kreitia Level 1 of the Dungeon [Shop] Hiygre's Weapon Shoppe a +0 hand axe (33 gold) a +2 hand cannon of freezing (666 gold) a +0 sling (16 gold) a +0 mace (33 gold) a +0 spear (33 gold) a +0 dagger (22 gold) a +0 club (5 gold) the +6 dagger "Cubefekk" {freeze, rPois rF+ rC+} (646 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. 3 boomerangs (66 gold) (0, 0, D:1) a +0 robe (18, -32, D:1) a +0 club (18, -30, D:1) a rat skeleton (19, -19, D:1) a +0 whip (21, -19, D:1) a +0 short sword a jackal skeleton (23, -20, D:1) a jackal skeleton (25, -24, D:1) a +0 leather armour (28, -17, D:1) a +0 flail (31, -15, D:1) 5 stones (40, -27, D:1) a bat corpse (skeletalised by now) (42, -10, D:1) a +0 dagger a stone a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold skeleton (8, 13, D:2) a parchment of Awaken Armour (11, -3, D:2) a bat skeleton (12, 25, D:2) a +0 falchion (27, -12, D:2) a +0 mace (35, -18, D:2) a +0 robe (38, 19, D:2) a ball python skeleton (41, -13, D:2) a +0 dagger a stone (42, 1, D:2) a +2 hat (46, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +0 long sword (1, 0, D:3) a hobgoblin skeleton (5, 19, D:3) a +0 hammer (18, 25, D:3) a hobgoblin skeleton (22, 21, D:3) a +0 chain mail (24, -6, D:3) a +0 robe (25, 23, D:3) a +0 club (30, 3, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 3, D:3) a +0 club a +2 heavy mace a +0 animal skin a +0 helmet a +0 dagger (31, 4, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, 2, D:3) a +0 sling a +0 mace (32, 5, D:3) a +0 dagger (34, -3, D:3) a hobgoblin skeleton a frilled lizard skeleton (35, -3, D:3) a +0 dagger a goblin skeleton (35, 3, D:3) a +0 whip a +0 sling (43, 40, D:3) a rat corpse (skeletalised by now) (47, 8, D:3) a +0 flail a +0 mace a +2 ring mail of fire resistance an orc corpse (skeletalised by now) (48, 10, D:3) a ball python skeleton (52, 16, D:3) a +0 falchion (53, 11, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (8, 0, D:4) a +0 leather armour a +0 flail an orc skeleton (8, 1, D:4) a +0 chain mail a +0 dagger an orc skeleton (9, 1, D:4) a +0 club an orc skeleton (13, 1, D:4) a hobgoblin skeleton (13, 2, D:4) the felid skeleton of Natasha (13, 18, D:4) a hound corpse (skeletalised by now) (16, 1, D:4) a hobgoblin skeleton (16, 3, D:4) a +0 spear (17, 3, D:4) a +0 club (18, 2, D:4) a +0 whip (20, 2, D:4) an iguana skeleton a ball python skeleton (23, 3, D:4) the felid skeleton of Natasha (23, 26, D:4) a +0 club a stone (24, 24, D:4) a +0 trident (24, 26, D:4) a +0 great mace (27, -14, D:4) a +0 whip (27, 9, D:4) a +0 flail a gnoll skeleton (28, -1, D:4) a +0 flail (29, 8, D:4) a +0 club a +0 club a gnoll skeleton (29, 15, D:4) a +0 sling (31, 7, D:4) an iguana skeleton (31, 10, D:4) a +0 giant club an ogre skeleton (35, 12, D:4) a +1 flail of draining a +0 chain mail (37, -1, D:4) a +0 dagger (37, 17, D:4) an iguana skeleton (48, -3, D:4) a +2 dagger of holy wrath an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (55, 4, D:4) a +0 club an orc corpse (skeletalised by now) (55, 5, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (55, 7, D:4) a +0 falchion a +0 scale mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 robe of Limited Liability {^Contam rF+ rC+ MP+7} (4600 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. the +6 spear "Ujoun" {protect, rCorr} (4620 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +4 mace "Ophuacav" {speed, +Blink rElec Str+6 Dex-5} (5210 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the orb of the Snake Pit {Stardust, Stlth+ Ice} (3940 gold) Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the +8 dagger of Dokheud {spect, rPois rF- rC+} (5620 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. the +8 ring mail of a ziggurat {rC+ Regen+ Str-2 Stlth+} (5660 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 mace "Zoiniga" {flame, rF+ rC+} (6140 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the ring "Aquni" {rF- MP+9 