kreitia Level 1 of the Dungeon (6, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (6, 24, D:1) a +0 mace (8, -9, D:1) a +0 dagger (8, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 3, D:1) a rat skeleton (20, 17, D:1) a +0 ring mail (24, 25, D:1) a +0 flail (26, -8, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (27, 14, D:1) a +0 short sword (28, 14, D:1) a +0 dagger a goblin skeleton (29, 13, D:1) a +0 club a kobold skeleton (30, 34, D:1) a parchment of Call Imp (36, 18, D:1) a jackal corpse (skeletalised by now) (37, 2, D:1) a ball python skeleton (42, -11, D:1) a +0 flail (43, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 2, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) an adder corpse (skeletalised by now) (3, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 10, D:2) a +2 vampiric short sword a kobold skeleton (8, 0, D:2) a quokka corpse (skeletalised by now) (14, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -1, D:2) an adder skeleton (27, -1, D:2) a frilled lizard skeleton (29, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 4, D:2) a +0 chain mail (36, 34, D:2) a ball python corpse (skeletalised by now) (46, 31, D:2) a +0 arbalest Level 3 of the Dungeon (1, 5, D:3) a +0 club an orc corpse (skeletalised by now) (8, 12, D:3) a rat skeleton (8, 30, D:3) a +0 dagger a rat skeleton (13, 9, D:3) an adder skeleton (14, 23, D:3) a +0 short sword an orc skeleton (18, 26, D:3) a +0 dagger a kobold skeleton (20, 34, D:3) a +0 flail (23, 38, D:3) a hobgoblin skeleton (26, 12, D:3) a +0 short sword (36, 17, D:3) a frilled lizard corpse (skeletalised by now) (43, 18, D:3) a +0 dagger (43, 20, D:3) a +0 flail (45, 9, D:3) a hobgoblin corpse (skeletalised by now) (52, 37, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, 13, D:4) a +0 war axe (6, 15, D:4) a +0 dagger (7, 16, D:4) a +0 short sword (11, 30, D:4) a +0 ring mail a +0 flail (12, -3, D:4) a +0 dagger (14, 12, D:4) a hobgoblin skeleton (16, 10, D:4) a ball python skeleton (16, 11, D:4) 3 stones a +0 short sword a kobold skeleton (17, 9, D:4) a +0 dagger a goblin skeleton (24, -1, D:4) a +0 club Level 5 of the Dungeon (3, 17, D:5) a +0 leather armour (32, -9, D:5) a +0 leather armour (39, 9, D:5) the +18 Lear's hauberk It cannot be enchanted further. (51, 8, D:5) a +0 ring mail (53, -18, D:5) a +0 whip Level 6 of the Dungeon [Shop] Owaonin's Armour Boutique a +0 leather armour (28 gold) a +2 robe of willpower (250 gold) the +4 robe of Warinod {Rampage Int+2} (449 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). It cannot be enchanted further. +1 storm dragon scales (1008 gold) a +0 robe (12 gold) a +2 chain mail of cold resistance (322 gold) a +3 leather armour of poison resistance (294 gold) a +3 chain mail of cold resistance (392 gold) (2, 29, D:6) a +0 spear (8, 17, D:6) a +0 giant club (13, -13, D:6) a +0 dagger (14, 8, D:6) a +0 quarterstaff (19, -4, D:6) a +0 sling (24, -5, D:6) a +3 quarterstaff (35, 10, D:6) a +0 trident a +0 chain mail (37, 1, D:6) an orb of mayhem (38, -14, D:6) a +0 long sword (38, -2, D:6) a +0 scythe a +0 robe (38, 24, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Piczic's General Store a Gell's gravitambourine (2/2) (640 gold) a phantom mirror (640 gold) a parchment of Call Imp (92 gold) a parchment of Dispel Undead (208 gold) a Gell's gravitambourine (2/2) (640 gold) a sack of spiders (640 gold) a parchment of Enfeeble (524 gold) a +0 sling (24 gold) [Shop] Syug's Specific Store an orb of mayhem (165 gold) (4, 0, D:7) a +0 hand axe (4, 1, D:7) a +0 dagger a +0 robe a +0 dagger (4, 2, D:7) a +0 dagger (7, -21, D:7) a +0 quarterstaff (17, -17, D:7) a +0 ring mail (24, 6, D:7) a parchment of Ensorcelled Hibernation (29, -14, D:7) a parchment of Maxwell's Portable Piledriver (31, -17, D:7) a +0 ring mail (31, 7, D:7) 2 stones a +0 whip a +0 short sword a +0 club a +0 whip (33, 6, D:7) a +0 short sword (36, 14, D:7) a +0 war axe (37, -8, D:7) the +7 sling "Hotseela" {heavy, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (37, 16, D:7) a +0 leather armour (38, 8, D:7) a +0 robe a +0 dagger a +0 dagger 5 stones a +0 dagger (39, -6, D:7) a staff of earth (41, 20, D:7) a +2 battleaxe of distortion (43, 8, D:7) a +0 robe a +0 dagger (44, 8, D:7) a +0 leather armour a +0 dagger (44, 9, D:7) a stone a +0 dagger (45, 17, D:7) a +0 giant spiked club (47, -19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a parchment of Awaken Armour (4, -20, D:8) a +0 short sword (11, -5, D:8) a +0 spear (11, -4, D:8) a +0 whip of electrocution (12, -25, D:8) a +0 ring mail (12, -4, D:8) a +1 spear of entangling a +0 scale mail (13, -4, D:8) a +0 spear (14, -3, D:8) a +0 halberd (14, -2, D:8) a +0 club (14, 7, D:8) a +0 war axe (43, 4, D:8) a +0 whip of venom (46, -8, D:8) a +0 war axe