ksh08280 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 16, D:1) a +0 club (3, 13, D:1) a ball python corpse (skeletalised by now) (5, 0, D:1) a stone (5, 13, D:1) a stone (5, 16, D:1) a bat corpse (skeletalised by now) (6, 3, D:1) a +0 dagger a goblin skeleton (8, -8, D:1) a +0 short sword 2 stones (14, 17, D:1) a parchment of Gloom (19, -7, D:1) a +0 short sword 4 stones a kobold skeleton (24, 5, D:1) a frilled lizard skeleton (25, -1, D:1) a +0 mace (25, 4, D:1) a +0 dagger 4 stones (26, -17, D:1) a parchment of Sigil of Binding (30, 19, D:1) a +0 dagger (36, 12, D:1) a +1 heavy mace (51, -31, D:1) a +0 leather armour (53, -11, D:1) an inkwell talisman (55, -9, D:1) a +0 war axe (59, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (0, 1, D:2) a +0 dagger (5, 12, D:2) a bat skeleton (12, -34, D:2) a +0 long sword (13, -20, D:2) a +0 dagger (18, -2, D:2) a +0 dagger a kobold skeleton (22, -7, D:2) a bat skeleton (26, -18, D:2) a +0 short sword (28, -27, D:2) a rat corpse (skeletalised by now) (28, -19, D:2) a +0 short sword (34, -8, D:2) a +0 helmet (37, -28, D:2) a +0 falchion (39, 1, D:2) a ball python corpse (skeletalised by now) (42, -29, D:2) a parchment of Lesser Beckoning (45, -10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 6 large rocks (3, 6, D:3) a +0 ring mail (4, 5, D:3) a +0 hand axe (7, 5, D:3) a +0 robe (7, 17, D:3) a +0 short sword (8, 15, D:3) a rat corpse (skeletalised by now) (9, 27, D:3) a bat skeleton (10, 4, D:3) an inkwell talisman (13, 7, D:3) a +0 flail an orc skeleton (14, 7, D:3) a +0 spear (14, 26, D:3) a +0 falchion a +0 mace a +0 dagger an orc skeleton a goblin skeleton (15, 6, D:3) a +0 club a gnoll skeleton (15, 26, D:3) a +0 club an orc skeleton a hobgoblin skeleton (16, 6, D:3) a +0 short sword a +0 leather armour a +0 falchion a +0 ring mail a +0 whip a +0 flail a +0 leather armour an orc skeleton the human skeleton of Terence a gnoll skeleton (17, 6, D:3) a +0 dagger a +0 robe an orc skeleton (18, 6, D:3) a +0 club a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 ring mail (21, 0, D:3) a +0 robe (25, -1, D:3) a parchment of Passwall (25, 32, D:3) a hobgoblin skeleton (34, 14, D:3) a ball python skeleton (35, 7, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 falchion a +0 flail a +0 ring mail an orc skeleton an orc skeleton (36, 8, D:3) a +0 morningstar an orc corpse (skeletalised by now) (36, 18, D:3) the inkwell talisman of Ywaud {rElec rC- Int+3 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (42, 9, D:3) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (53, 1, D:3) a +0 flail a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 17, D:4) a +0 giant spiked club an ogre skeleton (9, 11, D:4) a parchment of Confusing Touch (10, 2, D:4) an adder corpse (skeletalised by now) (21, 7, D:4) an iguana corpse (skeletalised by now) (21, 15, D:4) a +0 ring mail (23, -7, D:4) a parchment of Forge Lightning Spire (26, -5, D:4) a +0 dagger a +0 robe (26, -4, D:4) a +0 flail of venom an orc corpse (skeletalised by now) (26, 0, D:4) a +0 morningstar (32, 2, D:4) a parchment of Ensorcelled Hibernation (33, 18, D:4) a parchment of Sublimation of Blood (34, -18, D:4) a +0 chain mail (38, -1, D:4) a +0 hand axe (40, -10, D:4) a +0 war axe (41, -3, D:4) a +0 arbalest Level 5 of the Dungeon [Shop] Hiap's Distillery a potion of magic (unknown) (80 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) a potion of ambrosia (unknown) (80 gold) a potion of attraction (unknown) (30 gold) a potion of invisibility (80 gold) a potion of berserk rage (unknown) (50 gold) a potion of might (unknown) (40 gold) a potion of heal wounds (80 gold) (2, -10, D:5) a water moccasin skeleton (9, -17, D:5) a kobold skeleton (10, -26, D:5) a human skeleton (10, -14, D:5) a large rock (12, -24, D:5) a -1 short sword (12, -23, D:5) a -1 dagger (13, -41, D:5) a large rock (13, -27, D:5) a large rock (13, -24, D:5) a -2 dagger (13, -23, D:5) a -3 club (18, 3, D:5) a +0 hand axe of sundering a +0 leather armour a +0 club an orc skeleton (19, -33, D:5) a human skeleton (19, -32, D:5) a -1 robe (19, -21, D:5) a dart slug corpse (19, -18, D:5) a dart slug corpse (19, -16, D:5) a +0 robe (19, 3, D:5) a +0 flail a boomerang a +0 leather armour a +0 hand axe a +0 short sword an orc skeleton (20, -33, D:5) a large rock (20, -32, D:5) a -2 short sword (21, -32, D:5) a -2 robe (21, -31, D:5) a -2 robe (21, -15, D:5) a -3 robe (22, -32, D:5) a -3 robe (22, -31, D:5) a -2 robe (22, -22, D:5) a human skeleton (23, -42, D:5) a -1 sling (24, -20, D:5) a large rock (29, -13, D:5) a parchment of Call Canine Familiar (34, -19, D:5) a +0 leather armour (35, 1, D:5) a gnoll skeleton (36, 1, D:5) a +0 spear a gnoll skeleton (37, -1, D:5) a +0 spear (38, -1, D:5) a +0 whip (39, 10, D:5) a +0 rapier (40, -6, D:5) a +0 leather armour Level 6 of the Dungeon