kreitia Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (5, -13, D:1) a hobgoblin corpse (skeletalised by now) (10, 11, D:1) a hobgoblin corpse (skeletalised by now) (15, -7, D:1) a +0 dagger (19, 4, D:1) a hobgoblin skeleton (26, -11, D:1) a +0 sling (28, -2, D:1) a +0 robe (28, 1, D:1) an orb of guile (28, 3, D:1) a frilled lizard corpse (skeletalised by now) (37, 39, D:1) a ball python corpse (skeletalised by now) (43, 37, D:1) a jackal corpse (skeletalised by now) (53, 7, D:1) a +0 whip 4 stones (54, 30, D:1) a +0 club (56, 3, D:1) a ball python skeleton (56, 16, D:1) a +0 whip 3 stones a +0 club a jackal corpse (skeletalised by now) (56, 19, D:1) a rat corpse (skeletalised by now) (59, -3, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (62, -7, D:1) a +0 club 4 stones a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 falchion (1, 10, D:2) a +0 leather armour (10, 31, D:2) a bat skeleton (12, 0, D:2) a +0 long sword (12, 37, D:2) a +0 leather armour (15, 9, D:2) a +0 dagger a +0 ring mail a +0 whip a +0 chain mail a bat skeleton an orc skeleton an orc skeleton (17, 10, D:2) a +0 dagger a +0 ring mail (28, 49, D:2) a +0 spear (29, -5, D:2) a frilled lizard corpse (skeletalised by now) (34, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 9, D:2) a bat corpse (skeletalised by now) (35, 11, D:2) a +0 long sword (36, 9, D:2) an adder corpse (skeletalised by now) (37, 16, D:2) an adder corpse (skeletalised by now) (39, 14, D:2) a frilled lizard corpse (skeletalised by now) (40, 6, D:2) a +0 chain mail (41, 29, D:2) the +1 robe of Plasticity {Harm rC- Regen+ Int-2} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (58, 5, D:2) a +0 spear (61, 8, D:2) a +0 dagger (66, 36, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (17, -26, D:3) a +0 flail a +0 flail a +0 club a gnoll skeleton (17, 6, D:3) a staff of fire (33, -36, D:3) a +0 club (33, -35, D:3) a ball python corpse (skeletalised by now) (33, -34, D:3) a quokka corpse (skeletalised by now) (34, -19, D:3) a +0 dagger a +0 sling a goblin skeleton (34, 1, D:3) a rat corpse (skeletalised by now) (34, 3, D:3) a +0 flail an orc corpse (skeletalised by now) (43, -31, D:3) a rat corpse (skeletalised by now) (44, -9, D:3) a spore talisman (52, -14, D:3) a +0 spear a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (2, 4, D:4) 3 large rocks (4, 0, D:4) a +0 leather armour (18, -10, D:4) 16 gold pieces an ossuary (0, 0, Ossuary) a potion of curing (0, 1, Ossuary) a +0 falchion (1, 0, Ossuary) a +0 flail (1, 1, Ossuary) 17 gold pieces