God {+Inv rF- Str+2 SInv} [quill talisman] +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (31, -11, D:5) a +0 giant club an ogre skeleton (42, 1, D:5) a +0 giant club an ogre corpse (46, 7, D:5) a +0 robe