kps200 Level 1 of the Dungeon (4, -7, D:1) a +0 hand axe (5, 31, D:1) a quill talisman (6, -13, D:1) 3 stones a +0 short sword a kobold skeleton (7, -12, D:1) a quokka corpse (skeletalised by now) (8, -15, D:1) a rat skeleton (8, -13, D:1) a +0 club a +0 dagger a goblin skeleton (8, 20, D:1) a +0 dagger (11, -4, D:1) a +0 dagger (12, -11, D:1) a +0 dagger a kobold skeleton (19, 2, D:1) a +0 club (20, -14, D:1) a bat corpse (skeletalised by now) (25, 3, D:1) a ball python skeleton (28, 0, D:1) a +0 robe (29, -14, D:1) a +0 robe (30, -13, D:1) a ball python corpse (skeletalised by now) (33, -17, D:1) a +0 club (35, 6, D:1) a +0 broad axe (36, 30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a bat skeleton (9, 26, D:2) a +2 pair of gloves (10, 1, D:2) a hobgoblin skeleton (17, -12, D:2) a +0 club a goblin skeleton (20, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 9, D:2) a jackal corpse (skeletalised by now) (24, -9, D:2) a +0 club a +0 leather armour (25, 20, D:2) a hobgoblin skeleton (25, 22, D:2) a hobgoblin skeleton (29, 0, D:2) a hobgoblin corpse (skeletalised by now) (37, -6, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (38, -20, D:2) a bat skeleton (41, -14, D:2) a bat skeleton (43, -18, D:2) a +0 dagger a hobgoblin skeleton (50, -1, D:2) a +0 leather armour (52, 9, D:2) a +0 short sword a +0 robe (53, 12, D:2) a +0 short sword an adder corpse (skeletalised by now) (53, 14, D:2) a +0 dagger Level 3 of the Dungeon (3, 12, D:3) a +1 sling of draining (4, 4, D:3) a +0 dagger (10, -18, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 8, D:3) a +0 short sword 3 stones (28, -19, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (29, -19, D:3) an adder corpse (skeletalised by now) (31, -12, D:3) a +0 sling (40, -8, D:3) a +0 whip a +0 leather armour (40, -6, D:3) a +0 club (40, -4, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (40, -3, D:3) a quokka corpse (skeletalised by now) (41, -3, D:3) a +0 short sword 3 boomerangs a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, -1, D:4) a +0 plate armour (4, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, 5, D:4) a +0 ring mail (22, 6, D:4) a +0 club (23, 0, D:4) a +2 quarterstaff of chaos a +0 cloak (24, 1, D:4) a +0 hammer (27, 8, D:4) a jackal skeleton (28, -12, D:4) a +0 dagger a goblin skeleton (28, 7, D:4) a hound skeleton (29, 25, D:4) a +0 dagger (30, 8, D:4) a hobgoblin skeleton (30, 10, D:4) a +2 heavy flail a +1 scale mail of willpower (30, 25, D:4) a +0 leather armour a +0 hand axe an orc skeleton (31, 25, D:4) a +0 dagger a +0 leather armour a +0 morningstar (32, 26, D:4) a +0 robe a +0 dagger an orc skeleton (43, 14, D:4) a +0 scythe a +0 robe (45, 28, D:4) a +2 whip of freezing a +2 robe a +0 club the kobold corpse of Pikel (skeletalised by now) (49, 4, D:4) the +4 hand axe "Ekedewee" {freeze, *Noise rF- rN+++ Will+} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. It cannot be enchanted further. Level 5 of the Dungeon (3, 11, D:5) a +0 pair of gloves (15, 9, D:5) a +0 dagger (18, 1, D:5) a +0 whip (30, 4, D:5) an iguana skeleton (33, 3, D:5) a +0 spear (42, 23, D:5) a +1 falchion of protection a +0 leather armour (51, 4, D:5) a hound corpse (skeletalised by now) (51, 13, D:5) a +0 pair of boots (56, 10, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +1 falchion of holy wrath (10, 18, D:6) a water moccasin skeleton (11, 8, D:6) a +0 whip a +0 club a +0 robe (11, 9, D:6) a +0 club (12, 9, D:6) a +0 club a gnoll skeleton (15, -1, D:6) a +0 dagger a +0 ring mail (15, 0, D:6) a +0 dagger an orc skeleton (16, 0, D:6) a +0 dagger a +0 robe an orc skeleton (17, 0, D:6) a +0 scimitar a +0 orcbow a +0 chain mail (17, 22, D:6) a +0 pair of gloves (18, 25, D:6) a parchment of Blink (24, 24, D:6) a +0 club a kobold skeleton (26, 23, D:6) a +0 dagger a kobold corpse (skeletalised by now) (30, 1, D:6) a +0 club 3 boomerangs a +0 ring mail (33, 19, D:6) a +0 club a kobold skeleton (35, 22, D:6) a +0 club (36, -2, D:6) a +0 flail (38, 11, D:6) a +0 club (38, 12, D:6) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (39, 17, D:6) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) (42, 