ksh08280 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -4, D:1) a +1 whip of flaming (9, 3, D:1) a +0 mace (12, -13, D:1) a +0 hand axe (14, 12, D:1) a parchment of Kiss of Death (17, -2, D:1) a parchment of Maxwell's Portable Piledriver (20, -28, D:1) a parchment of Volatile Blastmotes (30, -17, D:1) a parchment of Summon Ice Beast (32, -35, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (32, -34, D:1) a hobgoblin corpse (skeletalised by now) (32, -23, D:1) a +0 whip a kobold skeleton (34, -21, D:1) a +0 club a goblin skeleton (36, 0, D:1) a +0 mace (40, -29, D:1) a spore talisman (49, -22, D:1) a bat skeleton (51, -27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (4, 17, D:2) a +0 flail of draining (6, 11, D:2) a +0 ring mail (8, 4, D:2) a +1 dagger of protection (9, 19, D:2) a bat skeleton (10, 14, D:2) a +0 club a +0 sling (10, 15, D:2) a +0 robe (13, 4, D:2) a parchment of Rending Blade (13, 14, D:2) a +0 dagger a kobold skeleton (14, 14, D:2) an adder corpse (skeletalised by now) (18, 9, D:2) a +0 hand axe (18, 40, D:2) a frilled lizard corpse (skeletalised by now) (19, 0, D:2) an adder corpse (skeletalised by now) (23, 11, D:2) a +0 dagger a goblin skeleton (24, -9, D:2) a +0 dagger (27, 6, D:2) a +0 whip 5 stones (27, 7, D:2) a +0 dagger a goblin skeleton (27, 22, D:2) a staff of cold (28, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (31, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 12, D:2) a ball python corpse (skeletalised by now) (45, -5, D:2) a +0 falchion (45, 8, D:2) a +0 club 5 stones a kobold skeleton (46, 11, D:2) a rat skeleton a hobgoblin skeleton (46, 12, D:2) a bat skeleton (47, 28, D:2) a parchment of Borgnjor's Vile Clutch (48, 24, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Visoozul's Antique Weapon Shoppe the +6 broad axe "Ehunnose" {flame, rPois} (1607 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 trident (98 gold) a +0 short sword (84 gold) a +0 short sword (84 gold) a +5 giant club (814 gold) a +0 sling (42 gold) a +0 falchion (84 gold) a +3 great sword of protection (812 gold) a +0 whip (70 gold) a +0 spear (84 gold) a +6 dagger of venom (963 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (13, 3, D:3) a +0 dagger (15, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (16, -14, D:3) a parchment of Apportation (21, -20, D:3) a +0 dagger (22, 12, D:3) a +0 rapier (23, -5, D:3) a +0 short sword (25, -12, D:3) a +2 heavy flail a +0 leather armour a +0 whip a +0 leather armour (26, -12, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 scale mail an orc skeleton (26, 7, D:3) a +0 dagger (36, -29, D:3) 3 large rocks (36, 12, D:3) a ball python skeleton (36, 13, D:3) a +0 dagger a goblin skeleton (38, 2, D:3) a +0 mace (41, -22, D:3) a +0 dagger a kobold skeleton (49, -11, D:3) a ball python corpse (skeletalised by now) (51, -10, D:3) a hobgoblin corpse (skeletalised by now) (51, -8, D:3) a +0 spear Level 4 of the Dungeon [Shop] Jommurost's Mass Market a +2 heavy great mace (360 gold) a +0 plate armour (216 gold) a +2 heavy broad axe (338 gold) the +0 crystal plate armour "Ampennak" {-Tele Fly Str-5 SInv} (720 gold) -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 tower shield (96 gold) a +2 heavy bardiche (468 gold) a granite talisman (360 gold) (0, 0, D:4) 3 large rocks (23, -12, D:4) a +0 flail 3 boomerangs (25, -8, D:4) a black bear skeleton (29, 29, D:4) a +0 short sword (30, 30, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, -4, D:4) a +0 flail (33, -3, D:4) a +0 club a +2 flail of holy wrath a gnoll skeleton (34, -4, D:4) a hobgoblin skeleton (34, -3, D:4) a +0 whip a +0 leather armour a +0 spear (40, -22, D:4) 5 javelins (43, -13, D:4) a hobgoblin skeleton (46, 26, D:4) a +2 whip of electrocution (49, 7, D:4) a hobgoblin skeleton (49, 8, D:4) a +0 war axe (51, -14, D:4) a ball python corpse (skeletalised by now) a hound corpse (skeletalised by now) (53, -17, D:4) a +0 sling (54, -17, D:4) a parchment of Confusing Touch (64, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (71, -15, D:4) a +0 scale mail Level 5 of the Dungeon (6, -18, D:5) a jackal corpse (skeletalised by now) (10, -12, D:5) a +0 club a +0 ring mail (23, -3, D:5) a +0 dagger (25, -44, D:5) a +0 falchion (32, -3, D:5) a +0 ring mail (38, -32, D:5) an iguana corpse (skeletalised by now) (45, 3, D:5) a +0 long sword (49, -16, D:5) a +0 giant club (50, -48, D:5) a +4 flail of protection (55, -27, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the fire staff of Yhepson {rF+ SInv Fire} (3620 gold) [staff of fire] rF+: It protects you from fire. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. the +6 dagger of Offence {freeze, +Blink} (4760 gold) +Blink: It lets you blink. It cannot be enchanted further. the lupine talisman of Green the Leaf {*Silence rPois rF+++ Str-5} (7950 gold) [lupine talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). the ring "Japebidgh" {rF+ Will+ SInv} (3460 gold) [ring of see invisible] rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. the ring of Youthful Indiscretion {Will+ rCorr} (3260 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the alchemy staff of Ignis's Brutal Revenge {rPois rF+ Earth Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. the +1 leather armour of Netis {Str+8 Int-3 Slay-6} (700 gold) Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the +0 leather armour of Darkness {Str+3} (1530 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 scale mail "Nuophig" {rElec rPois Int+4 Stlth-} (4920 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +2 pair of boots of Birdsong {^Drain Will+ Slay+6} (4670 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the serpent talisman of Puclus {rN+} (3900 gold) [serpent talisman] rN+: It protects you from negative energy. the earth staff of Dishonesty {Tloc Fire Earth} (4320 gold) [staff of earth] Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. the +8 dagger "Dyesol Jasma" {vamp, Int+3} (5930 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 chain mail of Peanemug {Archery, rF+} (2200 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring "Emokyixt" {rF- Will++ Int+3 SInv} (3530 gold) [ring of see invisible] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the blade talisman "Afoev" {Rampage MP+6 Int-3 Dex+6} (12690 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+6: It affects your magic capacity (+6). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). the +8 mace of Hacking and Slashing {concuss, Dex+3} (5630 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the hive talisman of the Bells {rElec rF- Int+8 Stlth-} (11760 gold) [hive talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. the rimehorn talisman of Wanelaox {rElec rC+ rN+ Int-4} (4130 gold) [rimehorn talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). the +1 short sword of the Muttering Gods {devious, Dex+3} (2130 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:6) a +0 war axe (11, 4, D:6) a parchment of Fugue of the Fallen (18, -26, D:6) a +0 dagger (24, -32, D:6) a +0 chain mail (35, -21, D:6) a +0 leather armour (41, -23, D:6) a +0 falchion (43, -32, D:6) a parchment of Borgnjor's Vile Clutch (46, -3, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a potion of invisibility (21, -10, D:7) 8 gold pieces (23, -11, D:7) 2 potions of moonshine (26, -11, D:7) a scroll of brand weapon