ksj0117a Level 1 of the Dungeon [Shop] Fodolil's Antique Armour Emporium a +0 robe of resistance (613 gold) a +1 chain mail of willpower (396 gold) a +0 robe (19 gold) a +0 robe (19 gold) the +3 ring mail of Parlour Games {rC- Str+3} (556 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It can be maximally enchanted to +5. a +0 robe (19 gold) a +4 scale mail of archery (616 gold) (0, 0, D:1) a +0 ring mail (14, 21, D:1) a ball python corpse (skeletalised by now) (22, 27, D:1) a rat skeleton (25, 27, D:1) a rat corpse (skeletalised by now) (28, 10, D:1) a frilled lizard corpse (skeletalised by now) (34, 6, D:1) a +0 mace (36, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 34, D:1) an inkwell talisman (45, 44, D:1) a scarab talisman (46, 19, D:1) a rat skeleton (47, 29, D:1) a +0 club 5 stones a kobold skeleton (49, 44, D:1) a +0 leather armour Level 2 of the Dungeon (4, 1, D:2) a ball python skeleton (4, 2, D:2) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (4, 4, D:2) a +0 club a gnoll corpse (skeletalised by now) (6, 13, D:2) a hobgoblin corpse (skeletalised by now) (9, 17, D:2) a +0 dagger (9, 21, D:2) 11 gold pieces (14, 10, D:2) a hobgoblin skeleton (14, 16, D:2) a quokka skeleton (19, 18, D:2) a +0 scale mail (19, 30, D:2) a hobgoblin corpse (skeletalised by now) (22, 8, D:2) an adder skeleton (22, 18, D:2) a +0 hand axe (26, 7, D:2) a ball python skeleton (28, 8, D:2) a rat skeleton (31, 31, D:2) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (40, 0, D:2) a +0 dagger 3 stones (40, 21, D:2) a +0 club (41, -2, D:2) a +0 barding (42, 0, D:2) a bat corpse (skeletalised by now) (43, -5, D:2) a +0 dagger (49, 15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Dimensional Bullseye (10, 20, D:3) a +0 short sword a kobold skeleton (23, 0, D:3) an adder skeleton (24, -3, D:3) 8 poisoned darts a +0 dagger a kobold skeleton (24, 24, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (28, 9, D:3) the +8 rapier of Wealth {drain, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (37, -1, D:3) a +0 mace an orc skeleton (38, -1, D:3) a +0 club a +0 club a +0 ring mail an orc skeleton an orc skeleton (39, 11, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 13, D:4) a ball python corpse (skeletalised by now) (8, 23, D:4) a +2 mace of protection (still there?) a +0 leather armour (still there?) (9, 27, D:4) a +0 club a +0 short sword a kobold skeleton an iguana skeleton (10, 27, D:4) a +0 heavy hand axe (12, 20, D:4) a +0 giant club an ogre skeleton (15, 20, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (15, 21, D:4) a +0 leather armour a +0 whip (15, 22, D:4) a +0 ring mail a +2 flail of protection (17, -12, D:4) a +0 sling (19, 8, D:4) a +0 short sword a kobold skeleton (20, 31, D:4) a +0 quarterstaff (22, 22, D:4) a hobgoblin skeleton (24, -11, D:4) a hobgoblin skeleton (27, 34, D:4) a +0 scimitar (30, 13, D:4) the felid skeleton of Natasha (31, 4, D:4) a +0 leather armour (37, 10, D:4) a +0 short sword (39, 8, D:4) a two-headed ogre skeleton (42, 5, D:4) an adder skeleton (43, 9, D:4) a quokka skeleton (43, 10, D:4) a demigod skeleton (43, 11, D:4) a kobold skeleton (44, 8, D:4) a bullfrog skeleton (44, 9, D:4) a troll skeleton (44, 11, D:4) a draconian skeleton (44, 12, D:4) a kobold skeleton (45, 9, D:4) an oni skeleton (45, 10, D:4) a merfolk skeleton (45, 11, D:4) a spriggan skeleton (45, 20, D:4) 2 poisoned darts a +0 short sword a kobold skeleton (46, 10, D:4) a ball python skeleton (55, 11, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) a +5 spear (6, 10, D:5) a +0 robe (12, 4, D:5) a +2 quarterstaff of draining a gnoll corpse (skeletalised by now) (13, 4, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (13, 5, D:5) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) (15, 7, D:5) a +0 dagger the +0 robe "Lygy" {rElec rF- Regen+ Int+7 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It can be maximally enchanted to +2. an orc corpse (skeletalised by now) (17, 22, D:5) a +0 dagger (24, 19, D:5) a +0 dagger a +0 robe (28, 21, D:5) a +0 spear a gnoll skeleton (31, 36, D:5) a +0 ring mail (32, 18, D:5) a +0 giant club (32, 19, D:5) a +0 spear (38, 35, D:5) a +0 club an orc corpse (skeletalised by now) (38, 36, D:5) a +0 falchion (40, 18, D:5) a +0 robe (41, 27, D:5) a +0 rapier a +0 leather armour of poison resistance Level 6 of the Dungeon (1, 0, D:6) a +0 trident (11, -5, D:6) the inkwell talisman of Boezxits {Harm rC- Will+ Dex+2} [inkwell talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (19, 8, D:6) a +0 dagger (38, 17, D:6) a howler monkey skeleton (41, 1, D:6) a +0 leather armour (42, 28, D:6) a +0 club a +0 robe (43, 29, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (44, 28, D:6) a +0 club (44, 29, D:6) a +0 short sword Level 7 of the Dungeon (14, -5, D:7) a +0 flail (26, -13, D:7) a +0 chain mail a +0 short sword a +0 short sword a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) (27, -22, D:7) a +0 short sword (33, -25, D:7) a +0 club a +1 dagger of holy wrath a +3 halberd an orc skeleton the Ecumenical Temple