2, D:6) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. Level 7 of the Dungeon (2, -2, D:7) a +0 dagger of electrocution (3, 15, D:7) a hound skeleton (4, 15, D:7) a howler monkey skeleton (12, 19, D:7) a +0 war axe +0 swamp dragon scales the human skeleton of Maggie (13, 53, D:7) a +0 sling (14, 43, D:7) a +0 flail an orc corpse (skeletalised by now) (14, 44, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (15, 43, D:7) a +0 flail (16, 43, D:7) a +0 dagger a +0 robe (19, 22, D:7) a +0 falchion a +0 robe a +0 short sword a +0 chain mail (22, 22, D:7) a water moccasin skeleton (24, 23, D:7) a +0 dagger a +0 cloak of corrosion resistance (28, 24, D:7) a bullfrog skeleton (36, 10, D:7) a +0 mace (36, 15, D:7) a +0 dagger (39, 16, D:7) a +0 whip an orc corpse (skeletalised by now) (42, 16, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Linus's Distillery a potion of heal wounds (120 gold) 2 potions of heal wounds (240 gold) a potion of enlightenment (75 gold) a potion of attraction (45 gold) a potion of magic (120 gold) a potion of brilliance (60 gold) a potion of moonshine (15 gold) (21, -22, D:8) a +0 morningstar a +0 leather armour (21, -20, D:8) a +0 leather armour (21, 2, D:8) a +0 club a +0 short sword (22, -18, D:8) a +0 dagger a +0 robe (23, 23, D:8) a +2 whip of freezing (24, -19, D:8) a +0 flail a +0 dagger (24, 20, D:8) a +0 whip a +0 whip (24, 21, D:8) a +0 war axe a +0 arbalest a +0 plate armour (25, -20, D:8) a +0 hand axe (25, 1, D:8) a +0 flail a +0 leather armour (27, -16, D:8) a +0 long sword a +0 robe (28, 16, D:8) a +0 morningstar (30, -1, D:8) a staff of fire (32, -19, D:8) a +0 spear (32, -11, D:8) a +0 long sword (37, -1, D:8) a +3 battleaxe of freezing a +0 robe (38, -3, D:8) a +3 dire flail a +0 robe (38, 3, D:8) a +0 battleaxe a +0 robe (41, 4, D:8) a +1 trident of freezing a +0 robe a +3 scimitar of freezing a +0 robe (45, -21, D:8) a +0 dagger a +0 robe (47, -3, D:8) a +0 flail (48, -3, D:8) a +0 spear a +0 whip (49, -3, D:8) a +0 club a +0 trident a +0 scale mail (50, -3, D:8) a +0 club Level 9 of the Dungeon (12, 16, D:9) a +0 orcbow (13, -8, D:9) a +0 flail a +0 chain mail (14, -8, D:9) a +0 dagger a +0 robe (14, -7, D:9) a +0 club (16, 31, D:9) a +0 shortbow (32, -18, D:9) a +0 war axe a +0 robe (32, -17, D:9) a +2 short sword a +0 robe (32, -16, D:9) a +4 battleaxe a +1 robe of willpower (33, 26, D:9) a scroll of noise (34, -9, D:9) a +0 cloak (47, 20, D:9) a +0 chain mail Level 10 of the Dungeon (6, 6, D:10) a +0 giant club a +0 giant club (27, -32, D:10) a +0 chain mail a +0 battleaxe (27, -10, D:10) a +0 dagger a +0 robe (27, -9, D:10) a +0 dagger a +0 dagger a +0 robe (27, -8, D:10) a +0 dagger a +0 robe (29, -32, D:10) a +0 club (30, -33, D:10) a +2 dagger of venom a +0 leather armour a +0 hand axe (32, -36, D:10) a +0 mace (41, -37, D:10) a +1 leather armour of fire resistance (46, -42, D:10) a staff of cold (48, -39, D:10) a +0 plate armour (55, -21, D:10) the +2 scale mail of Ru's Whim {rF+ rC++ Regen+ Str+3} rF+: It protects you from fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. (58, -43, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 ring mail (6, -2, D:11) a +0 robe a +1 dagger of protection (8, -1, D:11) a +0 hand axe (8, 0, D:11) a +0 leather armour a +0 whip a +0 short sword (9, -12, D:11) a +0 club (9, -11, D:11) a +0 dagger a +0 chain mail a +0 mace (9, -10, D:11) a +0 hand axe (9, -9, D:11) a +0 short sword a +0 club (17, -9, D:11) a +0 plate armour a +0 mace (19, -7, D:11) a +0 whip a +0 leather armour a +0 flail (19, -6, D:11) a +0 mace (21, 33, D:11) an amulet of the acrobat (33, 13, D:11) a +0 giant club a +0 giant spiked club (33, 19, D:11) a +0 chain mail (34, 15, D:11) 4 large rocks (35, 3, D:11) a +0 quarterstaff (52, 6, D:11) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 long sword of protection (0, 21, Lair:1) 10 gold pieces (1, 19, Lair:1) 10 gold pieces (2, 26, Lair:1) a +0 vampiric broad axe (unseen) (3, 25, Lair:1) a +0 mace (4, 20, Lair:1) 6 gold pieces (4, 21, Lair:1) 6 gold pieces a +0 dagger a +0 robe of cold resistance (10, 18, Lair:1) a +0 shortbow