Int+8 SInv} (6330 gold) [ring of intelligence] rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. the +3 leather armour of the Catamount {*Slow Fly rF+ rN++} (3800 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +2 falchion of protection (1560 gold) the +4 leather armour "Bimuan" {Will+ rCorr Slay-2} (3180 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the air staff of the Rotten God {rElec rF- rN+ Air Earth} (3480 gold) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +2 leather armour "Tyrelefe" {Int+2} (2320 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the blade talisman of Kautuad {Rampage rElec rCorr Dex-2} (9600 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). the +0 robe "Unaoha Jetucs" {-Tele Rampage +Inv SInv} (1210 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. SInv: It lets you see invisible. It cannot be enchanted further. the +5 dagger of the Sage {elec, rElec Will+ Str+3} (5590 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the scarf of the Several Portals {Repulsion, +Inv rPois rF+} (3520 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+: It protects you from fire. the +2 ring mail of the Eleven Bones {Dex+4} (2940 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 robe of Qoplagh {Harm Dex+4} (1630 gold) Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 dagger of Judgement {devious, rF+ Dex+4} (5440 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (8, 1, D:5) a +0 shortbow (11, 6, D:5) a +0 giant club (14, -4, D:5) a +0 falchion (16, 12, D:5) a +0 dagger a +0 chain mail (28, 27, D:5) a +0 club a +0 chain mail (42, 15, D:5) a +0 club an orc skeleton (45, 3, D:5) a parchment of Animate Dead Level 6 of the Dungeon [Shop] Ninabe's Assorted Antiques a scroll of fog (88 gold) a +0 broad axe (198 gold) a +0 war axe (77 gold) a +0 plate armour (396 gold) a +2 cloak of poison resistance (407 gold) a wand of flame (14) (215 gold) a scroll of identify (44 gold) a phantom mirror (880 gold) a staff of air (550 gold) 2 potions of curing (132 gold) (11, 3, D:6) a +0 hand axe a +0 ring mail (41, -5, D:6) a +0 robe a +0 dagger (41, -4, D:6) a +0 short sword a +0 robe a +0 dagger (42, -5, D:6) a +0 leather armour a +0 club Level 7 of the Dungeon (0, 0, D:7) a scarf of repulsion (3, 25, D:7) a +0 rapier (17, 13, D:7) an orb of mayhem (unseen) (19, 12, D:7) a potion of mutation (20, 12, D:7) 5 gold pieces a +0 club a +0 leather armour (20, 13, D:7) 8 gold pieces a +0 spear (23, 15, D:7) 8 gold pieces a +0 club a +0 robe (24, 8, D:7) 7 gold pieces a +0 dagger a +0 robe (24, 16, D:7) 17 gold pieces a +3 spear a +0 spear a +0 dagger a +0 robe (24, 17, D:7) 5 gold pieces a +0 spear (25, 8, D:7) 6 gold pieces a +0 spear (25, 16, D:7) 13 gold pieces a +0 whip a +0 whip (25, 20, D:7) 15 gold pieces (25, 21, D:7) a scroll of teleportation (26, 16, D:7) 8 gold pieces a +0 spear the Ecumenical Temple a bailey (0, 0, Bailey) a potion of might (0, 1, Bailey) 6 gold pieces a +0 trident a potion of might (0, 2, Bailey) 4 gold pieces a +0 halberd a potion of invisibility (1, 0, Bailey) a potion of mutation (1, 1, Bailey) a potion of might (1, 2, Bailey) 2 potions of invisibility (2, 0, Bailey) a potion of haste (2, 1, Bailey) 5 gold pieces a +0 spear a +0 scale mail a potion of cancellation (9, 3, Bailey) 6 gold pieces a +0 halberd a +0 chain mail (11, 0, Bailey) 5 gold pieces a +0 spear a +0 plate armour (14, 0, Bailey) 20 gold pieces a +0 spear (14, 1, Bailey) 23 gold pieces (14, 2, Bailey) 7 gold pieces (15, 1, Bailey) 25 gold pieces a +0 spear (15, 2, Bailey) 24 gold pieces a +0 hand axe (16, 0, Bailey) 8 gold pieces a +0 spear (16, 1, Bailey) 8 gold pieces a +0 trident (16, 2, Bailey) 8 gold pieces a +0 hand axe (21, 2, Bailey) 5 gold pieces a +0 trident (21, 4, Bailey) 27 gold pieces a +0 hand axe (22, -2, Bailey) 4 gold pieces a +0 trident a +0 ring mail (23, -2, Bailey) 12 gold pieces a +0 war axe a +0 hand axe