kps200 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 17, D:1) a +0 ring mail (5, 29, D:1) a quokka skeleton (7, 2, D:1) a +0 dagger (7, 20, D:1) a hobgoblin skeleton (8, 2, D:1) a hobgoblin skeleton (8, 9, D:1) a hobgoblin skeleton (9, 37, D:1) a +0 dagger (9, 38, D:1) a +0 whip (41, -3, D:1) a rat corpse (skeletalised by now) (50, 35, D:1) a bat corpse (skeletalised by now) (54, 26, D:1) a +0 club (58, -1, D:1) a +0 dagger (62, 26, D:1) a +0 short sword (65, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club the +4 hand axe of the Apocalypse {freeze, ^Fragile rPois Dex-4 SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour a +0 spear a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (2, 22, D:2) a bat corpse (skeletalised by now) (2, 23, D:2) a +0 dagger (11, 0, D:2) a +0 club a goblin skeleton (11, 1, D:2) a +0 club a goblin skeleton (23, -7, D:2) a quokka skeleton (43, -7, D:2) the +4 dagger of Dried Tears {flame, rPois rF+++ rN+ Str-4} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 6, D:3) a +0 leather armour (18, -52, D:3) an adder corpse (skeletalised by now) (26, -50, D:3) a +0 hammer (26, -48, D:3) a +0 hammer (27, -12, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (28, -50, D:3) a +0 hammer (29, -49, D:3) a +3 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (32, -50, D:3) a +0 hammer (33, -51, D:3) a +0 hammer of protection (36, -28, D:3) a rat skeleton (36, -27, D:3) a +0 club a +0 dagger a +1 spectral club a +0 animal skin a +2 helmet a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton (36, -26, D:3) a +0 dagger a goblin skeleton (37, -28, D:3) a +0 dagger (37, -26, D:3) a +0 dagger a +2 dagger of draining a hobgoblin skeleton a goblin skeleton (38, -28, D:3) a +0 club (38, -26, D:3) a hobgoblin skeleton (41, 7, D:3) a +2 scythe of freezing a +0 robe (43, -36, D:3) a rat skeleton Level 4 of the Dungeon (8, 0, D:4) a +0 club a stone (14, -30, D:4) a +0 robe (20, -4, D:4) a +0 sling (21, -19, D:4) a +0 club a goblin skeleton (26, -5, D:4) an adder skeleton (27, -4, D:4) a hobgoblin skeleton (31, -5, D:4) a +0 spear (32, -31, D:4) a +0 chain mail (33, -23, D:4) a +0 leather armour (37, -36, D:4) a +0 dagger a +0 leather armour (55, -23, D:4) a +0 pair of gloves (57, -37, D:4) a +0 dagger a kobold corpse (skeletalised by now) (57, -13, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, -9, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (11, 1, D:5) a +0 mace a +0 robe a +2 battleaxe of freezing a +0 robe a +0 shortbow (18, 5, D:5) a +0 long sword a +0 robe (18, 6, D:5) a +1 dire flail of draining (still there?) a +0 robe (still there?)