kps200 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -1, D:1) a +0 robe (1, 0, D:1) a jackal corpse (skeletalised by now) (1, 19, D:1) a +0 robe a human skeleton (18, 9, D:1) a +0 whip (18, 21, D:1) a frilled lizard skeleton (20, 19, D:1) a frilled lizard skeleton (29, 0, D:1) a bat skeleton (32, -6, D:1) a +0 scale mail (33, 7, D:1) a ball python skeleton (35, 11, D:1) a bat corpse (skeletalised by now) (36, 16, D:1) a rat skeleton a jackal skeleton a jackal skeleton (37, 11, D:1) a rat corpse (skeletalised by now) (39, 25, D:1) a +0 club (41, 17, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (2, 10, D:2) a ball python skeleton (2, 28, D:2) a rat skeleton (5, 27, D:2) a bat skeleton (12, -4, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, 6, D:2) a +0 short sword 5 stones a kobold skeleton (14, 7, D:2) a hobgoblin skeleton (15, 39, D:2) a +0 ring mail (22, 33, D:2) a bat skeleton (23, -1, D:2) a +0 mace (23, 8, D:2) a bat skeleton (26, 33, D:2) a +0 spear (29, 18, D:2) a +0 scale mail a +0 club (30, 15, D:2) a +0 club a gnoll skeleton (30, 17, D:2) a +0 whip (32, 18, D:2) a frilled lizard skeleton (32, 21, D:2) a +0 dagger (40, 41, D:2) a +0 quarterstaff (46, 6, D:2) the +1 pair of gloves of the Abyss {Fly rN+ rCorr Dex-4} Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (52, 28, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, 10, D:3) a +0 dagger (9, 1, D:3) the +1 short sword of Plague {venom, rF+ rC- Will+ SInv} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (13, 33, D:3) a staff of fire (26, -10, D:3) a +0 whip a kobold skeleton (39, 22, D:3) a +0 dagger (40, 34, D:3) a jackal skeleton (44, 36, D:3) a +2 helmet (47, -4, D:3) a ball python skeleton (48, 16, D:3) a rat corpse (skeletalised by now) (56, 1, D:3) a +0 giant club (58, -11, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 1, D:4) a +2 whip of electrocution (still there?) a +0 robe (still there?) (13, -5, D:4) a scroll of teleportation (13, -4, D:4) a scroll of blinking